Stormworks: Build and Rescue

Stormworks: Build and Rescue

Electric Parts Expanded
94 条留言
sprk  [作者] 10 月 10 日 下午 12:21 
@GACHI
Yeah, when the devs fix the multibody component bug, I'll definitely add it again.
GACHI 10 月 4 日 下午 12:16 
Dude, are you going to bring back that small robotic hinge and servo? Those were really useful parts.
sprk  [作者] 9 月 7 日 上午 5:41 
@XEDDO25
Yeah, I should've done that differently, and I understand this is frustrating. There were a few other ways to handle the update and I've given them some careful consideration, but picked this way because I thought it would be the least problematic in the future.

This is the first mod I've ever made for a game, so I don't have a lot of experience with things like this yet. There isn't a lot of documentation, so I have to figure out a lot of this stuff on my own. This means I will make mistakes that will negatively affect people. I don't intend to make the same mistake twice though.
Painless 9 月 4 日 下午 5:07 
If you enable both this version of the mod, and the legacy version, nothing will show up in the parts list (from either mod), and all of the old parts will still have the red x texture over them.
XEDDO25 9 月 2 日 下午 5:32 
If you update a mod, at least leave the old textures for the blocks you decided not to support anymore, or create a separate mod instead of killing a mod with which people have played thousands of hours and their builds are based on the functional blocks of THIS mod, even returning the old mod but with a different workshop number will not restore all the work
Echoless 8 月 30 日 下午 4:45 
@EVolvedOne the game has wires already, anything else would be solely visual.
EVolvedOne 8 月 27 日 下午 12:33 
can you add wires?
sprk  [作者] 8 月 20 日 上午 1:38 
@Frost
If you use both versions of the mod then they probably won't fight each other, but you will end up with some duplicate parts.
Magrery 8 月 15 日 下午 2:51 
click the suscribe button.
it download's it automaticaly.
create a new game and activate the mod in the world creation.
Bluekpizzahero99 8 月 12 日 下午 11:16 
How to download
Frost 8 月 12 日 上午 3:41 
can the legacy and the new version of the mod be ran together or do they fight each other?
EVolvedOne 8 月 11 日 上午 7:34 
can you add wires to this.
Cegi Creators 8 月 5 日 下午 4:10 
kk thx
sprk  [作者] 8 月 5 日 下午 2:08 
@Cegi Creators
The legacy version of the mod has the old models, so if you rely on the specific look of a part, you could probably use that mod (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3540510781) .
Cegi Creators 8 月 5 日 上午 10:15 
hey can you keep the old texture for the small robotic hinge(and other deprecated parts)?
one of my builds rely on the small robotic hinge and now it looks weird
plusing123 (dragonheart) 8 月 3 日 下午 5:15 
i was thinking make them like the same size as the starting engine and make it have a like one over what the small electric engine needs sense it would let you have one to use as a way to recharge or have a back up motor for if you run out of fuel
sprk  [作者] 8 月 3 日 下午 12:57 
I've uploaded a new mod, which now contains the weight bolt that was part of the previous version of this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3541463211
sprk  [作者] 8 月 3 日 上午 2:43 
@plusing123 (dragonheart)
A RTG is already on my to-do list, should be very useful for satellites and beacons as well. I do need to find a way to make it balanced though.
plusing123 (dragonheart) 8 月 2 日 下午 6:40 
o i did have a idea for ya again

a small rtg like block that has a fixed max power (like its not enough to run a basic electric engine but it takes up less space then a basic fuel engine so it can be for a emergency recharge)
sprk  [作者] 8 月 2 日 上午 11:05 
@Uncle Stalin
I've uploaded the legacy version to the workshop: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3540510781
sprk  [作者] 8 月 2 日 上午 1:38 
@Uncle Stalin
It might be possible, but I've tried everything I could think of and nothing seemed to work, so it might just be a bug in the mod compiler tool. Could still just be user error on my part though.

I still have the old files, so I'll upload that as a legacy version, with a disclaimer that it's not usable in workshop vehicles.
Uncle Stalin 8 月 2 日 上午 12:22 
Is there really no way to make the robotic hinges work? I use them in many of my builds, and there is no alternative. Can you at least add them to a separate mod for those of us who want them and don't plan on uploading to the workshop?
sprk  [作者] 8 月 1 日 上午 7:07 
@chacebot01
Yep, the old part has been deprecated, you'll have to swap it out with the new solar panel part that was included in the update. I removed the old models to keep the mod size small, and replaced them with a red X to still allow existing builds to load. This is just a one-time thing, it was necessary for the migration to the .bin mod format.
plusing123 (dragonheart) 7 月 31 日 下午 11:38 
sooo solar has been upgraded sweet
chacebot01 7 月 31 日 下午 5:30 
the solar panels disappeared on my builds and show red x's
Echoless 7 月 30 日 下午 7:36 
You are the best, thank you so much
CakeHead G 7 月 30 日 下午 5:28 
10 / 10 modder. Thank you for making Solars good.
sprk  [作者] 7 月 30 日 下午 3:57 
(2/2)
- The solar panel has been reworked. It is now a single panel with a 1x1x10 bounding box. Apparently the game calculates the charge rate depending on the voxel count, so adding more voxels in a stack kinda worked. It's now 10 times as effective as the stock solar panel. That's still a bit low I think, but at least it's better.
- Added a diode part that works like a one-way valve for electricity.
- Added a power regulator, basically a better electric charger.
- I created a new mod for mechanical parts, and moved the thruster, motors and drone propeller to that mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3538324086
sprk  [作者] 7 月 30 日 下午 3:57 
I updated the mod, here are the changes: (1/2)
- The mod has been converted to the new .bin format. The old parts have been deprecated, and their mesh has been replaced by a red cross. This means you can load vehicles that use the old format and modify them to use the new parts. Sadly some parts are incompatible, like the servo and pivot, so those have not been re-added.
- The battery cell and battery pack have been reworked and rebalanced.
Babou 7 月 30 日 上午 9:27 
Is it possible to add a block that will make sound according to the composite sent to it, this could allow us to make custom sounds and therefore music without using lots of buzzers.

