Left 4 Dead 2

Left 4 Dead 2

Special Infected Synchronization (Sync Only)
댓글 41
iPoshooTaco 2025년 8월 5일 오전 5시 43분 
Hey, sorry for not responding for a little but i've tried Sync Only in every campaign and it doesn't work and there are no errors in the console. I have a lot of addons so when i disabled all of them it worked, however i can't figure out wich one is causing Sync Only to not work. I'm gonna try AI+ rn
Thumos  [작성자] 2025년 7월 30일 오후 2시 34분 
@iPoshooTaco That's not good. Out of curiosity, are you encountering any errors in the console that prevent either the `Sync Only` or `AI+` add-on from working as intended, or do you have other add-ons enabled alongside either the `Sync Only` or `AI+` add-on?
iPoshooTaco 2025년 7월 30일 오전 9시 11분 
sorry for not responding earlier, but both ai+ and sync only are still not working.
iPoshooTaco 2025년 7월 28일 오후 7시 56분 
I'll try it
Thumos  [작성자] 2025년 7월 27일 오후 1시 17분 
@iPoshooTaco Did you try to use the `AI+` version of the `Special Infected Synchronization` add-on before I updated it today at 12:00 PM? If so, you may have encountered an error in the console where the `EFL_NO_THINK_FUNCTION` constant variable didn't exist and would cause the add-on to crash. Could you try using the add-on again and moving out of the safe area for at least 1-2 minutes to see if special infected will all spawn at once?
iPoshooTaco 2025년 7월 27일 오전 11시 44분 
Yeah i'm having the same problem as Xeno, SI don't spawn at all except when havin the Competitive one. It's those two mods or another one that we both have.
Agent Weasroy 2025년 6월 27일 오후 4시 01분 
@Taut that would be really cool. I like the mod a lot but some of the people I play with think its too intense if they spawn together every single time lol
Thumos  [작성자] 2025년 6월 26일 오후 7시 43분 
@Agent Weasroy Currently, letting the Director handle special infected spawns a specified percent of the time isn't available in the `Special Infected Synchronization` add-ons. However, if people are interested, I might be able to implement this feature if I can find a way to do so.
Agent Weasroy 2025년 6월 26일 오후 4시 36분 
is there any way to configure this so they dont always spawn exactly at the same time? like 50 percent of the time they do?
(^^^) Xeno 2025년 6월 22일 오전 8시 36분 
No worries I know an alternative for the 4 SI while maintaining the default spawn time
Thumos  [작성자] 2025년 6월 22일 오전 8시 27분 
@(^^^) Xeno It depends on whether the map's VScripts will allow special infected to spawn more than two special infected (ex. The Passing's third chapter). If you want to always spawn four special infected, then I recommend using the `Special Infected Synchronization (Competitive)` add-on instead.
(^^^) Xeno 2025년 6월 22일 오전 6시 28분 
How can they attack in 4?
I STAPLE TAPEWORMS ON MY 2025년 2월 20일 오후 12시 40분 
thank you!
Thumos  [작성자] 2025년 2월 20일 오후 12시 36분 
@Wenda Here are the differences of the Special Infected Synchronization add-ons:

- The `Only Sync` add-on simply allows the special infected to attack together without modifying anything else.
- The `AI+` add-on allows the special infected to attack together and modifies the command variables so the special infected can attack more efficiently.
- The `Competitive` add-on allows the special infected to attack together, modifies the command variables, and adds a lot of options to make the gameplay feel more like Versus.
I STAPLE TAPEWORMS ON MY 2025년 2월 20일 오전 11시 08분 
What do each of the different addons do? i looked at the thread but it only shows settings
Kaiser Adradum 2024년 11월 12일 오후 1시 33분 
:c
Thumos  [작성자] 2024년 11월 12일 오후 1시 23분 
@Kaiser Adradum You can manually set the respawn interval for special infected by opening the `settings.txt` file in the `./ems/sisync-onlysync/` directory and setting the `OverrideRespawnInterval` option to `true` and lowering the `RespawnIntervalMin` and `RespawnIntervalMax` options to `30`.
Kaiser Adradum 2024년 11월 12일 오전 11시 45분 
In this version, there are fewer special infected. Could you make a version where they appear every 30 seconds? It seems like they take too long to show up.
Thumos  [작성자] 2024년 11월 5일 오전 11시 46분 
@Gumbs I would say the `Only Sync` version of the `Special Infected Synchronization` add-on has the fewest and least noticeable bugs as it only aims to synchronize special infected spawns without adding any extra options and features to the settings located in the `./ems/sisync-onlysync/` directory.
Unsants 2024년 11월 5일 오전 7시 43분 
Which of the three types of the mod has the fewest and least noticeable bugs?
Thumos  [작성자] 2024년 7월 2일 오후 9시 28분 
@Xeno :] I don't really see any benefit to modifying the special infected limit in the `Sync Only` version as this add-on was only meant to spawn the special infected together without changing too much of the gameplay. If you'd like to change the special infected limit, I recommend using the `Competitive` version as that add-on has the `MaxSpecials` option set to `4` by default.
(^^^) Xeno 2024년 6월 28일 오전 5시 48분 
Add a toggle to enable 4 SI sync I'm so used to the previous version :/
Maesʇro 2024년 6월 16일 오후 12시 52분 
Okay, thanks
Thumos  [작성자] 2024년 5월 27일 오후 5시 14분 
@Maesʇro Here are the differences of the Special Infected Synchronization add-ons:

