安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









* Runaway Slaves: completed and Nonoy has joined
* The Chronomagus: found
Faction Quests
* Eliminate Vero the Crazed
* The Bleak Wilderness
Secondary Quests
* Bounty Beast Master
* Bounty: The Goblin King
* Demon In the Fort
* Dragon Slayer
* Giant Uprising
* Incusrion
* Searching for a Cure
* Star Frog Cult
* Summons from the Archmage
* The Abyss General Heisman
* The Cursed Priest
* The Madness...
* Thge Pilgrimage
Overall, unplayable - multiple quest and game killing bugs, but if fixed, lots of promise
Scripting for multiple quests in this entire campaign is seriously bugged. Mainline quests do not progress so no idea what to do next, and side quests do not resolve. These are the quests remaining unresolved - despite completing all requirements - once I exited campaign: (next message)
* Shadow joins party and seems important to keep alive but again no quest or scripting. I can't emphasise enough, again - when NPCs join party, need to be clear whether letting them die will screw up quests, scripting, rewards etc - let alone mainline quests
At this point * I get you're going for a big world, but 14+ days on a worldmap is just too long IMO. There is no game enjoyment in cycling through the rest sequence that many times just to get to the next closest area. Worse when some of the Chrono Lab shortcuts don't work
* And now I'm stuck in Void Fortress, cannot pass locked door, no other exit possible
I'm giving up on this campaign until multiple game-killing bugs are fixed
* Incursion quest - stuck on 0/3 Pilgrims even though I've cleared the entire Ranger Outpost map. Can't remember the order, but based on previous notes, I'm guessing I found & killed them before meeting Leymo the Imp & getting the quest
* Searching for a Clue quest - does not resolve on returning Sorrow Flowers to priest - quest reward maybe given? - couldn't tell - if it's Sovereign then it gets added correctly but if not I couldn't tell
Cosmos Ruins - worldmap entrance leads to nothing important, other areas appear accessible but guessing they are locked behind entry via Chronomagus Lab. If this area is important for camapign, no way to access (potentially game-killing bug)
* Dragon Slayer quest - as per others, if find Sir Danko after already killing the dragon, you just end up with another useless NPC party member, quest never resolves, reward never materialises. Free meat shields aren't necessarily bad, but when you accumulate so many, you completely lose track of the ones (if any) you're supposed to be still protecting for an active quest
* ditto for Kino, Martok, Iliana: quests do not resolve in journal, but NPCs join party. Scripting for all these quests could be fixed to resolve quests properly, so NPC role is clear
* Goblin King bounty reward does not work
* Most world map exits on maps don't show (need to try to rearrange your party to be within the box you can't see, before the exit will trigger)
* "The Madness" quest does not complete in journal once returning to Iliana, although quest rewards complete and Iliana joins party
Other notes:
* Lots of NPCs joining party with quests, not clear whether important to keep alive to complete quest - some (eg Nonoy with "Finding a New Home quest") join before party should meet them according to quest scripting
* Exit to Ruins of Cosmos from the Chronomagus Lab gives message "Target entrance index is invalid: 1" and kicks you out to main map. Also a door in Ruins map not interactable (looks like further content behind)
* Dire Wolf Pelt Bundle does not disappear after delivering to tanner unless in character 1's inventory
* The Bleak Wilderness quest: reward is given after delivering Halepot to priest, but quest not updated or completed in journal
* I can't remember where to find The Cursed Priest? Maybe add to quest description