海狸浮生记 Timberborn

海狸浮生记 Timberborn

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Bob Platforms Extended
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133.558 MB
1 月 19 日 上午 6:53
5 月 31 日 上午 9:48
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Bob Platforms Extended

描述
Adds a bunch of extra platform, overhang and bridge options.
Works for Folktails, Iron Teeth, Greedy Beavers and Emberpelts.
More Groups mod is Required.
19 条留言
Bobingabout  [作者] 6 月 19 日 上午 8:22 
@naoufel_gamer Yes, this works on U6 and U7.
naoufel_gamer 6 月 18 日 上午 9:19 
is it U7
Imperum 5 月 16 日 上午 4:52 
Nice mod, very welcome additions!
If you ever feel like adding more, overhangs that can be placed on the side would be sweet. Just a 1x1 to combine with the ziplines etc. would already make life easier. Taking apart stuff to create mounting points is not that fun.
Could have a look at the More Platforms mod on here as reference, used that before but the modder seems to have gone AWOL since releasing it.
navad108 4 月 10 日 下午 4:34 
@Bobingabout Well - for example with the suspension bridges, I don't have any mods that add to those, but the MoreGroups mod will put them in their own group. But the extra suspension bridges included with this mod sit outside of that group. I guess I'm not sure if the update needs to be added on that mod or this one. Either way, love all your mods and how active you are in keeping them up to date with the releases.
Bobingabout  [作者] 4 月 9 日 上午 10:21 
@navad108 they get moved around based on what mods you have installed.

But, by default, the "Paths" group has too many things on it to fit on the screen, especially if you have other mods installed too.
navad108 4 月 9 日 上午 10:19 
Should these items get grouped with the other platforms and bridges? I'm not sure if that's what it is supposed to do or it isn't working for me.
wyatt2996 3 月 29 日 上午 8:07 
Thanks for the prompt reply. yeah either the reboot or verification/unsub-sub did the trick. it was weird that it would just suddenly have issues when my mod list has been steady since the beginning of the month (i went through 1 by 1 and made sure everything not only got me to the main menu, but into a map as well) and then suddenly, no crashes or anything, that one mod just said "nope, not today".
Bobingabout  [作者] 3 月 28 日 上午 9:24 
@wyatt2996 It works perfectly fine for me, and I've heard nobody else complain about any issues.

I would guess that, by the fact that it looks like an asset bundle error, it's caused by 1 of 2 things.
1. Windows decided to lock the file (often the result of a game crashing while it's loading, or otherwise just not releasing the access lock on a file when the program ends)
2. Steam workshop corruption.

To fix 1, reboot PC.
To fix 2, redownload the mod, you could either verify integrity of game files, or unsubscribe, wait for updates, resubscribe. (or do both)

I recommend doing both (Reboot PC then verify/unsub-resub) to see if that fixes the issue.
wyatt2996 3 月 28 日 上午 8:03 
interestingly, after about 6 days of being idle, and no updates happening... this mod is giving me an invalidoperationexception: failed to load asset bundle *long file location*\ bobplatforms_win... and in the player log, it says "Failed to decompress data for the AssetBundle 'F:\SteamLibrary\steamapps\workshop\content\1062090\3410576524\version-0.7\AssetBundles\bobplatforms_win'."

game loads just fine without this mod (sadly) but each time loading with this mod enabled, it's an instant crash. I can't even get to the main menu.
TheAdmiralWho 2 月 24 日 下午 2:02 
You did it! Amazing job. Thank you so much.:steamhappy: