Ultimate Epic Battle Simulator 2

Ultimate Epic Battle Simulator 2

Mandalorian
11 条留言
w.a.musk 2023 年 8 月 14 日 上午 3:12 
That is Jango Fett
Daibou 2023 年 8 月 4 日 下午 9:29 
Hey you should try making CIS or TGR vehicles
RevolverHeld 2023 年 7 月 30 日 上午 2:27 
Disney Star Wars feels so meh over the time, i´ve fought u could make a Legends Original Mandalorian
Mac N Sneeze  [作者] 2023 年 7 月 29 日 下午 8:52 
@Saltz On Pyre Could you clarify what you mean? What is the difference?
RevolverHeld 2023 年 7 月 29 日 下午 5:04 
can u make mandalorians not from dinsey? would be so cool to have real starwars in it
Mac N Sneeze  [作者] 2023 年 7 月 29 日 上午 10:04 
@Daibou Nope, but they do use two Westar blasters like he does
Daibou 2023 年 7 月 28 日 下午 11:47 
isnt that jango fett?
RabidBWolf 2023 年 7 月 27 日 下午 3:28 
No only the skinned mesh renderer. If they aren't spawning idk. It's hard to describe something when you can't see the problem yourself :(
Mac N Sneeze  [作者] 2023 年 7 月 27 日 下午 12:32 
@RabidBWolf I tried changing each of them to skinned mesh renderer and dragged each of the meshes over, but alas the units still won't spawn. Do they need a root bone under the skinned mesh renderer tab?
RabidBWolf 2023 年 7 月 27 日 下午 12:06 
If blasters means a gun what you need to do is go to the gun and change anything that turns orange around it when clicked on, change from meshed render to skinned meshed renderer.
Note: some guns could have 1 skinned mesh renderer or 20 depending on the gun and how detailed it is like clip, barrel, scope etc...

Then go to the character script and add in the new meshes you need where you put the meshes for the unit.

Note: some guns have a main thing to move the gun, if it doesn't light up ORANGE don't skinned mesh renderer it. It will give you an error.
Hope this helps!
jamie_adam_derry 2023 年 7 月 27 日 上午 2:40 
Ooh cool thanks,hopefully you can get it fully how you want it soon :)