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I even got the cleanse to work with modded sources I think-- the hiccup was that when the status is refreshed (or the stack increases), it counts as being "removed" and then applied again, so I couldn't just track the OG Bleed without adding a timer and a second check.
I played with it for a while and I'm getting weird results with my stacking, with it starting at 2 or 3 stacks instead of 1. Have you noticed anything off? I haven't been able to replicate it on my test level.
turns out it's a problem on my end after all! I'm just going to rewrite it and see if I can't get everything wrinkled out. ETA is end of today, maybe tomorrow if I'm lazy.
I'll triple check my scripts, maybe I'll see something that I didn't before. Based on the timing of your issues it does sound like it could have been caused by my recent update.
The mod was working for me as of yesterday (I'm using NSE). There was an update to this mod a couple days ago, but I can't imagine it having the effect you're describing. Have you added any other mods that might affect the Bleeding status?