安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
LWM.FuelFilter: Could not find any allowed fuels for PassiveCooler4034638; this is probably a mistake on someone's part (maybe not mine)
Since I have Dub's Bad Hygiene's setting to make passive coolers use water from that mod, which removes the fuel need/option from the base game passive cooler, that's likely the cause.
A "copy" feature similar to storage that allows you to copy your fuel filter settings between fuelable items. Maybe even something that allows said items to be linked like storage to create fuel groups.
As someone who mostly plays in tribal playthroughs, torches are essential - but also terrible. Manually setting every torch to only except certain things the first time I notice a pawn using a very rare/valuable resource to rekindle a torch is a massive headache, as sometimes I have dozens of torches. Being able to copy settings, mass-select my torches, then paste the settings, would be an absolute godsend.
stops accepting coal once you hit wood powered
Regarding MO, I'll probably need to whip up a specific patch for it.
Thank you in advance
However, as it stands, coal can be used for ANYTHING. whether it is supposed to be allowed or not, coal is always on the fuel list. I'm not really much of a code monkey myself, so here's hoping you can help. Thanks again, either way.