边缘世界 RimWorld

边缘世界 RimWorld

Biotech Category Re-examined (DEVELOPMENT CEASED)
39 条留言
ferny  [作者] 9 月 7 日 上午 6:17 
This mod has ceased development and has been replaced by this. Feel free to fork the mod!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3563882422
ferny  [作者] 7 月 16 日 下午 12:43 
@_baseplate I'm only gonna patch stuff in here I'd feel comfortable adding to my modpack. But you can use drag-sorting to move it in like 2 seconds
_baseplate 7 月 16 日 上午 2:54 
Could you support this mod? It's got more sleep accelerators and was wondering if you could move it to the biotech category. Thanks! https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3201556917&searchtext=sleep+accel
ferny  [作者] 7 月 9 日 下午 9:02 
v15 - moved cryogenic tanks from Cryogenic Tanks to biotech
ferny  [作者] 6 月 21 日 下午 2:54 
v14 - made sure this loads after Auxiliaries Category
ferny  [作者] 6 月 11 日 下午 4:42 
v13 - updated to 1.6
ferny  [作者] 1 月 30 日 下午 8:06 
v12 - added medical dissection patch for the dissection table
JazzimoX 2024 年 9 月 11 日 下午 2:30 
ooh, nice. I have whichever mod lets me reorg categories myself but I just think "eh, it's not that important". Then as soon as you add changes I think "where have you been all my life".
Thanks for the update, hate seeing the stacks of your 'estranged face' icon on screen when I'm loading the game, otherwise love your work!
ferny  [作者] 2024 年 9 月 11 日 上午 6:46 
v11 - All medical buildings are now in this category. Including new patches for VE Furniture: Medical
ferny  [作者] 2024 年 8 月 9 日 上午 7:36 
@megabot Nah sorry dawg 🥲
megabot 2024 年 8 月 9 日 上午 7:15 
oh. now I am even sadder that I cannot wishlist it. do you mabe have it on itch.io ?
ferny  [作者] 2024 年 8 月 9 日 上午 7:06 
@megabot Sexual stuff in the game
megabot 2024 年 8 月 9 日 上午 6:35 
apologies for asking, but why is the game which you ask to be wishlisted unavailable in germany? or is it unavailable anywhere?
ferny  [作者] 2024 年 7 月 14 日 下午 8:01 
v10 - fixed potential errors
ferny  [作者] 2024 年 6 月 12 日 下午 5:09 
v9 - added support for medieval deathrest coffins, restructured the mod to throw less errors and be more organized
ferny  [作者] 2024 年 5 月 23 日 上午 4:07 
@Sao Jorge Probably has to do with "Tab-Sorting"
Sao Jorge 2024 年 5 月 23 日 上午 4:04 
Ahn... sure? Forgot to mention, gigantic modlist hahaha
Starting new playthrough (finally finished anomaly)

I just figured it would have something to do with the mod that shrinks the menu item listing, so that compatible items are under the same menu item. It comes from some QoL or tweak mod, not sure which one.

I think the modlist is just too big, introducing too much incompatible items/code/don't understand hahaha. But here it is. (cant fit it... 1000 characters limits haha)

Thanks for your dedication @ferny :)

https://pastebin.com/Eix69Uhv
(had to remove the urls, pastebin was complaining about restrictions)
ferny  [作者] 2024 年 5 月 16 日 上午 9:28 
@Sao Jorge I use all of these in tandem. Send me the modlist?
Sao Jorge 2024 年 5 月 16 日 上午 9:27 
For some reason, this mod combined with the automation category, culture category and vehicle category, made many items just disappear. Don't know the reason. Had to deactivate all of them.

Don't know it is responsible.

Thanks for the work on the mod, found it very useful for what it was meant to :)

(also use dubs mint menu + architect tabs, searcheable tabs and such)
Pet Mudstone 2024 年 5 月 6 日 下午 4:54 
The cryptosleep suspender from Vanilla Furniture Expanded: Medical and ancient cryptosleep suspender from Vanilla Factions Expanded: Ancients ought to be in the Biotech tab too, if only just to match the cryptosleep casket being in there.
TurtleShroom 2024 年 4 月 23 日 下午 2:56 
Aww. I have enough in my other stuff to fill two menus. Ah well, it was worth asking.
ferny  [作者] 2024 年 4 月 23 日 下午 2:51 
@TurtleShroom This moves some stuff to misc and other places when applicable, it just moves everything where it would be if it was base game and not a dlc
TurtleShroom 2024 年 4 月 23 日 下午 2:50 
@Matsay

No, use the Conditional one and search for the Thing Def instead. That protects against changes in a Mod's name.
TurtleShroom 2024 年 4 月 23 日 下午 2:50 
Just to be clear, does this Mod take anything OUT of the category? I'd love to add more stuff to it, but not less.
ferny  [作者] 2024 年 3 月 27 日 下午 3:22 
v7 - updated to 1.5
Richie 2024 年 3 月 21 日 下午 6:14 
insane mods keep up the great work
Matsay 2024 年 2 月 14 日 上午 1:14 
Heya! You might wanna encase your patches in a PatchOperationFindMod to avoid them failing for people who don't load relevant mods. Aside from that fantastic work!
ferny  [作者] 2024 年 2 月 12 日 上午 2:52 
v5 added support for Vanilla Recycling Expanded and Vanilla Races Expanded - Waster
miliyx 2024 年 1 月 14 日 下午 8:56 
Thank You Bro
0ddbase 2024 年 1 月 14 日 上午 7:02 
thank you :)
ferny  [作者] 2024 年 1 月 14 日 上午 6:57 
@Oddbase Google rimworld font
0ddbase 2024 年 1 月 14 日 上午 5:20 
what font did you use for the thumbnail (asking for a friend)
shob 2024 年 1 月 13 日 上午 11:51 
everything you make makes my life objectively better
Hyomoto 2024 年 1 月 13 日 上午 11:21 
I like this. It was nice having the tabs to find certain things but it doesn't always make a hell of a lot of sense. The crib *should* just be in furniture.

Headline: "Man in fit of rage cleans up Rimworld's confusing categories."

As an encore, that fucking ext. furniture category...?
ferny  [作者] 2024 年 1 月 13 日 上午 6:49 
@Hyou yeah I know, but this is for my own cohesion's sake
Hyou 2024 年 1 月 13 日 上午 6:21 
Fellow existant, it is called the "Biotech" tab because it is there to feature everything which comes from the Hit DLC Biotech, not because it has something to do with biotechnology
Fiendix 2024 年 1 月 13 日 上午 5:55 
:steamthumbsup:
ferny  [作者] 2024 年 1 月 13 日 上午 1:30 
v4 added sleep accelerator and neural supercharger
ferny  [作者] 2024 年 1 月 13 日 上午 12:08 
v3 moved alpha mech's mech distruptor into security category