The Riftbreaker 银河破裂者

The Riftbreaker 银河破裂者

Buildings Templates Tools
91 条留言
BoffinBrain 10 月 23 日 下午 8:41 
From very early on in the game, I wished there was a 'copy and paste' tool for multiple buildings. This mod is absolutely perfect and has saved me hours already. I can build and experiment with various layouts 10-20x faster than before. Thank you!

PS. A slightly more correct title would be "Building Template Tools"
ponomaryow.dmitry  [作者] 9 月 16 日 上午 12:34 
@SkipperSPb
Пропадают часть зданий, а часть остается?
Очень странное поведение.
У меня есть предположения из-за чего такое может происходить, но тогда бы пропадал весь шаблон, а не часть.
SkipperSPb 9 月 13 日 上午 3:02 
Привет! Мод огонь! Но при переходе на другую карту из шаблона пропадает часть зданий, чаще всего чинилка, стены и почти все турели...
ponomaryow.dmitry  [作者] 9 月 10 日 上午 12:40 
И, сука, эти события по разному то возникают, то не возникают при начале новой игры, загрузке сохранения, переходе на новую карту, уничтожению меха и созданию нового.

Короче, я убрал PlayerCreated для разблокировки, т.к. мне разработчики Exor написали, что теперь лучше PlayerCreated не использовать, т.к. это просто событие создания меха, и там ничего не заполнено. А оказалось, что это единственное событие, которое возникает при загрузке сохранения.

