Project Zomboid

Project Zomboid

Military Grid Reference System For Map Callouts Cause You And Your Friends Get Lost Easily
158 条留言
Lil Boogie 11 月 8 日 下午 11:00 
is it possible to have the cell grid be on by default?
BootsOfTango 10 月 28 日 下午 3:26 
we downloaded mod for our host server and i'ts not working.

anyone got idea?
Ssaulabby 7 月 6 日 下午 8:42 
@chuckleberry Finn, I recently re-added this mod to my server but I don't know why, the "Sandbox option" for MGRS isn't there.. I tried putting mod and workshop id in the first of the list and same problem still occurs, is this problem of other mods that i have? I have Bandits and brita weapon (and all the required mods it needs) mods only
marshmallow justice 4 月 12 日 上午 3:43 
if anyones using this with 'item gps' be noted for the grid numbers to show up you need a gps active. other than that seems to work just fine
jaszczvr 3 月 14 日 下午 2:05 
I'm having the same problem as Goran, only works for admin but I don't see more options at the bottom of the screen
rakarukri 2 月 9 日 下午 12:19 
Cool, thank you so much for the fix! Confirmed Flier and Brochure pointer now working well.
Chuckleberry Finn  [作者] 2 月 9 日 上午 9:50 
- Fix issue with fliers not pointing to their shown location. :gearthumbsup:
rakarukri 2 月 9 日 上午 8:55 
Yes, when I unload this mod, the Flier and Brochure works as intended.
Chuckleberry Finn  [作者] 2 月 9 日 上午 8:00 
Are you sure the issue is caused by this mod?
rakarukri 2 月 9 日 上午 7:59 
I have a problem with the mod. The map does not moved automatically to the pointed location when opening Flier or Brochure (the map icon at the bottom right of the Flier/Brochure). Is there any solution for this? Thanks!
honda civic victim 2 月 7 日 下午 4:59 
how is bro so accurate
tarkkan10 1 月 15 日 下午 9:06 
4 hours searching this, i hate you, i hate this name and i love this mod
Chuckleberry Finn  [作者] 2024 年 12 月 29 日 上午 5:21 
Do your players have more options at the bottom of their map screen?
Goran™ 2024 年 12 月 29 日 上午 4:25 
Sorry maybe someone already ask but this mod work only when i login as admin player dont see this why?
Chuckleberry Finn  [作者] 2024 年 12 月 28 日 下午 3:02 
:dustpan:
Trithian Xiaxis 2024 年 12 月 27 日 上午 11:10 
Thanks. Now we just need b42 multiplayer ;)
Chuckleberry Finn  [作者] 2024 年 12 月 27 日 上午 7:08 
B42. :cherrypie:
Chuckleberry Finn  [作者] 2024 年 10 月 6 日 上午 8:23 
They're the game's map cells.
thirst aid kit 2024 年 9 月 30 日 下午 10:42 
Do the grids correspond to chunks, cells, or other game logic denominations? Or are they arbitrary?
MiX74P3 2024 年 9 月 25 日 下午 9:39 
ahh ty so much chuck
Chuckleberry Finn  [作者] 2024 年 9 月 23 日 下午 5:33 
In the map screen, there's options at the bottom.
MiX74P3 2024 年 9 月 23 日 下午 3:10 
u mean through admin sandboxvar? i have the 3 option slider thing, alpha numeric and such. just never appears on map
Chuckleberry Finn  [作者] 2024 年 9 月 22 日 下午 7:25 
Are you able to toggle it in the options?
MiX74P3 2024 年 9 月 22 日 下午 5:51 
not working anymore
Chuckleberry Finn  [作者] 2024 年 9 月 16 日 下午 3:08 
Could be disabled by default - shouldn't be though.
iThinkImCrashing 2024 年 9 月 16 日 下午 2:09 
Stopped working for me as well, maybe we need to toggle it from the new update on 8/30?
Mr.McCloud 2024 年 9 月 8 日 下午 7:44 
It somehow stopped working. Anyone else had this problem?
Psychic Ash 2024 年 9 月 3 日 上午 9:26 
Kudos, I will say though, "Military grid reference" makes me chuckle. When I was a kid, we had maps that had these types of grids with an index of streets. I used a one for deliveries. LOL The grid is super useful and I'm glad that you added it. Appreciate it.
Chuckleberry Finn  [作者] 2024 年 8 月 31 日 下午 3:11 
You add it in the ini file. That seems like a general PZ question best asked in the official PZ discord or the modding discord.
Harry Potter with a Glock 2024 年 8 月 31 日 下午 2:35 
How do I add MOD ID for dedicated server?
Chuckleberry Finn  [作者] 2024 年 8 月 30 日 下午 12:52 
New Update:
Added new Alpha-Alpha Option
Added toggle to mod (with cell-grid visibility)
Cell-Grid visibility is now saved.

