全軍破敵:戰鎚3

全軍破敵:戰鎚3

Victory Conditions Overhaul
1,782 則留言
SPC Dog 21 小時以前 
There's a bug in Wulfric's 3rd route. I got my ♥♥♥♥ rocked by the Aislinn while Wulfric was away. The issue is it counted it as a win and I got the Flaying the Dragon Event and the checkmark saying I beat the Dragon-ship.
there is a bug on imrik route2, it needs recruit some green-skin units,I think it is a trouble here
Mushroomancer 23 小時以前 
You got it :steamthumbsup:
Мародёр 12 月 9 日 上午 7:59 
Thanks friend
Mushroomancer 12 月 9 日 上午 6:42 
From what I can see in the mod, it looks like you can build them in the High Elf settlements of Tor Elyr, Vaul's Anvil, Tor Anroc, Tor Anlec, Gaean Vale, Tor Achare, Tor Koruali, Tor Yvresse, and the Tower of Hoeth.
Мародёр 12 月 9 日 上午 6:38 
I understand that apparently there are none for the red duke, since there is no VCO on his icon
Mushroomancer 12 月 9 日 上午 6:32 
Profaned Waystones should be "Landmarks" unique to the Red Duke; look for them on the Campaign map.
Мародёр 12 月 9 日 上午 6:29 
where to build them?
Мародёр 12 月 9 日 上午 6:28 
Help me understand. I'm playing as the Red Duke of Mousillon. And I have Route 2, build 5 or more Profaned Waystones. What is this?
☠ Captain Crossheart ☠ 12 月 9 日 上午 3:21 
looking forward to aislinn, keep up the good work
DrJMcB 12 月 9 日 上午 12:04 
sending big smooches and thanks (because I'm a poor) to the hard working mod makers, thank you for making a good game a game that consumes my life, your tireless dedication means a whole lot and even if people don't realize it you've brought joy and entertainment to so many!!
glospey 12 月 8 日 下午 5:23 
Read the description.
Carnacas 12 月 8 日 下午 5:19 
Nice, Kholek coming anytime soon?
Gorgo Primus 12 月 7 日 下午 4:21 
I'm aware it doesn't actually kick you out, that's why I put 'end' in quotations, but it gives you the achievement for completing it and then whatever big bonus VCO normally gives you for completing a route. I think I've effectively got your answer at this point though; it's not a big deal, I'll just turn VCO off the handful of times I play RoC.

In any event, I'm very thankful for your making this mod. It's a really good one and makes IE significantly more satisfying for me.
Diaz Ex Machina 12 月 7 日 下午 3:31 
Sorry, I already deleted it. I wasn't complaining, I just wanted you to know. If it happens with my current Marathi campaign I'll send you the save
Oh_Man[TFE]  [作者] 12 月 7 日 下午 3:19 
Diaz give me your save file or I cant help you
Oh_Man[TFE]  [作者] 12 月 7 日 下午 3:18 
Gorgo the campaign doesnt end you can continue playing after any route conpletion.
Diaz Ex Machina 12 月 7 日 下午 3:01 
Hey, not sure if it's a bug, but I just finished an N'kari campaign with your mod and no achievement unlocked for it (I conquered Ulthuan and defeated the twins and got the Short Campaign Victory popup)
Gorgo Primus 12 月 7 日 下午 12:18 
I didn't say VCO disables stuff, I said vanilla disables its normal victory conditions in RoC so that you can only win via the bespoke campaign ones. I mean if you play Chaos Dwarves you are supposed to only have the victory condition of building the drill and fighting the final battle instead of the usual ones you'll see in IE, but the VCO conditions of things like "win 35 battles and have these Orc factions dead" are still added to the mix in RoC (only on the smaller map with missing factions it's much much easier to do) and if you do those the campaign 'ends' without even touching the drill, thus bypassing the campaign. I'm asking if VCO not disabling it's new objectives in the non-IE campaigns is an oversight/bug or intentional/not worth fixing.
Northgate 12 月 7 日 上午 10:32 
Hello, is it possible to access the previous version of this mod before the Tides of Torment update?

Thanks!
Chozer 12 月 7 日 上午 7:54 
champion of the light
CSTG花开 12 月 7 日 上午 7:38 
Thank you so, so, so much for your work, you are my hero.:steamhappy:
Oh_Man[TFE]  [作者] 12 月 7 日 上午 7:25 
6.2.4 - Hotfix

* Updated Wulfrik's Legendary Lord Hunt script to not update if it's a Legendary Lord he's already defeated before (thanks to Dux)
* Fixed Throgg's landmarks not being visible in the building browser

I hope that is the end of the Throgg landmark saga now
Krakenous 12 月 7 日 上午 5:55 
Great job on the update that should made the crabs work perfectly now too :D.
Dragon32 12 月 7 日 上午 5:03 
I am pleased to report I have discovered a solution that disables CA victory conditions for VCO supported factions ONLY.
Sweet.
Detonation 12 月 7 日 上午 2:46 
Thanks for this mod and all the work you do, it's one I'd consider must-have nowadays.
Weissrolf 12 月 7 日 上午 2:16 
Thanks for the mod! :steamthumbsup:
thomasashmore1994 12 月 7 日 上午 1:48 
Fantastic work!!! One of the mods I just do not play without, thank you for the update!
CSTG花开 12 月 7 日 上午 1:02 
Great work, I also received my Route 1 reward, but sorry to raise an issue again. The Ducal Throne in Route 2 is only visible outside that city, but it's not in the building browser; only special resource buildings are there, so the The Ducal Throne landmark cannot be built. Wishing you smooth work again.:cattiva::cattiva:
glospey 12 月 7 日 上午 12:40 
NICE!!! Thank you for this update!!!
Oh_Man[TFE]  [作者] 12 月 7 日 上午 12:26 
6.2.3 - Hotfix

* Throgg can now build the Cave of the Rocky Throne landmark.

