Project Zomboid

Project Zomboid

Military Grid Reference System For Map Callouts Cause You And Your Friends Get Lost Easily
158 comentarii
Lil Boogie 8 nov. la 23:00 
is it possible to have the cell grid be on by default?
BootsOfTango 28 oct. la 15:26 
we downloaded mod for our host server and i'ts not working.

anyone got idea?
Ssaulabby 6 iul. la 20:42 
@chuckleberry Finn, I recently re-added this mod to my server but I don't know why, the "Sandbox option" for MGRS isn't there.. I tried putting mod and workshop id in the first of the list and same problem still occurs, is this problem of other mods that i have? I have Bandits and brita weapon (and all the required mods it needs) mods only
marshmallow justice 12 apr. la 3:43 
if anyones using this with 'item gps' be noted for the grid numbers to show up you need a gps active. other than that seems to work just fine
jaszczvr 14 mart. la 14:05 
I'm having the same problem as Goran, only works for admin but I don't see more options at the bottom of the screen
rakarukri 9 febr. la 12:19 
Cool, thank you so much for the fix! Confirmed Flier and Brochure pointer now working well.
Chuckleberry Finn  [autor] 9 febr. la 9:50 
- Fix issue with fliers not pointing to their shown location. :gearthumbsup:
rakarukri 9 febr. la 8:55 
Yes, when I unload this mod, the Flier and Brochure works as intended.
Chuckleberry Finn  [autor] 9 febr. la 8:00 
Are you sure the issue is caused by this mod?
rakarukri 9 febr. la 7:59 
I have a problem with the mod. The map does not moved automatically to the pointed location when opening Flier or Brochure (the map icon at the bottom right of the Flier/Brochure). Is there any solution for this? Thanks!
honda civic victim 7 febr. la 16:59 
how is bro so accurate
tarkkan10 15 ian. la 21:06 
4 hours searching this, i hate you, i hate this name and i love this mod
Chuckleberry Finn  [autor] 29 dec. 2024 la 5:21 
Do your players have more options at the bottom of their map screen?
Goran™ 29 dec. 2024 la 4:25 
Sorry maybe someone already ask but this mod work only when i login as admin player dont see this why?
Chuckleberry Finn  [autor] 28 dec. 2024 la 15:02 
:dustpan:
Trithian Xiaxis 27 dec. 2024 la 11:10 
Thanks. Now we just need b42 multiplayer ;)
Chuckleberry Finn  [autor] 27 dec. 2024 la 7:08 
B42. :cherrypie:
Chuckleberry Finn  [autor] 6 oct. 2024 la 8:23 
They're the game's map cells.
thirst aid kit 30 sept. 2024 la 22:42 
Do the grids correspond to chunks, cells, or other game logic denominations? Or are they arbitrary?
MiX74P3 25 sept. 2024 la 21:39 
ahh ty so much chuck
Chuckleberry Finn  [autor] 23 sept. 2024 la 17:33 
In the map screen, there's options at the bottom.
MiX74P3 23 sept. 2024 la 15:10 
u mean through admin sandboxvar? i have the 3 option slider thing, alpha numeric and such. just never appears on map
Chuckleberry Finn  [autor] 22 sept. 2024 la 19:25 
Are you able to toggle it in the options?
MiX74P3 22 sept. 2024 la 17:51 
not working anymore
Chuckleberry Finn  [autor] 16 sept. 2024 la 15:08 
Could be disabled by default - shouldn't be though.
iThinkImCrashing 16 sept. 2024 la 14:09 
Stopped working for me as well, maybe we need to toggle it from the new update on 8/30?
Mr.McCloud 8 sept. 2024 la 19:44 
It somehow stopped working. Anyone else had this problem?
Psychic Ash 3 sept. 2024 la 9:26 
Kudos, I will say though, "Military grid reference" makes me chuckle. When I was a kid, we had maps that had these types of grids with an index of streets. I used a one for deliveries. LOL The grid is super useful and I'm glad that you added it. Appreciate it.
Chuckleberry Finn  [autor] 31 aug. 2024 la 15:11 
You add it in the ini file. That seems like a general PZ question best asked in the official PZ discord or the modding discord.
Harry Potter with a Glock 31 aug. 2024 la 14:35 
How do I add MOD ID for dedicated server?
Chuckleberry Finn  [autor] 30 aug. 2024 la 12:52 
New Update:
Added new Alpha-Alpha Option
Added toggle to mod (with cell-grid visibility)
Cell-Grid visibility is now saved.

Consider supporting: Chuck's Kofi [ko-fi.com] :zs_coffee:
Chuckleberry Finn  [autor] 9 aug. 2024 la 4:33 
I could look into it, but the current system relies on vanilla mechanics - which makes it more stable overall.
Kras 8 aug. 2024 la 15:13 
Is it possible to make sub-grids? a whole cell is still too large to call out coordinates through radio with my buddies (playing with mods that hide where you are on the map, and must use reference points and this grid to make out an approximate location)
McFeddle 30 iun. 2024 la 16:57 
Finally! I don't need to do math with my friends to tell them which grid ref I'm in!
pwnd 18 iun. 2024 la 13:24 
yeah the concept here is flawless, but being able to disable the grid and numbers and have them stay disabled when you dont need then, would make this pure gold of an idea into a solid diamond
Deusmodeus 17 iun. 2024 la 12:58 
It constantly re-enables the grid-lines on the map every time i open the map. Decent otherwise
NIJ 7 iun. 2024 la 11:30 
thank god I read the comment or I would have asked a question that was already asked because I was just as confused
xapti 8 mai 2024 la 16:29 
Some people don't like being forced to see the numbers as they can be distracting to them, while other people do like the mod. Because of this it would be good to give an option to disable it for those who don't like it who are playing on servers that are using it.
Chuckleberry Finn  [autor] 15 apr. 2024 la 21:39 
It should, it's just counting the cells.
PrincessCrystal<3 15 apr. 2024 la 21:25 
Does this mod work with overall maps like Lost Province or Copperfield?
Chuckleberry Finn  [autor] 5 mart. 2024 la 4:06 
Labels the map.
Tnaz.v 4 mart. 2024 la 19:16 
What does this mod do? I don't understand
Chuckleberry Finn  [autor] 15 ian. 2024 la 17:31 
I would need to look at it again, if your previous snippet works you can also submit it as a pull request to the github linked above.
aquelarrefox 15 ian. 2024 la 14:52 
could you show me the trick? gran master
Chuckleberry Finn  [autor] 12 ian. 2024 la 11:45 
You want the label to be centered in the cell?
aquelarrefox 12 ian. 2024 la 9:09 
i could modify the function util.xyToLabel(x, y) to write the coordenades of the center of the cell: local cellX = (math.floor(x/300)+1)*300-150 ; local cellY = (math.floor(y/300)+1)*300-150.
Thats is most that enougt for me, god mod
aquelarrefox 9 ian. 2024 la 16:19 
do you thnik its factible to do?
Chuckleberry Finn  [autor] 9 ian. 2024 la 15:54 
I'm not too sure about it- maybe the GPS author would be interested in making a patch or sub-mod. I don't plan to expand the scope of this mod outside of what it currently does.
aquelarrefox 9 ian. 2024 la 15:49 
a question related to a feature to be used with gps mod, is it posible to add a mark with a note with the coordenades of the mark or get a button in the note propt line to autocomplete with the mark coordenades. both ingame map and paper maps?
Ariasla 7 ian. 2024 la 12:32 
Can you add another option of grid styles, of Alpha-Alpha? Saying something like AZAF instead of AZ46 or whatever, feels better to me.