全面战争:战锤3

全面战争:战锤3

Lustria Rises - Lizardmen Overhaul
1,146 条留言
EpixStoatBoat 12 月 14 日 上午 5:05 
alr its on my end then, thanks for testing it :steamthumbsup:
Conflagration  [作者] 12 月 14 日 上午 1:00 
I just loaded a skirmish battle with the two and everything seemed normal.
EpixStoatBoat 12 月 13 日 下午 7:29 
Hi while testing ffa skirmish vs ai i found that both the chameleon lord and hero cause this huge visual bug where the entire screen is black and orange and black squares cover most of the map. This could be just a mod conflict though as i have other lizardmen overhauls like lost calm jurassic
Conflagration  [作者] 12 月 8 日 上午 7:37 
Had to cancel the new LL for now, don't have time for finishing and testing it ATM. If anyone's interested in trying him out ahead of time when he's in a slightly more playable state later, send me a message on Discord, you'll find me in the Modding Den. Til then you can play the same old mod, now updated.
atlan2007 12 月 7 日 下午 3:02 
Ok thanks, looking forward to it.
Conflagration  [作者] 12 月 7 日 下午 12:36 
There is a named Coatl...
atlan2007 12 月 7 日 下午 12:08 
Is the new LL an original creation or something in lore? I think I know it pretty well but unless there is a named Coatl I am stumped.
MsL229 12 月 6 日 上午 9:00 
Hyped to see a new LL, love your mod, really polishes my Gor-Rok playthroughs xD
akeean 12 月 5 日 下午 12:02 
Noice. Can't wait to see the new LL in your next update.
DerJan 12 月 4 日 上午 10:57 
Well, color me hyped. :O
Conflagration  [作者] 12 月 4 日 上午 9:13 
May have to put off the update for today, still need to put the finishing touches on a new LL that's coming with the next update. Spoiler: he can fly.
AJwest 11 月 30 日 上午 12:47 
Thank you I appreciate it, my apologies. I didn’t read the fine print
Conflagration  [作者] 11 月 14 日 上午 7:41 
Yes, Mixu's Unlocker, the one it tells you is required when you subscribe to this one, and also on the sidebar and the FAQ...
jimmymenNL 11 月 14 日 上午 2:43 
@AJwest Mixu Unlocker
AJwest 11 月 14 日 上午 12:39 
What the required mod?
Conflagration  [作者] 11 月 13 日 上午 4:23 
And that happens just using this mod and its required mod?
AJwest 11 月 13 日 上午 2:19 
Trying to use mod on steamdeck OLED, it’s causing game to crash, can’t get to main menu. Was working fine a few days ago. Maybe due to newest patch?
Conflagration  [作者] 11 月 9 日 下午 5:24 
I have no idea, never used the mod or even heard of it. Could be running into issues with CA's most recent update as that affects recruitment priorities and such, looks like it's not been updated in a while. Otherwise I don't know.
Conflagration  [作者] 11 月 9 日 上午 5:24 
Should be, but I've not tested it since that mod released.
Bettachanna 11 月 9 日 上午 5:17 
is this mod compatible with lost calm?
EzUNreal 11 月 5 日 上午 5:24 
Yeah I'm checking by myself. And see if someone knows already some incompatibilities.
Conflagration  [作者] 11 月 5 日 上午 5:23 
Yeah, doesn't sound like much I can do tbh.
EzUNreal 11 月 5 日 上午 5:23 
Sometimes 7 sometimes 13 or so. I think it's compatibility issue so it's hard for you to reproduce.
Conflagration  [作者] 11 月 5 日 上午 5:07 
What turn?
EzUNreal 11 月 5 日 上午 5:05 
There seems to be a compatibility issue that causes game to freeze at Cult of Sotek turn. Haven't found what mod is incompatible yet. Anyone has the same issue?
Conflagration  [作者] 11 月 2 日 上午 1:47 
They were removed.
Socii Elephantus Extraordinarii 11 月 1 日 下午 9:55 
Ey, Where's the Gecko Skinks?
jimmymenNL 11 月 1 日 下午 7:19 
i di had another mod named: Geomantic Web Overhoul and i think that did not work verry wel with this mod since your mod did edit that aswell i think but it is then still strange that it locks nakai for settle in settlements other than the first one, but for now it fixed for me
Conflagration  [作者] 11 月 1 日 下午 1:29 
I'm not entirely certain I understand you. You're saying you've taken the Tower of Ashung, but attempting to take other settlements such as Dai Cheng doesn't give you the option?
jimmymenNL 11 月 1 日 下午 12:08 
if i play as nakai when i caputre the first settlement and ather that it looks like i can not capture any settlements anymore for some reason, not sure if it is a bug or something but when i try to take a settlement all the options are greyed out i can only raze them
Conflagration  [作者] 10 月 28 日 上午 1:49 
Which? All of them? Who are you playing as? What spell casters? Give me whatever details you can.
AFGHAN PSYCHO 10 月 28 日 上午 1:46 
Spells in the same school are separated into their own categories or not even accessible at all sometimes. Spell casting sometimes gets wonky and you have to re-click a spell that can be cast on the ground to apply it properly.
Conflagration  [作者] 10 月 27 日 下午 11:27 
Elaborate.
AFGHAN PSYCHO 10 月 27 日 下午 7:37 
Not sure what you changed but this is messing with magic UIs and is making magic casting behave weird sometimes. Tested alone with just mixu's and mod config tool after redownloading.
Conflagration  [作者] 10 月 18 日 下午 4:32 
There's no way for me to know that, but this mod does have its own innate tech tree rework that entirely replaces the tech tree and probably isn't very compatible with another tech tree mod.
Flashcrash 10 月 18 日 下午 3:43 
Decky's tech tree perhaps? Is that incompatible?
Flashcrash 10 月 18 日 下午 3:33 
Just a shot in the dark here. I have a problem that every time at turn 8 the game crashes when it's Sotek AI turn. Of course I have a bunch of mods. For Lizardman not to much. Just this one and Jurassic, but loads of other mods that impact the general game. Do you have any idea what it could be?
Conflagration  [作者] 10 月 17 日 下午 5:23 
I'll look into it.
Hexmorr 10 月 17 日 下午 3:27 
yes, all my army get it, included non slann army
Conflagration  [作者] 10 月 17 日 下午 3:21 
Yes, it is. You can teleport with other non-Slann lords?
Hexmorr 10 月 17 日 下午 2:56 
isn't the path of the old ones stance supposed to be only for slann ? i can get it with all army
Conflagration  [作者] 10 月 16 日 下午 2:01 
Uh oh.
萤虫扑月 10 月 16 日 上午 11:32 
with this mod, I get nothing when I merge two blue-equipment,
Conflagration  [作者] 10 月 8 日 上午 8:12 
It's complicated as I do several methods to disable skills, and also trying to do so would cause issues with the Saurus Oldblood skills I added to them.
The Botslayer 10 月 5 日 下午 9:56 
I am trying to adjust it in RPFM, the question is where and how
TheRexYo 10 月 5 日 上午 12:25 
Worst case scenario, it doesn't work lol
TheRexYo 10 月 5 日 上午 12:25 
@The Botslayer If you want to try and make a submod go ahead
The Botslayer 10 月 2 日 上午 4:39 
I've read you removed the Blessings skills to Saurus lords, is there a way I can re-enable them locally for my game, or would it break the new Marked units and Blessed traits?
Conflagration  [作者] 9 月 30 日 上午 11:08 
Yes? It's not faction specific, all Lizardmen have access to it.
Sylvonos 9 月 30 日 上午 11:03 
Can the great feral wyrm be recruited after you confederate?