Counter-Strike 2

Counter-Strike 2

de_lakeside
5 kommenttia
 [tekijä] 24.11. klo 3.35 
I'll be rolling out an update soon to first fix the filter issue and make the lighting more natural, followed by a redesign of the buildings and layout to improve the overall arrangement :):csgoct:
Deh0lise 23.11. klo 4.59 
You've got a nice sunset, assets and ideas, but right now visibility is a problem. Reading players is difficult against so many colors and objects with a color correction with blacks too strong.
-((EAGLES))- -=Joki=- 1.2. klo 6.20 
also have u fixed the mini map ??
FOE-Klan 12.6.2024 klo 11.03 
Looks great, but we need more spawn points, clan is 20+ player
Tharus 28.4.2024 klo 4.53 
Translated description:
"This is my first attempt to make a map with a more complex scene, and this map took a lot of effort. I took the style of inferno and tried to apply it to this map. This map can be played as a peek-a-boo mode, but requires server plugin support. Finally, this map still has many shortcomings. I will slowly add details to make the map edges more reasonable and appropriately increase the map area. Maybe there will be a special hide-and-seek version in the future."


Before translating i was really confused what this map is for as it is extremely cluttered and seems to be a terrible bomb defusal map. However as a hide-and-seek map i can see how it might work out. I would suggest adding good hiding spots with mechanics tied to them though. Stuff like buttons to open secret doors or invisible walls to hide behind.
I think the map could also use a bit more closed off areas. The map is very open in most places.