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报告翻译问题
Reasoning:
The front is a bit exposed, and if the reactor room gets breached, fuse boxes will go out, resulting in the entire sub to have a blackout. Really bad when fighting Abyss creatures.
Meanwhile, a breach in fabrication would barely effect you, while it still has to be dealt with to keep buoyancy.
If you swap the rooms, all three important rooms are protected from hull breaches during combat.
Thx, working on a new one ringht now, then will make some minor balancing changes for this one
Don't forget to check my other ships ;)
Nah, engineering room has been reworked so now it has 1 fabricator and 1 deconstructor with two large storage cabinets linked to them
The reactor itself produces 10 000 kw by default, if you upgrade it to max level ( additional 9%), total output will be 10 900 kw
@Phat
Control room has to two buttons and two levers, left button forces reactor emergency shutdown, the right one enables/disables backup power circut (also can be enabled/disabled from captain's sonar)
levers are responcible for turning on/off engine one and engine two
btw all buttons/levers are marked with context hints and light indication, so you can just point your coursor on it and read what it does
I am getting some connection panel error upon loading in with this sub.
Same it comes pre-loaded with far too many things. Would be nice to have an option without.
it would be nice if you can give me a list of things that i can have a look on and fix
It's realy good sub, but found out yesterday that some weapons are binded to others (what I mean is that for example you can't change double coilgun because it's bound to [number]category of another weapon when you are at upgrades.
I will probably edit it for my own use to include some free space because I am playing with hungryeuropa, and everything I place stays behind stuff the author put in a sub.
2) Secondly, you can add a docking port for drones and/or suttles. What about depth charges too?
Youre sub is amazing btw
All the wiring is right since we haven't touched any of it.
anyway you can just use the plasma cutter to let the water out
The simple fix for this is to change the hull in the floor, but I know personally that can be difficult.
Maybe in future it will have a docking port for drone if it's gonna be a high requested thing
Same goes to a depth charges, not a first priority thing, but it's in to do list
The button on the side works fine
The lower airlock does not have a docking port, which raises questions, and flooding makes it very difficult to insert the bot yourself
And the location of the hatch is not convenient for docking with anything
Well, the lack of depth charges is confusing
But even with minor shortcomings this sub is great