海狸浮生记 Timberborn

海狸浮生记 Timberborn

Bob Platforms Extended
19 条留言
Bobingabout  [作者] 6 月 19 日 上午 8:22 
@naoufel_gamer Yes, this works on U6 and U7.
naoufel_gamer 6 月 18 日 上午 9:19 
is it U7
Imperum 5 月 16 日 上午 4:52 
Nice mod, very welcome additions!
If you ever feel like adding more, overhangs that can be placed on the side would be sweet. Just a 1x1 to combine with the ziplines etc. would already make life easier. Taking apart stuff to create mounting points is not that fun.
Could have a look at the More Platforms mod on here as reference, used that before but the modder seems to have gone AWOL since releasing it.
navad108 4 月 10 日 下午 4:34 
@Bobingabout Well - for example with the suspension bridges, I don't have any mods that add to those, but the MoreGroups mod will put them in their own group. But the extra suspension bridges included with this mod sit outside of that group. I guess I'm not sure if the update needs to be added on that mod or this one. Either way, love all your mods and how active you are in keeping them up to date with the releases.
Bobingabout  [作者] 4 月 9 日 上午 10:21 
@navad108 they get moved around based on what mods you have installed.

But, by default, the "Paths" group has too many things on it to fit on the screen, especially if you have other mods installed too.
navad108 4 月 9 日 上午 10:19 
Should these items get grouped with the other platforms and bridges? I'm not sure if that's what it is supposed to do or it isn't working for me.
wyatt2996 3 月 29 日 上午 8:07 
Thanks for the prompt reply. yeah either the reboot or verification/unsub-sub did the trick. it was weird that it would just suddenly have issues when my mod list has been steady since the beginning of the month (i went through 1 by 1 and made sure everything not only got me to the main menu, but into a map as well) and then suddenly, no crashes or anything, that one mod just said "nope, not today".
Bobingabout  [作者] 3 月 28 日 上午 9:24 
@wyatt2996 It works perfectly fine for me, and I've heard nobody else complain about any issues.

I would guess that, by the fact that it looks like an asset bundle error, it's caused by 1 of 2 things.
1. Windows decided to lock the file (often the result of a game crashing while it's loading, or otherwise just not releasing the access lock on a file when the program ends)
2. Steam workshop corruption.

To fix 1, reboot PC.
To fix 2, redownload the mod, you could either verify integrity of game files, or unsubscribe, wait for updates, resubscribe. (or do both)

I recommend doing both (Reboot PC then verify/unsub-resub) to see if that fixes the issue.
wyatt2996 3 月 28 日 上午 8:03 
interestingly, after about 6 days of being idle, and no updates happening... this mod is giving me an invalidoperationexception: failed to load asset bundle *long file location*\ bobplatforms_win... and in the player log, it says "Failed to decompress data for the AssetBundle 'F:\SteamLibrary\steamapps\workshop\content\1062090\3410576524\version-0.7\AssetBundles\bobplatforms_win'."

game loads just fine without this mod (sadly) but each time loading with this mod enabled, it's an instant crash. I can't even get to the main menu.
TheAdmiralWho 2 月 24 日 下午 2:02 
You did it! Amazing job. Thank you so much.:steamhappy:
TheAdmiralWho 2 月 21 日 上午 9:14 
Ahh, ok i understand. Like my father would say: Just do it. :) Would be awesome.
Bobingabout  [作者] 2 月 21 日 上午 8:37 
I've been delaying this one because it requires the TimberAPI tool groups thing, which isn't done yet.

I've been thinking of a work around to do it without it.
TheAdmiralWho 2 月 21 日 上午 8:26 
Hey Bob, is there an Update coming for Experimental U7? I need it to finish my project online on stream. :steamhappy:
QueenPixxa 1 月 29 日 上午 10:17 
I am so sorry, I was reading it the other way around! Old files left, new files right. Delete my posts if you like, they only create confusion.
Bobingabout  [作者] 1 月 29 日 上午 10:10 
That's what I'm saying.

The list on the left is the current mod layout. The list on the right is the mod layout in the save file.

The one on the right side SHOULD be a lower value than the one on the left.
QueenPixxa 1 月 29 日 上午 9:58 
PS the mod manager doesn't tell "old" and "new", only shows the number, so I can only guess it's an old version by the number.
QueenPixxa 1 月 29 日 上午 9:55 
No, the file on the right had a lower number than the old file. That's why I wanted to let you know.
Bobingabout  [作者] 1 月 29 日 上午 7:51 
@QueenPixxa Well, I just updated the mods. Are you sure you're not reading it backwards? The old version is listed on the right. And Timberborn actually puts the alert marker on the old version side, rather than the new version.
QueenPixxa 1 月 29 日 上午 7:27 
On restarting the game the version of this mod is marked "mismatched", and I notice the version is older than the one I had yesterday. Same thing is happening to the other mod you updated. They don't crash or anything but I thought I'd let you know.