Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
rangedweapon50s <dmg> "weapon"
Equips the monster with a range+skip weapon that has 50% chance of being used in melee (100% at range). When used the next weapon will be skipped.
rangedweapon50x <dmg> "weapon"
Equips the monster with a range+skip weapon that has 50% chance of being used in melee or range. When used the next weapon will be skipped.
meleeweapon 1 "Succubus Whip"
rangedweapon50s 1 "Succubus Drainken"
rangedweaponbonus 1 "Succubus Kiss"
this makes Drainken 100% chance to be used at range
and 50% in melee to use either Drainken or Kiss
Also the weapon "Succubus Whip" does not appear in-game, and I can't find mention of it in the code, causing Succubus Outsider to only have 3 attacks, Drainken, Kiss and Dream Seduction.
One other thing I noticed was that the ritual "Ritual of Succubus Mastery"
(the level 4 ritual for learning rituals)
is marked as free within the code, but I was only able to acquire it though "Ritual of Mastery"
(the level 2 ritual for learning)
Thank you for the great mod, I am just curious if these are bugs or intended mod behavior.
the game crashes whenever I try to cast blasphemous birth with a succubus that I did not start with
or an expensive ritual to create another succubus mansion
(Honestly I could deal with a couple of failed world creations, any way to get the previous version 0_0?)
Don't worry you made nothing wrong. I had to remove the "capitolium event" because it makes the game ctd during world making.
When I'll figure out how to make that event working I will re-add it in the game. :)
Great update!
(give me more feedback on future bugs or if you encounter some other problems)
definitely resolved ctd at world creation
revamped corrupted princess ritual (now the castle can became a ruin if the Succubus are too hungry!)
added a ritual to turn Sinners in Gooners (Let's ride Inferno!!!)
Capitolium ruins can be evolved to louscius ruins too
two bugs:
a. had to restart and reinstall mod several times until it didnt ctd at world gen.
b. lost magic items when transforming hero (farewwell wonderful sword with decay).
But the most annoying bug remains the "swapping" one that make the world creation crash sometimes, if someone know how to fix that I will be really happy!
@kpiozero
Actually there is a little issue only during the first creation of the world.
sometime, during the "swapping" screen in the first world creation, the game crash. I havent actually find a way to resolve that.
But is enough to simply restart the game and it will works as well
@kelloth
birth skill with over 1200 gooners ?!?!? O______o you're a wizard
also, cool way to use baron too!!! :)
Also there is a bit of a silly way to abuse a baron faction. If you charm a baron you can make hamlets into mottes it'll a motte will turn back into a hamlet before turning to ruins, giving more uses for getting goons out of a city.
As for those asking how to get hundreds if not thousands of goons, make lavicious ruins. They pop out more goons out every turn.
removed crash bug (swapping windows. Basically I discovered that "eerie farm" are kind of portals that can't be added as a new terrain to your modded class. I replaced them with ghost farm <3)
Pardon me if this goes against your vision for the class, but is there any chance you could rename certain things? Like, "Gooners" and redo phrasing where you include a tilde at the end of a sentence. It feels very out of place in the game and takes me out of it.
Either way, mad respect for all the work you've put in.
SpaceLatency, what do you mean by overlaps? I'm interested because your explanation can help me to fix a bug I find some weeks ago. Please explain this =)
also the ruins terrain group calls out ghost district for a terrain
fixed bugs
re-balanced rituals (now Queen has Level 4 rituals)
fixed weapons
fixed Orgogoon
I fixed all issues, but I have difficulties with Succubus Queen weapons, can you help me with that? I can send you a pm?
It looks to me as if the Queen is considered to be in melee at range 5, so she doesn't ever use her "Bow to your Queen" attack, as it's not a bonus weapon. She also doesn't attack with her range 5 melee weapon, as melee attacks can only be triggered on adjacent enemies.
This means if there are any other units on her side she just kind of waits at a 3 tile distance without doing anything.
Fun fact, her Enhanced Leg hits allies as well. Which also includes the Queen.