Counter-Strike 2
de_lakeside
5 ความเห็น
 [ผู้สร้าง] 24 พ.ย. @ 3: 35am 
I'll be rolling out an update soon to first fix the filter issue and make the lighting more natural, followed by a redesign of the buildings and layout to improve the overall arrangement :):csgoct:
Deh0lise 23 พ.ย. @ 4: 59am 
You've got a nice sunset, assets and ideas, but right now visibility is a problem. Reading players is difficult against so many colors and objects with a color correction with blacks too strong.
-((EAGLES))- -=Joki=- 1 ก.พ. @ 6: 20am 
also have u fixed the mini map ??
FOE-Klan 12 มิ.ย. 2024 @ 11: 03am 
Looks great, but we need more spawn points, clan is 20+ player
Tharus 28 เม.ย. 2024 @ 4: 53am 
Translated description:
"This is my first attempt to make a map with a more complex scene, and this map took a lot of effort. I took the style of inferno and tried to apply it to this map. This map can be played as a peek-a-boo mode, but requires server plugin support. Finally, this map still has many shortcomings. I will slowly add details to make the map edges more reasonable and appropriately increase the map area. Maybe there will be a special hide-and-seek version in the future."


Before translating i was really confused what this map is for as it is extremely cluttered and seems to be a terrible bomb defusal map. However as a hide-and-seek map i can see how it might work out. I would suggest adding good hiding spots with mechanics tied to them though. Stuff like buttons to open secret doors or invisible walls to hide behind.
I think the map could also use a bit more closed off areas. The map is very open in most places.