海狸浮生记 Timberborn

海狸浮生记 Timberborn

Employment Manager [U6 + U7 ✅]
27 条留言
BW 10 月 19 日 上午 2:03 
It is useful mod, but can I apply the setting for all building at the same time without click each building to set the automation?
Gauron 7 月 26 日 上午 1:18 
Sorry, i dont think i have it anymore.
Luke ✞ Jesus Saves ✞  [作者] 7 月 25 日 下午 6:44 
@Gauron sorry I missed your comment. Could you post the crash log please?
Gauron 6 月 9 日 上午 3:23 
This mod crashes if you use it with the Timprove QoL mod.
ELLIOTTCABLE on Discord 5 月 30 日 下午 1:23 
I'm a little confused about the TimberAPI situation:

- This mod says use only _one_, and says the UIBuilder version is the U7 version;
- Automation says to use the original TimberAPI, but supports U7;
- Delete That Thing somehow requires both at the same time?{

I'm bisecting the list right now, but I'm definitely getting crashes from some combination thereof. Hopefully I can narrow it down!
Vas 5 月 26 日 下午 5:37 
Well that sucks, I'm pretty sure it used to have it. I guess I have to try and figure out Automation and switch over to it. :/
Luke ✞ Jesus Saves ✞  [作者] 5 月 26 日 下午 2:16 
The author said he would not add support for that I think. I am only an uploader for this mod.
Vas 5 月 26 日 下午 1:58 
Ah, is this the mod thats adding the Automate Products & Ingredients? If so, its not adding it to the gather flags or anything like that, so I can't stop my beavers from working on chopping wood or gathering food when the food and logs are full.
OnlyKarlos 5 月 12 日 下午 7:16 
While the mod still works on Update 7, I've been running into a lot more bugs than on U6. UI sometimes show multiple sliders that don't exist, workers standing still while being employed and having resources to produce - you can easily get around those by pausing and unpausing buildings or just ignoring the extra sliders.
Captain Justin 5 月 11 日 上午 5:00 
Such an awesome idea!
联动 5 月 10 日 上午 1:47 
新的问题,不知道是不是设置有数量上限,设置四五个左右,后面的无法调整百分比,会卡。
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There's a new issue. I'm not sure if there's an upper limit on the quantity set. I set it to around four or five. For the later ones, the percentage cannot be adjusted and it will lag.
联动 5 月 9 日 下午 9:23 
原料自动化里,为什么是较低点停用呢?我没有原料了你还要停用吗?很不合理我觉得。
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In raw material automation, why is it a relatively low point to stop using it? I have no raw materials. Are you still going to stop using it? It's very unreasonable, I think.
联动 5 月 9 日 下午 9:21 
没太搞明白用法,建议无论是材料还是产品,都采用:最低时为启用,最高时为关闭。且不是百分比控制,而是具体数量进行控制。
在使用过程中,百分比控制有些让我困惑,我不可能实时去计算它是多少。
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I didn't quite understand the usage. It is suggested that for both materials and products, the following should be adopted: activate at the lowest point and turn off at the highest point. And it is not controlled by percentages, but by specific quantities.
During the usage process, the percentage control somewhat confused me. It was impossible for me to calculate in real time what it was.
Nate 4 月 26 日 上午 1:31 
Could you add an option to switch to specific numbers in the percentage sliders? It's a bit annoying to have to calculate percentages when it comes to things like lumber.
helium 4 月 17 日 上午 8:48 
It would be great if you can add this setting for gathering/lumberjack/scavenging flags. Maybe just lumberjack and scavenging flag for start since they don't need to deal with multiple ingredients.
Atrabile 4 月 14 日 上午 3:32 
This is the mod I miss the more since the last update.
Being able to manage employment this efficiently is just wonderful.
Thanks for your great work !
DethBringa 4 月 6 日 下午 4:59 
Mines still 0.1.2 and crashing
Luke ✞ Jesus Saves ✞  [作者] 4 月 4 日 上午 10:41 
I just uploaded v0.1.3, Ximsa just updated it to work with the latest update.
zekone 2 月 27 日 上午 5:55 
This is one of my "must have" mods for U7, so thank you so much Ximsa for updating it!
Luke ✞ Jesus Saves ✞  [作者] 2 月 25 日 下午 1:47 
Note: for U7, it nows depend on TimberApi UIBuilder instead of TimberApi (for U6). Please pick the correct dependency based on your game.
Luke ✞ Jesus Saves ✞  [作者] 2 月 25 日 下午 1:45 
The author updated it to v0.1.2 and I reuploaded it here. You should be able to play with it now.
Luke ✞ Jesus Saves ✞  [作者] 2 月 25 日 上午 11:15 
The author is in the contributors list, I am sure they are notified, have patient :)
corrpendragon 2 月 25 日 上午 8:08 
Broken from the recent Experimental update. Hopefully you can relay this to the Dev
Dyllanw 2 月 25 日 上午 2:43 
Amazing mod. Unfortunately, broke due to last nights game patch. Hope you can fix it.
corrpendragon 2 月 23 日 下午 1:28 
Heck yes, very happy this is finally on U7!
arjen.bakker 2 月 23 日 上午 8:08 
Amazing mod. Just wat I was searching for.
Flying Fox 2 月 23 日 上午 4:44 
Amazing, this is exactly the system I wanted from automated employment. Kudos to the mod author.