Я верну это событие и инструменты будут появляться при загрузке сохранения.
ponomaryow.dmitry  [作者] 9 月 10 日 上午 12:40 
Да, я вчера обновил мод и убрал одно событие для разблокировки инструментов.
Потом начал тестировать и не увидел в сохраненной игре инструментов.
В игре 3 события, на которые добавлено разблокировка инструментов.
PlayerCreated, PlayerInitiated, PlayerControlEntityChanged.
LinLao 9 月 10 日 上午 12:21 
Дмитрий, моды - огнище! Только почему-то после установки не увидел нового ярлыка инструментов для создания чертежей в существующей кампании. Вижу, что сегодня было обновление - если создать новую кампанию, тулзы появляются
LinLao 9 月 10 日 上午 12:20 
Дмитрий, моды - огнище! Только почему-то после установки не увидел нового ярлыка инструментов для создания чертежей. Вижу, что сегодня было обновление
ImOnYourSide 9 月 9 日 下午 2:12 
Thank you very much for the updates :) You are very much appreciated!
YXX 9 月 8 日 上午 8:09 
作者大大蓝图的范围是多少,我大概只能扩展到8*8就不行了,能调大一点吗
wgatesgold 9 月 7 日 上午 7:05 
Would it be possible to add the ability to have the template tool select decorative floors under the buildings (and even just the floor)? I like to create patterns to section my bases and being able to replicate them with this tool would be great.
ponomaryow.dmitry  [作者] 9 月 4 日 上午 6:18 
В рамках Survival шаблоны должны работать.
А тестирование двух клиентов в MP кампании мой ноут не тянет.
FreeGen 9 月 4 日 上午 3:52 
Спасибо, чудо, чудное. Должно быть по дефолту, на мультиплеер не влияет?
空音灬星幻乀* 9 月 3 日 上午 7:43 
Chinese translation correction (Actual Test results)
Templates IDs that can be erased---可删除模板的ID
Are you sure you want to Clear Template?---你确定要删除这个模板吗?
Are you sure you want to Clear All Templates?---你确定要删除所有模板吗?
Current---正在使用的数据库
Select---单击使用该数据库
Templates IDs that can be exported---可上传模板的ID
Templates IDs that can be imported---可下载模板的ID
CHINESE_SP by STAR-KY-XH
ponomaryow.dmitry  [作者] 8 月 29 日 下午 2:44 
Version 1.17.1
Updating Chinese localization (Great thanks STAR-KY-XH).
空音灬星幻乀* 8 月 29 日 上午 9:53 
Are you sure you want to Clear Template?---你确定要清除这个模板吗?
Are you sure you want to Clear All Templates?---你确定要清除所有模板吗?
Are you sure you want to Import Template?---你确定要上传这个模板吗?
Are you sure you want to Import All Templates?---你确定要上传所有模板吗?
Equals except Building Levels---除了建筑等级外保持一致
Are you sure you want to Export Template?---你确定要下载这个模板吗?
Are you sure you want to Export All Templates?---你确定要下载所有模板吗?
CHINESE_SP by STAR-KY-XH
空音灬星幻乀* 8 月 29 日 上午 9:53 
Erase Templates from Persistent Database---工具-数据库模板删除
This tool allows you to erase Templates from Persistent Database.---这个工具允许玩家删除本地数据库内的模板.
Erase All Persistent Templates---删除本地数据库内所有模板
Erase Persistent Template 1---删除本地数据库模板-1
Templates IDs that can be erased---已删除模板的ID
Can be erased---可以被删除
Swap Templates in Persistent Database---工具-数据库模板交换
This tool allows you to swap Templates in Persistent Database.---这个工具允许玩家交换本地数据库内的模板.
空音灬星幻乀* 8 月 29 日 上午 9:52 
Persistent Template 1---本地数据库模板-1
Export Templates to Persistent Database---工具-数据库模板上传
This tool allows you to export Templates to Persistent Database.--这个工具允许玩家将模板上传到本地数据库.
Export All Templates---上传所有模板
Export Template 1---上传模板-1
Templates IDs that can be exported---已上传模板的ID
All Templates exported---所有模板已上传完成
Import Templates from Persistent Database---工具-数据库模板下载
This tool allows you to import Templates from Persistent Database.---这个工具允许玩家从本地数据库下载模板.
Import All Persistent Templates---下载所有模板
Import Persistent Template 1---下载模板-1
Templates IDs that can be imported---已下载模板的ID
All Templates imported---所有模板已下载完成
空音灬星幻乀* 8 月 29 日 上午 9:52 
Swap Templates---工具-模板交换
This tool allows you to swap Templates.---这个工具允许玩家交换已保存的模板.
Erase Templates---工具-模板删除
This tool allows you to erase Templates.---这个工具允许玩家删除已保存的模板.
Erase All Templates---删除所有已保存的模板
Erase Template 1---删除模板-1
Select Persistent Database-工具-本地数据库存储
This tool allows you to select Persistent Database.---这个工具允许玩家将模板保存到本地数据库.
Persistent Database 1---本地数据库-1
Current---现在的
Select---保存
空音灬星幻乀* 8 月 29 日 上午 9:13 
The two sub-modules cannot be used simultaneously, which will cause the game to crash. I found that Buildings Templates Tools-Reorder seems meaningless. After installing Buildings Templates Tools-Additional Templates, The tools will also be placed behind the floor scrubber tools
The Chosen One 8 月 25 日 上午 8:28 
It is now... but wasn't then. It's called context. ;)
Gadgetroch 8 月 25 日 上午 1:11 
The Chosen One you need to read, it's updated ;)
BCslave1 8 月 24 日 下午 4:38 
Ah NO! now Bug when loaded no show Iron "NoIron" now them Error
ponomaryow.dmitry  [作者] 8 月 24 日 上午 7:35 
Version 1.17
Updating to Riftbreaker 2.0.
The Chosen One 8 月 19 日 上午 5:08 
No !@#$... read below.
Gadgetroch 8 月 19 日 上午 4:36 
this mods is incompatible with v2
星幕云影 7 月 12 日 上午 4:40 
多人合作版本到来了,作者有兴趣适配到当前版本吗?
Cyberdogg13{NL} 7 月 9 日 上午 2:21 
amazing!
now just gotta wait on the 2.0 release i guess.
this mod should be in the main game!
ponomaryow.dmitry  [作者] 6 月 26 日 上午 9:32 
The new version of the mod will be released when Riftbreaker 2.0 is officially released.

I can't make a beta-only version of the mod.
Cyberdogg13{NL} 6 月 25 日 下午 3:30 
any chance on update for the new version?
Great Mod!
The Chosen One 4 月 27 日 上午 4:43 
So this is like a blueprint for a whole setup of multiple building together?
Just_carrier 3 月 20 日 上午 10:30 
Dear, ponomaryow dmitry, current Expanded Arsenal update is conflicting with your mods. Mr. Wirawan requesting your assistance in solving this issue
ponomaryow.dmitry  [作者] 3 月 18 日 上午 1:51 
No.
The mod does not disable achievements.

