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The Korean pops hanbok fix and the Korean Empire army coat palette fix have been removed because they have been addressed in the base game as of 1.10.5.
A handful of new fixes targeting Southeast Asian clergy pops, Japan, and Austria have been added. Please review the changelog for the full details.
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Just for the record: I ended up not adding any fix for Korean characters because Paradox appears to have fixed them as well alongside the fixes to hanbok usage.
Fixable in theory but I would rather do that in East Asian Clothes: Redux when I finally get around to doing that.
PCT is mainly supposed to be limited to code changes so everything can be toggled at the player's discretion, while tweaks to the models & textures can't be made dynamic in a similar fashion, so I'd like to avoid it here.
1.10 does appear to have accidentally broken it with the recent changes to culture traits
I will add a thing to PCT to fix it in the near future, thanks for the report
The tweaks for academic pops & Chinese/Sinosphere agitators have been deleted since they were added to the base game recently.
A tweak to give the proper hats to military pops in British and French subjects has been added. (Curiously the base game does this correctly for Russian subjects already...)
Also fixed the color palette for the Empire of Korea military coats. This is non-toggleable due to me being kind of lazy & because of how clothing variation definitions work.
Let me know if you find any other bugs!
I formed a Germany starting as Prussia and gave myself Bolt-Action Rifles. Uniforms have not changed 🤔 Sounds like you had some other mod at play that was doing that?
There is this mod, though:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3086960231
If I don't get a fix out within the next hour or so, I'll try getting one out later tonight after I've run my errands today.
Part of the issue is that a lot of the clothes in Vic3 are set up so that they can have different colors based on character genes; there's probably not a white Prussian uniform, only a Prussian uniform that the game happened to make white for a specific pop/character.
I don't think it's impossible to work around this; just wanted to say that it's not as simple as "make it use this thing"
Ottoman Empire should start westernized, clothes-wise
By the age of Mahmut II, the Sultan and the state officials had all switched from old Turkish, Arab-like style to the new Westernized Turkish style of clothes
Can you tell me what your loading order is for the four mods (EAC, EACP, WCR, and this)?