This is a bug caused by CA. It looks like they either accidently or deliberately removed Throgg's ability to build this landmark.

* Default CA victory conditions have been restored for non-VCO supported factions.

A while back I finally figured out how to disable the CA victory conditions, which had been a longstanding complaint of the mod as it caused double-up of victories and CA's default rewards to still occur.

But when I disabled it, I created other problems with non-supported VCO factions or custom factions now having blank victory conditions.

I am pleased to report I have discovered a solution that disables CA victory conditions for VCO supported factions ONLY. So people who want to leave this mod on while playing a non-supported faction will still get CA's victory conditions instead of a blank page.

Enjoy!
Oh_Man[TFE]  [作者] 12 月 7 日 上午 12:20 
Don't know what you are talking about Gorgo. VCO doesn't disable RoC stuff. Which faction are you even playing?
Gorgo Primus 12 月 6 日 下午 11:16 
Is this mod supposed to also enable the new victory conditions on Realms of Chaos and other non-IE campaigns? A lot of the conditions are way easier on the smaller map with less factions/provinces and getting them effectively skips the thematic campaign progression/goals. It's not a big deal cause if you know you're gonna play Realms of Chaos that session you can just disable the mod, but I was wondering if it was an oversight/bug or if you just figure most people will stick to IE anyways so it isn't worth the hassle to add an exception or however vanilla disables Long Campaign Victory et al in RoC.
CSTG花开 12 月 6 日 下午 10:28 
Thank you for your reply. I wish you happiness every day and smooth work.:BMW_SALUTE::BMW_SALUTE:
Oh_Man[TFE]  [作者] 12 月 6 日 下午 10:08 
I'm guessing CA removing the landmark is actually a bug for them. Why would they remove it?

I can bring it back for now. But wouldn't surprise me if they fix it in a patch soon.
CSTG花开 12 月 6 日 下午 8:28 
Great work, you've already fixed some bugs, but hasn't the Rocky Throne landmark already been removed? Why does my Throgg's Route 2 still require the Rocky Throne landmark? I saw that in your guide, the Rocky Throne landmark quest was placed in Route 1, but the description in the guide is different from the game.(Bing translation tool, sorry if the translation isn't good. I really like your mod:steamhappy::steamhappy:.)
Oh_Man[TFE]  [作者] 12 月 6 日 下午 7:02 
Gtrem you are running old version of mod. Try deleting the packfile.
HumbleOnion 12 月 6 日 下午 5:37 
Love the Mod, feels like an essential part of the game.
Currently playing the updated Wulfrik objectives and his path that requires him to defeat Legendary Lords seems to count beating the same lord twice as two points towards the completion. Also it doesnt count it when he is in a reinforcing army during a battle in which a LL is defeated.
gtrem2000 12 月 6 日 下午 3:22 
The landmarks for Throgg's third victory route don't seem to be present on the map
zclark 12 月 6 日 下午 1:19 
Hey thanks for the quick update regarding the landmarks! I did also just realize CA removed the Cave of the Rocky Throne landmark required for Throgg's VC2
Branpanman 12 月 6 日 上午 9:08 
This has literally become one of my mandatory mods... playing the Vanilla Dechala campaign now. It's fun but honestly I can't wait for the complete Tides updates. Thanks for your works!
Dahorsh 12 月 6 日 上午 4:37 
It's done when it's done. <- And it's always worth the wait.
Weissrolf 12 月 6 日 上午 3:32 
> It's done when it's done.
Hail to the king! ;-)
Dagoth 12 月 6 日 上午 2:53 
I noticed in my Cylostra campaign that the objective 'Construct Cylostra's Balcony' in route 3 was already checked by turn 3, nad I had no no way built that yet. No other mods used
Hambugerman 12 月 6 日 上午 1:19 
You guys work so fast! Thanks for the update. Now really all I desperately need is radious to be playable again:sad_seagull:
ceyes00 12 月 6 日 上午 1:17 
great mod and great work as always.
Oh_Man[TFE]  [作者] 12 月 6 日 上午 12:57 
No approximate date. I don't "schedule" my free time...

It's done when it's done.
Leto 12 月 6 日 上午 12:35 
mandatory mod
Feanorius Artorius Castus 12 月 6 日 上午 12:29 
yeah masque update was really fast thank you for that! but I really wonder how long till Aislinn's update ? any approximate date ?
Oh_Man[TFE]  [作者] 12 月 6 日 上午 12:14 
Seeing as CA looks to be doing a massive undead overhaul next year will prob wait and see what is happening