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报告翻译问题
Nahhh like this shit is so unmatched it's crazy and the fact you've put in all this work for basically every faction, and continue to do more and improve, cannot be applauded enough.
In addition it had conflicts with Heroes no More: Aekold Helbrass Legendary Lord mod, as it prevented his Victory Condition to appear,
but now after the recent update, when this was added
New placeholder victory conditions for all remaining playable factions
i noticed the difference.
Can someone please confirm this change.
It still doesn't apply to minor factions with Mixu's Unlocker(By default they had a generic destroy 60 settlements objective, but using this mod makes them blank). But I came to a realization that it's actually a job for a different mod to fill in those blanks.
The problem is that some lords from Legendary Characters mod simply don't have a unique campaign objective yet, so it's kinda not really an issue with this mod. Anyway, thank you for the mod, it brings quite a bit of flavor to the campaign.
The thing is that in the current multiplayer playthrough I'm playing Kholek(who also had blank objectives), but in the next one I might be playing some modded Ogres. Like Legendary Characters mod adds a couple of new lords to Ogres race, and I haven't really played Ogres before, but might try them soon.
Damn, I should start a new campaing to see how it looks. It was kinda silly prior that the only way to get a complete campaing achievement as a specific race with some lord was to defeat the end game crisis. But now it should be good. Thank you.
Also just to try and make people aware Imgur has been banned in the uk which makes a lot of mod pages really difficult to navigate. I don't expect this to be anybodies priority but it would be nice if you can keep it in mind :)
I'm having problems with the latest update.
6.0 - The Season of Retribution and 5.28.3 - Hotfix works fine for me
Im playing as durthu and i dont have it currently.
Oh_Man[TFE] [author] 17 hours ago
There is no framework needed. Look at Order of Solland mod it uses VCO. I will make a video on how to do it soon. Watch this space
* New placeholder victory conditions for all remaining playable factions
* Chainsword reward added to Valkia, Skarbrand, Skulltaker and Arbaal
* Restored Immortal Empires victory cinematics for Changeling, Mother Ostankya and Jade Dragon
Still in progress: default Chaos Dwarf victory rewards
But all the issues Pez has raised are valid and I have actually already been working on a patch to fix them all except the modded factions issue. Currently I do not know any fix to the modded factions issue. People playing with modded factions just have to turn VCO off.
It would probably be less of an issue if every Lord would quickly get rudimentary victory conditions, but its likely going to take a long time for the mod to reach that point, so until then there would be this weird vacuum. But I will gladly be corrected if I misunderstood anything.
Does this impact some of the more interesting rewards like the Chainsword and 'Drill of Hashut' relic quest battles/items that are normally only available through the default victory conditions in IE?