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Additionally, the Boundary Between Reason and Emotion is strictly negative I think. I feel like maybe instead it should increase the adjacency of them (or even other districts too) but increase the amenities needed in a city or harm loyalty (So Ran being stationed is very important)
For a while, I thought the end game policies were part of the base game. Glad I found the source in the end, as I wish to adapt the food from population bonus to another mod.
收到,感谢反馈。我看看是咋回事
是这样的,大预言家那一条的主体和对象的限制条件似乎都没有生效。我会想办法修复它的。感谢您的反馈~
感谢您的支持~
因为调用了DLC的修改器接口,所以无法保证不开DLC能够正常游玩。但是您仍然可以尝试不用DLC游玩,但请确保风云变幻是开启的。
感谢反馈。十分抱歉,本Mod尚未做联机优化,请等待后续更新~
感谢反馈。神奇的bug,我会尽快排查修复
The next update will consider allowing chen to return ~ Thank you for your feedback
感谢您的反馈。我最近也在测试,数值的确膨胀得非常厉害,很快就会进行平衡性调整。如果有什么具体建议,可以在讨论组里提出,我在调整数据时都会考虑到的~
赞同
可能游戏将隙间视为机场跑道或导弹发射井了。隙间有用到这俩的参数。
Exactly. The intention of my design is precisely to give her units extremely high mobility rather than simple combat power.