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Now, originally, the WARNO - Tropic Storm expansion was planned to come later down the production pipeline, but as so often in recent years, real life overtakes the fiction at an alarming pace. We’ve fast-tracked the development due to the US administration’s military actions in Venezuela not too long ago, thinking we would be right on the ball with the world’s next hot spot. But then, it moved to Greenland, and now Iran…
Regardless, our decision still stands, and we are hard at work on getting WARNO - Tropic Storm into your hands. Now, more on the context and our (alternative) history below, plus a sneak peek into the new environments you’ll get to play with. Don’t let the palm tree-lined beaches and turquoise seas beguile you…
Within WARNO’s timeline, we first shift to 1987, our major inflection year, which you might remember from the game’s opening cinematic, in which Gorbachev is ousted as the leader of the Soviet Union by a Stalinist-inspired troika.
Within a month, the MBR-200 triggers its well-planned coup: President Pérez's plane is shot down by a Venezuelan Air Force's Mirage, while key sites and buildings in the capital are seized with minimal blood spilled. A week later, Chávez is sworn in as the new president of Venezuela; a new socialist Bolivarian Revolution is at hand! He immediately takes steps to form suspiciously close ties to Castro’s Cuba and the Soviet Union.
In June 1989, with war on the horizon in Europe, the USA makes a historical decision for a decisive pre-emptive strike and clear out its backyard of the communist threat. Leaning on the South American allies, and using whatever non-NATO assigned troops it has in reserve, it takes the fight to both Cuba and Venezuela…
The upcoming new maps will showcase the tropical breadth and scale of Latin America, with exotic new environments: from dense jungle limiting visibility to turquoise coastlines useful for sunbathing or large-scale amphibious assaults, to compact urban terrain. Every element has been carefully crafted and designed by the Eugen team, to really be as authentic as possible.
It’s not only the visuals where we improved; we also took the opportunity to further improve map balancing, optimize sightlines between potential defensive positions, and update the urban terrain to make for even more intense tactical fights.
Let us know what you think.


MI-8MT BERKUT-2 prototype recon helicopter:
GAZ-53 truck:
T62 family:
Furthermore, as promised when we announced the artillery rework, a new unit has been introduced into WARNO, the VAB RATAC. However, the model was not ready, meaning we featured the old VAB RASIT as a placeholder. This is no longer the case, as we finally got our hands on a new, dedicated model!
And, we have also modeled the new British FV436 CYMBELINE counter-battery radar unit. This one has just been added to the in-game British 2nd Infantry Division.
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