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I spend the last 2 hours doing several test and I found that this file is the reason for the incompatibility with UWE:
'rusted drone crooked legless'
Now, reverting the changes done to 'min altitude' back to 0 (down from 100), fixes the issue.
Could you revert the change to that value?
It's defo needs a patch for UWE.
Im suprised that you noticed only this one incompability.
https://imgur.com/a/2dnFSL3
Does FASTR affect ground textures themselves?
Thanks for the good work!
nate try this
Is this already a thing in your mod?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3498912211
"Incompatible with all other foliage mods (such as Biome Edits, Less Foliage, Clean and Speed, Remove Swamp Vines, Thicc Foliage, and more)"
What about KPM: Lowpoly Environment Models ?
Thanks for the awesome work Crunk
I have been removing collision boxes from all foliage which spawned in areas inaccessible by the the Navmesh. This has allowed me to push the optimization further than even I myself realized. I have removed thousands of collision boxes from some zones such as Arm of Okran and Royal Valley. No longer will your game spend so many resources rendering collision for areas which cannot be reached.
See this Steam discussion on Infinite Zone Loading for more info and the test results.