Age of History 3

Age of History 3

More Resources and Buildings
33 条留言
EBAT_AZOV 10 月 12 日 上午 12:49 
pls add compatibility with Aoh3 Expanded
grim  [作者] 9 月 23 日 下午 7:23 
Hi everyone, I will work on fixing the mod this week. Sorry it has been broken.
HAKER333 9 月 20 日 上午 3:09 
The mod is broken... UI now shows some finland austrian and estonian flags.... dont download it:steamthumbsdown:
Skully 8 月 25 日 上午 4:04 
The mod is broken or does something with the UI... as soon as I place a building from it, the UI disappears and you see flags everywhere and the pictures of the buildings are missing
LunnyChan 8 月 19 日 下午 7:50 
Does anyone know why the new economic resources aren't in any province? For me, they just appear as "0" in every province on the map. I went into the Scenario Editor to try and modify the resource, but there was nothing about it. Can anyone help me use these new mod resources?
AJR92 8 月 7 日 下午 2:42 
Poderia incluir: computadores, microchips, motores, peças mecânicas, porcos, cavalos, ovelhas, feijão, soja, cereja, uvas, maças, mangas, melancias, Coco-da-baía, figo, goiaba, limão, mamão.
AJR92 8 月 7 日 下午 2:36 
Eu realmente senti falta de recursos mais tecnológicos. Achei que apareceriam de acordo com a evolução, mas não.
Placek 7 月 20 日 下午 12:57 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CANT TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Momohara Aki 6 月 13 日 上午 7:41 
too broken, in the late game invest economy, tax and grow rate cost 1 gold, and building instant construct. i think need some adjustment.
VanSkeN 4 月 30 日 上午 6:21 
Buildings are deleted after loading a save, I don't have any other mods besides this one
Kazik 4 月 29 日 上午 11:26 
It's a cool mod, but the things like corn, let's say, don't work
SancaktarMaliYoutube 4 月 25 日 下午 1:15 
Very nice but please activate the New Resource Lvl 2 Buildings in 1900's or little earlier because of the historical correcntess
Ernst Zündel 4 月 19 日 上午 7:07 
I have a question about the new resources, in particular the modern, technological ones:

Does your mod add them on the map, or are they produced "off-map" by an especific building, like a car factory or an eletronics factory?
倾心 4 月 10 日 上午 9:00 
Please add Chinese Simplified, I like this mod very much
luluschub 2 月 22 日 上午 6:19 
add portuguese brazil pls
samurai7fan 1 月 1 日 上午 11:49 
my buildings disappear after every load, this is the only mod I had installed
exuse 2024 年 12 月 30 日 上午 5:59 
why didn't u add them on provinces? it's very uncomfy to add them manually
Oblivion 2024 年 12 月 29 日 下午 6:31 
Great mod!
grim  [作者] 2024 年 12 月 20 日 上午 10:02 
I'm american sorry :\ I'll have to look into supporting other languages soon.
bthnkkc 2024 年 12 月 9 日 下午 8:38 
Why are foreign languages ​​not supported?
grim  [作者] 2024 年 12 月 7 日 上午 5:17 
Yes, it would likely be that mod, I knew this would conflict with other mods in that nature so I made sure to add a lot of buildings that give slots in order to compensate for the amount that I add. Sorry about that :\
the_marine89 2024 年 12 月 3 日 下午 5:30 
thats the only mod i have that changes buildings and adds them. unless it is the infinite build mod that changes it
Admirał Francux 2024 年 12 月 3 日 上午 7:40 
Wait I just realised I can build an urban hightway in 1700. I got it unlocked with railways. man u gotta fix that
Admirał Francux 2024 年 12 月 3 日 上午 6:14 
alr I saw that you changed some in the new update, but please remember about buffing the capital buildings man :)
Admirał Francux 2024 年 12 月 3 日 上午 6:12 
good to know, that they are going to be balanced. They actualy have to be balanced kinda hard because the forttress and the post office + tavern are too OP.
suggestion: maybe you would change the capital buildings power? they are Really Expensive but kidna weak compared to their price.
Please man I like your mod, but I will love it if u balance those things :D
grim  [作者] 2024 年 12 月 3 日 上午 5:39 
You should be able to conquer Krakow if you are not running any conflicting mods... I tested it and it worked fine. Buildings are going to be balanced this week.
the_marine89 2024 年 12 月 1 日 下午 4:48 
yo you need to fix this mod dude. it prevents the conquering of Krakow.
Admirał Francux 2024 年 11 月 29 日 下午 3:26 
Why the Tavern is so overpowerd. it's unbalanced. and why Can I build a Mosque if I have Churches. man u gotta decide to make it balanced, becouse the rest is alright
ecdeaz 2024 年 11 月 14 日 上午 2:16 
Thank you, I wish you good luck and success.
grim  [作者] 2024 年 11 月 13 日 下午 9:01 
Added a level two resource building, thanks for the suggestion! Will likely add more tomorrow, everyone let me know how balanced it feels.
ecdeaz 2024 年 11 月 13 日 上午 7:10 
Buildings:
Church, Mosque, Garden, Shopping Mall, Leader Statue, Stadium, Large army headquarters, Army houses (reduces army cost), State Palace, Laboratory, Airport, Hotel, Cathedral, Casino, Shipyard, Hangar, Gas station, Prison, Clinic, very luxurious villas for the very rich (expensive to build but provides steady income), Police station, Military University.

I think you can add level 2 buildings for resources, just like "nightcqll's Buildings" mod.

Resources:
Military items maybe (Weapons, Vehicles, Engines etc.) Luxuries, Drugs.
grim  [作者] 2024 年 11 月 12 日 下午 3:08 
Please suggest new resources and buildings anyone would like to see! :steamthumbsup:
ecdeaz 2024 年 11 月 10 日 上午 7:12 
pls add more buildings and resources