WARNO
WARNO Tactical Overhaul (Freedom Decks, Realistic LOS, Unit Speed, 2x Scale)
414 条留言
Haisen bäri 5 小时以前 
I tried this mod against very hard ai and hardest and i ran over them both so this is maybe only usable in pvp?
N4js 11 月 29 日 上午 3:49 
oh thats good to hear! also about the corpse lifetime, would it be possible to have a separate version of this mod with the lifetime exptended pretty much infinitely, so one could choose if they want perma corpses or not?
金羊毛 11 月 28 日 上午 5:08 
The infantry cover was so concealed that even in close combat, the enemy infantry couldn't be seen.Could it be modified a bit so that it would be truly perfect:steamhappy:
ShadowofChernobyl  [作者] 11 月 27 日 下午 8:10 
@N4js
Hi!

This mod already has an unlimited supply FOB that you can place anywhere in the map. It's called "YSM Supply Base (Thicc)" I believe.

As for the unlimited corpses, I do actually plan to extend corpse lifetime, but I don't want to make them permanent due to performance cost on lower-end computers.

Lemme know if you have any other questions :)
N4js 11 月 27 日 下午 6:26 
hey would it be possible to make a version of the mod with the ,,unlimited supply for the supply point building and permament corpses'' (like the standalone mod)?
me and my friends want to play a 1v3 ,,last stand'' scenarios where the one person has unlimited supply in their ,,base'' and the rest have a lot of units etc trying to break through.
it it's not much to ask pretty pls :)
ShadowofChernobyl  [作者] 11 月 22 日 下午 10:42 
@maks.veprik
You're very welcome! Please enjoy :)
maks.veprik 11 月 20 日 下午 11:56 
Все запрацювало,дякую:steamthumbsup:
ShadowofChernobyl  [作者] 11 月 20 日 下午 1:01 
@maks.veprik
It works fine on my end. Often times, Steam is just slow to update mods on users' computers. Try unsubscribing and then re-subscribing. Make sure you actually see it say that the mod is redownloading at the bottom. Lemme know if that still doesn't work
maks.veprik 11 月 20 日 上午 11:43 
Update not working, you can`t select mod.
ShadowofChernobyl  [作者] 11 月 20 日 上午 9:12 
NOTICE:
Mod has been updated :approved:

Please report bugs :steamthumbsup::jorji:

Thank you!
ShadowofChernobyl  [作者] 11 月 19 日 下午 6:24 
@Doom Kommando
With lots of units, it can be very hard on performance for players with lower-end PCs. In the spirit of keeping this mod accessible, I'll look into extending the time before deletion, but I don't want to make them stay forever.
Doom Kommando 11 月 19 日 下午 5:40 
does this mod have the dead vehicles and bodies stay forever? if not, could this be add to the mod?
ShadowofChernobyl  [作者] 11 月 15 日 下午 11:16 
@Logic
:luv:
Logic 11 月 15 日 下午 10:37 
Love modders. I appreciate that you got this update out so quick.
ShadowofChernobyl  [作者] 11 月 15 日 下午 9:37 
The mod has been updated. As always, please let me know if you run into any bugs or issues. I am currently transitioning to a new modification automation process, so there may be hiccups along the way.
ShadowofChernobyl  [作者] 11 月 15 日 上午 2:50 
NOTICE:
Yokaiste's Sandbox Mod Has been updated. I will take the time to update this mod in about 16 hours. I apologize for the wait, but I will need to sleep and wake up before I can get the mod updated. As mentioned below. You can follow the steps I listed to continue playing this mod on the previous version of WARNO.

I want to thank all of you for your patience. I really do appreciate it
ShadowofChernobyl  [作者] 11 月 14 日 下午 9:35 
@nannerpuss345
You are very welcome :winter2019happyyul::luv:
nannerpuss345 11 月 14 日 下午 9:30 
thanks for adding those steps ShadowofChernobyl, i actually didnt know you can do that
ShadowofChernobyl  [作者] 11 月 13 日 下午 1:16 
NOTICE:
Hey all, I see the game has updated again. As always, please be patient while YSM is updated. Once it has been and I have the time to do so, I will update this mod.

In the meantime, you can follow these steps to continue playing this mod:
1. Right-click WARNO in your Steam Library
2. Click Properties
3. Click the Betas tab
4. In the Beta Participation drop-down menu, select the previous version of WARNO
5. Enjoy until the mod updates for the latest version of the game

Thank you for your patience. I greatly appreciate it!

P.S: Thank u for the heads up, @Imalla . I hadn't seen that the game had updated until you commented
Imalla 11 月 13 日 上午 6:32 
update please
ПЯТЕРОЧКА 10 月 25 日 上午 10:38 
@mightyo Ot dushi za pomosh.
@ShadowofChernobyl thxysm
ShadowofChernobyl  [作者] 10 月 18 日 下午 5:56 
@ПЯТЕРОЧКА

Like @mightyo mentioned, you can assign a keybind to toggle the UI. I do also have a seperate mod that is identical to this except it allows unit names to fade:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3480872833
mightyo 10 月 18 日 下午 2:30 
@ПЯТЕРОЧКА posmotri v nastroykah upravlenia ili keyboard tam vnizu mozhno perenaznachit klavishu kotoraya skrivaet UI
ПЯТЕРОЧКА 10 月 18 日 上午 11:49 
Please add the ability to disable the display of troop icons when zooming in on the map with the mouse wheel. Sometimes you want to create a cinematic shot, but a mountain of troop icons gets in the way. Or you need to spot troops in a forested area, and there are a bunch of different icons of infantry and equipment, this is very detrimental to the gameplay.Please tell me if there's a way to disable this now. Thank you very much in advance. This mod is truly magical!!! Thank you very much.
ShadowofChernobyl  [作者] 10 月 14 日 上午 2:38 
@kartoffelherzog Keyes
This means a lot, and I share this feeling with you :)
kartoffelherzog Keyes 10 月 13 日 下午 9:49 
just want to say, thank you for this mod, to me i dont think i can play this game without it
ShadowofChernobyl  [作者] 10 月 10 日 下午 4:39 
@ColourlessAmoeba
This is a known and commonly reported effect of the 2x range increase that has been a part of the mod since day one. The actual penetration capability has been unchanged and the effect on gameplay is likely not what you think.