Consider supporting: Chuck's Kofi [ko-fi.com] :zs_coffee:
Chuckleberry Finn  [作者] 2024 年 8 月 9 日 上午 4:33 
I could look into it, but the current system relies on vanilla mechanics - which makes it more stable overall.
Kras 2024 年 8 月 8 日 下午 3:13 
Is it possible to make sub-grids? a whole cell is still too large to call out coordinates through radio with my buddies (playing with mods that hide where you are on the map, and must use reference points and this grid to make out an approximate location)
McFeddle 2024 年 6 月 30 日 下午 4:57 
Finally! I don't need to do math with my friends to tell them which grid ref I'm in!
pwnd 2024 年 6 月 18 日 下午 1:24 
yeah the concept here is flawless, but being able to disable the grid and numbers and have them stay disabled when you dont need then, would make this pure gold of an idea into a solid diamond
Deusmodeus 2024 年 6 月 17 日 下午 12:58 
It constantly re-enables the grid-lines on the map every time i open the map. Decent otherwise
NIJ 2024 年 6 月 7 日 上午 11:30 
thank god I read the comment or I would have asked a question that was already asked because I was just as confused
xapti 2024 年 5 月 8 日 下午 4:29 
Some people don't like being forced to see the numbers as they can be distracting to them, while other people do like the mod. Because of this it would be good to give an option to disable it for those who don't like it who are playing on servers that are using it.
Chuckleberry Finn  [作者] 2024 年 4 月 15 日 下午 9:39 
It should, it's just counting the cells.
PrincessCrystal<3 2024 年 4 月 15 日 下午 9:25 
Does this mod work with overall maps like Lost Province or Copperfield?
Chuckleberry Finn  [作者] 2024 年 3 月 5 日 上午 4:06 
Labels the map.
Tnaz.v 2024 年 3 月 4 日 下午 7:16 
What does this mod do? I don't understand
Chuckleberry Finn  [作者] 2024 年 1 月 15 日 下午 5:31 
I would need to look at it again, if your previous snippet works you can also submit it as a pull request to the github linked above.
aquelarrefox 2024 年 1 月 15 日 下午 2:52 
could you show me the trick? gran master
Chuckleberry Finn  [作者] 2024 年 1 月 12 日 上午 11:45 
You want the label to be centered in the cell?
aquelarrefox 2024 年 1 月 12 日 上午 9:09 
i could modify the function util.xyToLabel(x, y) to write the coordenades of the center of the cell: local cellX = (math.floor(x/300)+1)*300-150 ; local cellY = (math.floor(y/300)+1)*300-150.
Thats is most that enougt for me, god mod
aquelarrefox 2024 年 1 月 9 日 下午 4:19 
do you thnik its factible to do?
Chuckleberry Finn  [作者] 2024 年 1 月 9 日 下午 3:54 
I'm not too sure about it- maybe the GPS author would be interested in making a patch or sub-mod. I don't plan to expand the scope of this mod outside of what it currently does.
aquelarrefox 2024 年 1 月 9 日 下午 3:49 
a question related to a feature to be used with gps mod, is it posible to add a mark with a note with the coordenades of the mark or get a button in the note propt line to autocomplete with the mark coordenades. both ingame map and paper maps?
Ariasla 2024 年 1 月 7 日 下午 12:32 
Can you add another option of grid styles, of Alpha-Alpha? Saying something like AZAF instead of AZ46 or whatever, feels better to me.