Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Roadside bays pack (realistic mode start)
13 kommentarer
potski 15. jan. kl. 9:57 
Yes, it is lacking:
$RESOURCE_SOURCE_WORKERS
$RESOURCE_SOURCE_GRAVEL
$RESOURCE_SOURCE_ASPHALT
$RESOURCE_SOURCE_CONCRETE
$RESOURCE_SOURCE_OPEN
$RESOURCE_SOURCE_OPEN_BRICKS
$RESOURCE_SOURCE_OPEN_PANELS
$RESOURCE_SOURCE_OPEN_BOARDS
$RESOURCE_SOURCE_COVERED
$RESOURCE_SOURCE_COVERED_ELECTRO
Without them a CO has no way to get resources. I don't experience crashing but the CO does nothing.
gwahazar 29. nov. 2024 kl. 2:57 
CO2 with 1 vehicle is crashing game during assigment of resoures.
I guess due to lack of RESOURCE_SOURCE definitions, building.ini file in CO2 is shorter than for CO (3 slots).
Pitagoras991 18. juli 2024 kl. 2:41 
This thing is absolutly brilliant!

And great for the beginning phase of the game, whan one schould not over-expand

Bus stops in form of roadside signs schuld be included in the game as default!
gvynd 1. jan. 2024 kl. 2:58 
@thorstein92 came looking exactly for this; spasibo, tovarisch!
thorstein92  [ophavsmand] 17. okt. 2023 kl. 1:29 
@gwahazar the whole point of this mod is to have minimal hitbox - and plop this things roadside without any issues.
And glow is a bug connected to building editor. I am too lazy to fix it.
gwahazar 27. sep. 2023 kl. 2:40 
Very useful. However, hitbox is very small, one need to zoom to select facility.
Also tanks/posts are glowing in dark, not sure if it is feature or just bug related to material definition?
someone123457806 28. mar. 2023 kl. 14:54 
I need someone to upload the vanilla dirt assets like parking and distribution that cost some money to build instead of being free. Its so infuriating to finally get good assets for my villages only for them to be limited to 3-5 depots each on the entire map
bfcmik 25. mar. 2023 kl. 17:29 
Thanks. Love these.
thorstein92  [ophavsmand] 24. mar. 2023 kl. 17:59 
@Basil Peace - I did not and i'm not intend to do gravel and asphalt versions.
This are only muddy bays.
If someone want to turn them into gravel/asphalt he can using "fake roads" ingame or just use different assets.

If all 4 road connections are in use turns are smooth.
Basil Peace 24. mar. 2023 kl. 8:42 
@thorstein92, IMO gravel and asphalt versions should be non-free.

Or maybe there are some reasons not to use them after the start, and prefer classic layouts? For example, bad turns and speed loss
Bastardo 24. mar. 2023 kl. 1:30 
Very useful mod. Thank you!
thorstein92  [ophavsmand] 23. mar. 2023 kl. 23:12 
@081 I can; but i won't. Use vanila "fake roads" from decor tab to make that.(You have examples of parking and bus stop at preview images)
081 23. mar. 2023 kl. 22:45 
can you make gravel and asphalt version? thanks