WARNO calculates the pen values shown in the armory by finding out what the penetration capability would be at the maximum range for that weapon. Since the max range was doubled, the pen values we're seemingly decreased. However at 500 meters, you will have the same penetration values in Vanilla and in my mod.

[Continued Below]
ShadowofChernobyl  [作者] 10 月 10 日 下午 4:39 
Since one of my desires for this mod is the lengthening of time that engagements last before one "side" wins, I don't think I will double the penetration values for the tank cannons in order to get their max-range pen values back to what they used to be.

I may on the other hand see if I can adjust the calculation that takes place on the backend so that it checks to see what the penetration value would be at half of the max-range.

I hope this clarifies what is taking place here well. Also thank you for playing the mod :)
ColourlessAmoeba 10 月 10 日 下午 3:36 
All tank cannons seemed to be messed up. Almost every single round is somewhere 1-6 pen. The missiles are the only things that can penetrate enemy or friendly armour.
ShadowofChernobyl  [作者] 10 月 10 日 上午 10:20 
@AgNO3
:luv:
AgNO3 10 月 10 日 上午 5:31 
ty for your work!
ShadowofChernobyl  [作者] 10 月 9 日 下午 5:27 
Mod is now up to date
ShadowofChernobyl  [作者] 10 月 7 日 上午 2:21 
@ВЛАД
Yeah, it looks like an update just got pushed out a couple hours ago. Unfortunately, I have a busy day ahead of me so I won't be able to update this mod today most likely. However, you can still keep playing the mod by doing the following things:

1. Right-click WARNO in your Steam Library
2. Click Properties
3. Click the Betas tab
4. In the Beta Participation drop-down menu, select the previous version of WARNO
5. Enjoy until the mod updates for the latest version of the game

If YSM has been updated, I'll push out an update for this mod most likely on Wednesday
ВЛАД 10 月 7 日 上午 2:08 
Please tell me, my game on Steam has updated and now similar mods are inactive and I can't activate them. Is this because the mod is different from the game version after the update? If so, will there be an update for the mod? Thanks in advance!
ShadowofChernobyl  [作者] 10 月 2 日 下午 10:34 
@Duke De Blangis
No problem, and no worries :)
Duke de Blangis 10 月 2 日 下午 8:31 
Thx for answer, i played on very hard ... I dont know about that issue
ShadowofChernobyl  [作者] 10 月 2 日 下午 2:22 
@Duke De Blangis
Can you clarify what you're asking a little further?

If you're referring to the enemy having more units than you gave them, that is a base game issue and is caused by raising the difficulty of the AI to Hard or Hardest.

This mod doesn't have any impact on whether or not this takes place
Duke de Blangis 10 月 2 日 上午 5:45 
Great mod, but why i have in skirmish battles units on enemy side that i not choose on deck ??
ShadowofChernobyl  [作者] 9 月 29 日 上午 10:28 
@SnakePliskn
I am very glad you enjoy the mod :winter2019happyyul::luv:
SnakePliskn 9 月 29 日 上午 7:01 
Thank You for keeping this great Mod up to date and active. Your efforts are so appreciated!
ShadowofChernobyl  [作者] 9 月 26 日 下午 3:48 
The update is out! :winter2019coolyul:

As always, please let me know if you find any new bugs. I did this update in a bit of a hurry so there may be some.

Enjoy!
ShadowofChernobyl  [作者] 9 月 25 日 下午 9:19 
[NOTICE]
Good afternoon, everyone!

I am aware of the long-awaited SOUTHAG update and will be updating this mod once the next version of YSM is uploaded to the Steam Workshop. Please do not spam Yokaiste to update his mod, as I'm sure he is aware already and just needs to get the free time to update his mod. We greatly appreciate everyone's patience and understanding.

Until then, you may follow these steps to continue playing with this mod:
1. Right-click WARNO in your Steam Library
2. Click Properties
3. Click the Betas tab
4. In the Beta Participation drop-down menu, select the previous version
5. Enjoy until the mod updates for the latest version of the game
ShadowofChernobyl  [作者] 9 月 24 日 下午 9:34 
@Kingpanther7
:winter2019happyyul::luv:
Kingpanther7 9 月 24 日 下午 9:26 
i understand thanks though for all your hard work responsiveness and modding.
happy gaming!
ShadowofChernobyl  [作者] 9 月 24 日 下午 8:00 
@Kingpanther7
Yeah I can do that, but I can't promise to keep it maintained. I don't want to add too much onto my plate with the other three mods that I have currently to keep up-to-date
Kingpanther7 9 月 24 日 上午 8:50 
what it be possible to make a sub mod for it?
ShadowofChernobyl  [作者] 9 月 23 日 下午 9:09 
@@Kingpanther7
I am sorry :(
Kingpanther7 9 月 23 日 下午 6:45 
i:steamsad:
ShadowofChernobyl  [作者] 9 月 23 日 下午 6:44 
@Kingpanther7
Ah I see. Yeah the combination mod I made with A World in Flames also has the feature preventing unit labels from fading
Kingpanther7 9 月 23 日 下午 6:42 
it was the comment i made sep 11 on how when you zoom in the unit labels dont disappear