Crusader Kings III

Crusader Kings III

Conqueror at Will
18 条留言
nraxer 11 月 3 日 上午 12:05 
Request for update
President Tubman 10 月 11 日 上午 7:02 
Just for the record, you can easily re-enable the option to add scourges of god by just going in to conqueror_at_will_interactions.txt and removing all the hashtags in front of the add_extreme_conqueror interaction
Xherdos 3 月 18 日 上午 2:28 
Okay. Thanks for the Answer though that's a bit sad :)
LNSS  [作者] 3 月 17 日 下午 7:36 
Scourge of God is now defined by Game Rules, the pic is outdated
Xherdos 3 月 17 日 下午 4:07 
for some reason i sadly cannot give them the "Scourge of God" Modifier :(

Like it just doesn't appear after i make somebody a Conquerer.
华歆 3 月 16 日 上午 12:43 
Request for update.
华歆 3 月 4 日 下午 9:58 
Please allow independent dukes and earls to also bestow titles upon conquerors
MetaMasterpiece 3 月 3 日 下午 2:41 
Can this be hereditary?
牛奶大魔王 3 月 2 日 上午 9:23 
Greeting! what a great mod, I want more Chinese player used it so i have translation it in CK3 mod Chinese submod
would u make a line in description

here's my Chinese translation:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3403925213
stelio1833 2 月 14 日 下午 6:51 
Add where you can give it to yourself
iamtheqonqueror 2 月 8 日 下午 10:30 
not working :(
LNSS  [作者] 1 月 31 日 下午 5:10 
OK, I updated it and fixed it. It does have requirements now, the target needs to be at least king-tier and independent, and Conquerors must be enabled in the Game Rules.
GIGABETH 1 月 31 日 下午 3:48 
Sadly, I am also experiencing the issue that the trait is not working as it should. I am using a handful of mods, the main of which is After The End 2, and the ai I chose to be a Conqueror has done zero conquering for 5 years. They are just building up money I guess.
Mark 1 月 30 日 上午 7:41 
I should add that it's not a perfect fix, the event doesn't trigger if the target isn't independent, and the event to remove the trait triggers almost instantly when you make a count a conqueror.
Mark 1 月 30 日 上午 7:28 
Same thing was happening to me, and it also happens to characters who start with the trait such as the Chola Duke in 867. I've fixed it by changing how they get the trait, so instead of adding it I trigger the event the game uses to create conquerors (so I replaced 'add_trait = conqueror ' with 'trigger_event = conqueror.0001'. I also replaced the removal of the trait with 'trigger_event = conqueror.0002', just for consistency's sake).
LNSS  [作者] 1 月 29 日 下午 6:12 
It is already limited to non-player characters. I do have an issue though, which is that in my game the characters I give the Conqueror trait are not as proactive as they should be. Anyone else having the same issue?
TurtleShroom 1 月 28 日 下午 7:36 
IMO, this should only be allowed to be characters that are NOT you and NOT your dynasty. That would function as balance to some degree.
Omega 1 月 27 日 下午 8:10 
This certainly helps with power fantasy playthroughs. Cheers.