To rotate template use Mouse Wheel.
The Ultimate Might 3 月 18 日 上午 12:53 
Does it disable achievements?
The Ultimate Might 3 月 18 日 上午 12:50 
Is it possible to rotate the template?
373RN17Y 1 月 3 日 下午 1:25 
Nice Mod, Is Working, Good Job.
EmptyHeart 2024 年 12 月 3 日 上午 3:52 
我喜欢你
ponomaryow.dmitry  [作者] 2024 年 11 月 16 日 上午 8:02 
Version 1.16
Updating images. Code optimization.
ElementalNimbus 2024 年 9 月 28 日 下午 4:48 
You are a true hero.
ponomaryow.dmitry  [作者] 2024 年 9 月 28 日 下午 12:03 
Version 1.15

Fifth Tool - Erase Templates
The fifth tool allows the player to clear all patterns or one specific pattern.
The choice of which template to clear (or all templates) is performed by the mouse wheel.

------------------------------------------------------------------------------------------------------

Six Tool - Swap Templates
The sixth tool allows the player to select two templates and swap them.
Choosing template 1 and template 2 for swapping is done using the mouse wheel.

If the mouse cursor is above the player, the mouse wheel will change template 1.
If the mouse cursor is below the player, the mouse wheel will change template 2.

------------------------------------------------------------------------------------------------------

The mod adds 24 persistent databases for storing templates.
The default persistent database is database 1.
嘤嘤嘤 2024 年 7 月 25 日 上午 5:20 
This MOD is awesome!
ponomaryow.dmitry  [作者] 2024 年 7 月 7 日 下午 2:24 
Version 1.14.1
Using PlayerInitializedEvent and PlayerCreatedEvent events.
ponomaryow.dmitry  [作者] 2024 年 7 月 7 日 下午 12:38 
Version 1.14
Using PlayerInitializedEvent event instead of PlayerCreatedEvent event.
ponomaryow.dmitry  [作者] 2024 年 7 月 1 日 下午 1:14 
Version 1.13
Updating Chinese localization (Great thanks STAR-KY-XH @ discord).

The Picker Tool has a new function for clearing the template. To clear the template, the player needs to make five quick clicks on an empty point with no buildings selected. After five quick clicks, the player will be prompted to clear the template.

The Picker Tool has a new function to change first building (and center building) in the template.
To change the first building in the template, the player needs to hold down the left mouse button, reduce the area of the Picker Tool so that only one building falls into the area, and for some time point at the required building, which is already in the template.
After some time, the required building will become the first in the template and will change its highlight to blue.
Daishi 2024 年 6 月 30 日 上午 2:11 
The tools are not visible in the build menu after the latest patch/hotfix, anyone else has this issue?
ponomaryow.dmitry  [作者] 2024 年 6 月 22 日 上午 4:03 
Version 1.12
Adding Chinese description from Steam comments.
Update mod to DLC3 and WE3.
ponomaryow.dmitry  [作者] 2024 年 4 月 13 日 上午 5:37 
Version 1.11
Adding missing textures.
Pimpin Pippin 2024 年 3 月 15 日 上午 5:47 
The only other tool i use really really often in this UI menu is the "free roam camera tool", so keeping that one quite far to the left would also be great if possible.
Thank you very much!
Pimpin Pippin 2024 年 3 月 15 日 上午 5:42 
Voted :)
I use the keyboard button R for your "repair all buildings on the whole map tool" mod so i never mouse-click on the actual UI icon for the repair tool.
So for me i would put the "Building Template Tools" as far left as the UI would allow, since they are the most important icons i mouse-click on in that part of the UI menu.
Thanks!
ponomaryow.dmitry  [作者] 2024 年 3 月 15 日 上午 5:28 
@Pimpin Pippin
Vote my suggestion
https://riftbreaker.featureupvote.com/suggestions/362529/change-the-order-of-buildings-in-the-build-menu

Before repair tool?
Or right after Floor Eraser Tool?