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It's matters when playing with barocraftables and lua linker because you often place and link 2 cabinets to a fabricator, and there's not enough place on screen for 3 frames
Bruh, i guess i can make all frames moveable, but i doubt you'll like it
Is it possible to update this mod?
Probably the greatest offender for me is the Beacon Headset in the atools.xml file of LeCrazyy's Item Variety Pack . It returns to the top left side every mission and I had to move it to the top right manually, as well as set the name again, but that's a separate issue.
Regardless, I have a clientside fix for it by editing the relative offset and whatnot in the xml file, but it'd be convenient if the dang GUI would just remember where I place and locked it, hahah.
Don't spend too much time looking into it if you pursue it, but I definitely appreciate it! Thanks again for this mod, it makes linked containers much more tolerable.
I have no idea why it was broken or why it's fixed
Mod changes ItemComponent.guiFrameDragHandle.ValidatePosition so i think all windows created by any item should be afected
I couldn't find any other code that could restrict positions, give me links to those mods and i check why it's not working for them
Also broken locking is barotrauma issue, i'm hope it gets fixed in next update
I have a few other mods that add gui's that reset every level even if I lock them as well. Is there a specific modification or tag I can add to those mods in order to have them also maintain position between levels when I choose to lock them?