安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I even got the cleanse to work with modded sources I think-- the hiccup was that when the status is refreshed (or the stack increases), it counts as being "removed" and then applied again, so I couldn't just track the OG Bleed without adding a timer and a second check.
I played with it for a while and I'm getting weird results with my stacking, with it starting at 2 or 3 stacks instead of 1. Have you noticed anything off? I haven't been able to replicate it on my test level.
turns out it's a problem on my end after all! I'm just going to rewrite it and see if I can't get everything wrinkled out. ETA is end of today, maybe tomorrow if I'm lazy.