- The `Only Sync` add-on simply allows the special infected to attack together without modifying anything else.
- The `AI+` add-on allows the special infected to attack together and modifies the command variables so the special infected can attack more efficiently.
- The `Competitive` add-on allows the special infected to attack together, modifies the command variables, and adds a lot of options to make the gameplay feel more like Versus.
Maesʇro 2024년 5월 27일 오후 1시 59분 
What is the difference between all versions of the mod?
(^^^) Xeno 2024년 5월 15일 오전 2시 39분 
It only happens to sync version and AI+ but the comp version works fine.
Thumos  [작성자] 2024년 5월 15일 오전 1시 59분 
@Xeno :] I've played a campaign with this add-on alongside the `Deceptive Specials` add-on, and the only time the special infected were unable to respawn was when the director's tempo was at the `RELAX` state. If more people have this problem, then I may have to figure out how I can replicate this issue.
(^^^) Xeno 2024년 5월 15일 오전 1시 01분 
I have this, and aggressive behaviour mod for Witch, but I don't think it will affect this mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2400935721
Thumos  [작성자] 2024년 5월 15일 오전 12시 56분 
@Xeno :] That's odd. I've played a campaign with only this add-on enabled, and the special infected were able to respawn in 45 seconds after the last one had been killed.

Did you have other add-ons enabled when you encountered this issue? If so, could you tell me what add-ons you had installed so I can check to see if my add-on is conflicting with those?
(^^^) Xeno 2024년 5월 15일 오전 12시 27분 
Yeah, there's something wrong with the mod for my end the SI doesn't respawn :/
Dimuh 2024년 4월 28일 오전 10시 47분 
@Trey Terus
okay thx i will try it
Thumos  [작성자] 2024년 4월 28일 오전 10시 43분 
@Dumuul Since you've created your own local server, you can open the `addonconfig.cfg` file located in `~/Left 4 Dead 2/left4dead2/cfg` and see if the variables underneath `RestrictedAddons` are set to `1`. If they are, you'll need to change them to `0` so my add-ons can load on your dedicated server.

Of course, if it's a co-op game, then the `default` variable should be set to `0` by default which should allow you to use your add-ons without needing to change anything in the `addonconfig.cfg` file.
Dimuh 2024년 4월 28일 오전 10시 37분 
@ Trey Terus
i mean my own dedicated server, its possible this addon can run on my server?
Thumos  [작성자] 2024년 4월 28일 오전 10시 28분 
@Dumuul These add-ons can only run in single player mode or on local servers with variables underneath `RestrictAddons` in the `addonconfig.cfg` file set to `0`. Otherwise, they will automatically be disabled on Official Dedicated servers.
Dimuh 2024년 4월 28일 오전 10시 21분 
can this addons running in Dedicated Server?
2023년 8월 7일 오후 11시 50분 
Hi, in mutation4 mode, they will all respawn in the same place, which is very crowded. It is better to let them respawn in different places. Otherwise, boomer explosions will often be blown away.
Thumos  [작성자] 2023년 8월 7일 오후 11시 44분 
Sounds good. I'll see what I can do.
(^^^) Xeno 2023년 8월 7일 오후 10시 36분 
Yeah, but without adjusting the file or letting the user mess with it, make it automatic.
Thumos  [작성자] 2023년 8월 7일 오후 10시 15분 
So you would like me to make another add-on where I can allow them to synchronously respawn as well as improve their reflexes without adding any of the command variables from Versus mode. If so, I could upload one to the Steam Workshop as a middle ground between the Sync-Only and Competitive versions.
(^^^) Xeno 2023년 8월 7일 오후 9시 06분 
Would you be able to improve their reflexes the same way you did throughout the comp. I didn't know the comp version of their spawn was being doubled?
7ᴇᴍᴘᴇsᴛᴲ 2023년 8월 5일 오전 3시 44분 
👀👍 nice