otherwise super mod very cool + useful :steamthumbsup:
CakeHead G 7 月 29 日 上午 11:07 
Damn, sad theres no better solar panel but if it can't be done, it can't be done. SP's are just useless at the minute, sadly.
Echoless 7 月 29 日 上午 10:34 
Heck yeah can't wait!
Too bad for the solar panel, but i'm sure the devs are listening and working on extensions in the background.
sprk  [作者] 7 月 29 日 上午 7:53 
@Echoless
Already working on it!

I'm also adding some new parts like a better (and hopefully still balanced) charger and a diode.

And I also spent some time trying to make a better solar panel, but sadly the modding API is too limited right now.
Echoless 7 月 28 日 下午 7:08 
Can you PLEASE make this work with the new component mod system so that it can be put in workshop vehicles
CakeHead G 7 月 20 日 上午 7:01 
Better solar would be SO good. Or even changing the existing solars to be better, because they're quite literally useless.
Magrery 7 月 19 日 下午 11:34 
thx u
plusing123 (dragonheart) 7 月 14 日 下午 3:29 
sweet i just wish i could make a solar ship with out needing to use glitches to get stable enough power to run electric engines (with out making the boat small and painfully slow or fast in bursts)
sprk  [作者] 7 月 14 日 上午 7:13 
@plusing123
I will definitely add better solar panel parts, it seems like it's finally possible now!

And I'll see if I can add a better electric charger as well.
plusing123 (dragonheart) 7 月 13 日 下午 10:21 
can you add a better solar panel? as like the last dude said solar panels suck in the base game
elrychmenard 6 月 30 日 上午 8:29 
i just want solar panels that dont suck :(
Magrery 5 月 14 日 下午 12:20 
Could you please add a larger electric charger?
I don't need it to be better than the originals, just larger and more efficient for their size.
thx u.
sprk  [作者] 4 月 11 日 上午 8:48 
@DE Baumstamm
Do you mean the circuit breakers? I think it's not possible to change how those work functionally, and the model that is in-game is already pretty usable. If you'd like a new model for it, do you have a reference image?

@Qtebakqsth
The pivots currently only transmit RPS, but transmitting fluids is pretty useful, so I'll see if I can add that to the existing ones in this mod. If that doesn't work, I'll make separate parts.
DE Baumstamm 4 月 11 日 上午 5:06 
add new breaker switches please
Qtebakqsth 1 月 26 日 上午 4:38 
Is there / Will there be a pivot that can transmit fluids?
Professional Dumbass 1 月 3 日 下午 3:56 
@Mystic_Turtle_Tickler First of all, love your username, Second you can already do this albeit it has to be much larger than your probably thinking
Mystic_Turtle_Tickler 2024 年 12 月 7 日 下午 11:37 
Could you add a propeller that spins when you move it could make the perfect power generators for jet engine planes or when you run out of fuel.
e.ivanov 2024 年 12 月 7 日 上午 2:51 
wow when its next update its making already a time that you have not update
mi62_reed1 2024 年 12 月 2 日 下午 7:31 
Yeah its one thing i always found odd they never had in game
sprk  [作者] 2024 年 12 月 1 日 下午 2:14 
@Uncle Stalin
Sadly that isn't something I can fix. It uses the lockable button as a base part which also has this behavior. I think the other buttons have this behavior too. This is the only base part I found to be usable for this modded part.
Hopefully we'll be able to make actual code modifications at some point in the future and actually add new fully functional parts, but until then we'll have to use workarounds like these.

@Don
Nothing expected soon. Holidays are coming up and I've been pretty busy with other stuff. And I'm not sure what else to add. People have interesting suggestions but most of them sadly wouldn't work because mod support is still limited.
Uncle Stalin 2024 年 11 月 30 日 下午 11:16 
@sprk
I've found that the Electric Sensor Relay is not effected by damage. I was hoping to use them in combination with mounted welders for automatic repair, but even after blowing up several C4 on the relay, it continued passing an electrical current and showing "on". Is this something you could fix?