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Origin: [16558.621094, 2021.958130, -4724.347656]
Angles: [-0.000001, 141.851929, 140.000000]
Velocity: [0.000000, 0.000000, -0.000000]
Angular Velocity: [0.000000, 0.000000, -0.000000]
Defusing!
Removing!
Giving Cyanith a kinoremote
yeha
[CAP Enhanced Code] lua/entities/event_horizon/init.lua:1382: Tried to use a NULL physics object!
1. SetPhysConstraintObjects - [C]:-1
2. StartTouch - lua/entities/event_horizon/init.lua:1382
3. unknown - lua/entities/event_horizon/init.lua:720 (x5)
also report that on their discord and github, idk if they fully see all the coments or sum
[CAP Enhanced Code] Cannot destroy physics in a physics callback!
1. unknown - lua/entities/energy_pulse.lua:47
2. Spawn - [C]:-1
3. Shoot - lua/entities/sg_turret_destmed.lua:458
4. unknown - lua/entities/sg_turret_destmed.lua:394
also could both cap resources be added into this main one
for one good mod, and rename it something like just CAP Enhanced idk, would help/b cool
OK, I guess I'm going to have to check what could be causing interferences with it... Would you have any idea as to what to check which could cause issues with the stargates?
https://discord.com/channels/606482131358711808/1442858711511994488
https://github.com/Moonwatcher-Gmod/Cap-Enhanced/issues/12
https://github.com/Moonwatcher-Gmod/Cap-Enhanced/issues/8
1. SetSize - [C]:-1
2. unknown - lua/stargate/vgui/stargatemenus.lua:880
[CAP Enhanced Code] Cannot destroy physics in a physics callback!
1. unknown - lua/entities/black_hole_power.lua:165
[CAP Enhanced Code] lua/entities/event_horizon/init.lua:1381: Tried to use a NULL physics object!
1. SetPhysConstraintObjects - [C]:-1
2. StartTouch - lua/entities/event_horizon/init.lua:1381
3. unknown - lua/entities/event_horizon/init.lua:720
probalt more stuff in this one too, maybe idk somthing? sory fi me bad/dumb
https://psteamcommunity.yuanyoumao.com/app/4000/workshop/
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/3037205213
Lua patcher mod
Works so well
Works for older abandoned mods too
Anyways here: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2403043112
1. unknown - lua/entities/sgc_server.lua:324 (x19)
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=180077636
bascily things to have gates preloaded and already there in worlds, like og worksop ver has bigcity, flatgrass, construct and more, does this have that and maps and stuff, if not please add all from og, btw og cap code updated idk if you knew that, so please fix, add, and improve. Thanks :3