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The wheels can be compiled like any other component, it's just a XML change with a custom mesh for the base and then compiled to a .bin. The wheel mesh is the same as the stock part, I only modified the base mesh. Modifying the wheel mesh is indeed not possible as far as I know
I think that's a bug with the new component modding. Components that are added via the old modding method do show up as modded parts.
That is a good idea. I'll add that to the differential part. Not sure if it'd be very useful for other parts, and besides, it'd only be possible for lua parts such as the diff and CVT transmission.
Would it be possible to add a composite output on items like the differential so you can see the RPS values it is giving/getting?
Thanks for the suggestions! I've sent you a message on Discord regarding the flow limiter. And I've created a new GitHub project for a fluid parts mod and created some issues in that project for some of your suggestions. I've been wanting to make some fluid parts for a while, but have some extra motivation now. :)
Small and Huge Fluid Pump
Large and Huge Impeller Pump
Small, Large, and Huge Desalinator (each having more or less flow rate)
Small Fluid Jet
Large and Huge Cryo Cooler
Small Electric Furnace with Max Temperature option
Electric Furnace with Max Temperature option
These are just extra random suggestions lol, i'm sure many can't be done