Project Zomboid

Project Zomboid

Military Grid Reference System For Map Callouts Cause You And Your Friends Get Lost Easily
158 comentarios
Lil Boogie 8 NOV a las 23:00 
is it possible to have the cell grid be on by default?
BootsOfTango 28 OCT a las 15:26 
we downloaded mod for our host server and i'ts not working.

anyone got idea?
Ssaulabby 6 JUL a las 20:42 
@chuckleberry Finn, I recently re-added this mod to my server but I don't know why, the "Sandbox option" for MGRS isn't there.. I tried putting mod and workshop id in the first of the list and same problem still occurs, is this problem of other mods that i have? I have Bandits and brita weapon (and all the required mods it needs) mods only
marshmallow justice 12 ABR a las 3:43 
if anyones using this with 'item gps' be noted for the grid numbers to show up you need a gps active. other than that seems to work just fine
jaszczvr 14 MAR a las 14:05 
I'm having the same problem as Goran, only works for admin but I don't see more options at the bottom of the screen
rakarukri 9 FEB a las 12:19 
Cool, thank you so much for the fix! Confirmed Flier and Brochure pointer now working well.
Chuckleberry Finn  [autor] 9 FEB a las 9:50 
- Fix issue with fliers not pointing to their shown location. :gearthumbsup:
rakarukri 9 FEB a las 8:55 
Yes, when I unload this mod, the Flier and Brochure works as intended.
Chuckleberry Finn  [autor] 9 FEB a las 8:00 
Are you sure the issue is caused by this mod?
rakarukri 9 FEB a las 7:59 
I have a problem with the mod. The map does not moved automatically to the pointed location when opening Flier or Brochure (the map icon at the bottom right of the Flier/Brochure). Is there any solution for this? Thanks!
honda civic victim 7 FEB a las 16:59 
how is bro so accurate
tarkkan10 15 ENE a las 21:06 
4 hours searching this, i hate you, i hate this name and i love this mod
Chuckleberry Finn  [autor] 29 DIC 2024 a las 5:21 
Do your players have more options at the bottom of their map screen?
Goran™ 29 DIC 2024 a las 4:25 
Sorry maybe someone already ask but this mod work only when i login as admin player dont see this why?
Chuckleberry Finn  [autor] 28 DIC 2024 a las 15:02 
:dustpan:
Trithian Xiaxis 27 DIC 2024 a las 11:10 
Thanks. Now we just need b42 multiplayer ;)
Chuckleberry Finn  [autor] 27 DIC 2024 a las 7:08 
B42. :cherrypie:
Chuckleberry Finn  [autor] 6 OCT 2024 a las 8:23 
They're the game's map cells.
thirst aid kit 30 SEP 2024 a las 22:42 
Do the grids correspond to chunks, cells, or other game logic denominations? Or are they arbitrary?
MiX74P3 25 SEP 2024 a las 21:39 
ahh ty so much chuck
Chuckleberry Finn  [autor] 23 SEP 2024 a las 17:33 
In the map screen, there's options at the bottom.
MiX74P3 23 SEP 2024 a las 15:10 
u mean through admin sandboxvar? i have the 3 option slider thing, alpha numeric and such. just never appears on map
Chuckleberry Finn  [autor] 22 SEP 2024 a las 19:25 
Are you able to toggle it in the options?
MiX74P3 22 SEP 2024 a las 17:51 
not working anymore
Chuckleberry Finn  [autor] 16 SEP 2024 a las 15:08 
Could be disabled by default - shouldn't be though.
iThinkImCrashing 16 SEP 2024 a las 14:09 
Stopped working for me as well, maybe we need to toggle it from the new update on 8/30?
Mr.McCloud 8 SEP 2024 a las 19:44 
It somehow stopped working. Anyone else had this problem?
Psychic Ash 3 SEP 2024 a las 9:26 
Kudos, I will say though, "Military grid reference" makes me chuckle. When I was a kid, we had maps that had these types of grids with an index of streets. I used a one for deliveries. LOL The grid is super useful and I'm glad that you added it. Appreciate it.
Chuckleberry Finn  [autor] 31 AGO 2024 a las 15:11 
You add it in the ini file. That seems like a general PZ question best asked in the official PZ discord or the modding discord.
Harry Potter with a Glock 31 AGO 2024 a las 14:35 
How do I add MOD ID for dedicated server?
Chuckleberry Finn  [autor] 30 AGO 2024 a las 12:52 
New Update:
Added new Alpha-Alpha Option
Added toggle to mod (with cell-grid visibility)
Cell-Grid visibility is now saved.

Consider supporting: Chuck's Kofi [ko-fi.com] :zs_coffee:
Chuckleberry Finn  [autor] 9 AGO 2024 a las 4:33 
I could look into it, but the current system relies on vanilla mechanics - which makes it more stable overall.
Kras 8 AGO 2024 a las 15:13 
Is it possible to make sub-grids? a whole cell is still too large to call out coordinates through radio with my buddies (playing with mods that hide where you are on the map, and must use reference points and this grid to make out an approximate location)
McFeddle 30 JUN 2024 a las 16:57 
Finally! I don't need to do math with my friends to tell them which grid ref I'm in!
pwnd 18 JUN 2024 a las 13:24 
yeah the concept here is flawless, but being able to disable the grid and numbers and have them stay disabled when you dont need then, would make this pure gold of an idea into a solid diamond
Deusmodeus 17 JUN 2024 a las 12:58 
It constantly re-enables the grid-lines on the map every time i open the map. Decent otherwise
NIJ 7 JUN 2024 a las 11:30 
thank god I read the comment or I would have asked a question that was already asked because I was just as confused
xapti 8 MAY 2024 a las 16:29 
Some people don't like being forced to see the numbers as they can be distracting to them, while other people do like the mod. Because of this it would be good to give an option to disable it for those who don't like it who are playing on servers that are using it.
Chuckleberry Finn  [autor] 15 ABR 2024 a las 21:39 
It should, it's just counting the cells.
PrincessCrystal<3 15 ABR 2024 a las 21:25 
Does this mod work with overall maps like Lost Province or Copperfield?
Chuckleberry Finn  [autor] 5 MAR 2024 a las 4:06 
Labels the map.
Tnaz.v 4 MAR 2024 a las 19:16 
What does this mod do? I don't understand
Chuckleberry Finn  [autor] 15 ENE 2024 a las 17:31 
I would need to look at it again, if your previous snippet works you can also submit it as a pull request to the github linked above.
aquelarrefox 15 ENE 2024 a las 14:52 
could you show me the trick? gran master
Chuckleberry Finn  [autor] 12 ENE 2024 a las 11:45 
You want the label to be centered in the cell?
aquelarrefox 12 ENE 2024 a las 9:09 
i could modify the function util.xyToLabel(x, y) to write the coordenades of the center of the cell: local cellX = (math.floor(x/300)+1)*300-150 ; local cellY = (math.floor(y/300)+1)*300-150.
Thats is most that enougt for me, god mod
aquelarrefox 9 ENE 2024 a las 16:19 
do you thnik its factible to do?
Chuckleberry Finn  [autor] 9 ENE 2024 a las 15:54 
I'm not too sure about it- maybe the GPS author would be interested in making a patch or sub-mod. I don't plan to expand the scope of this mod outside of what it currently does.
aquelarrefox 9 ENE 2024 a las 15:49 
a question related to a feature to be used with gps mod, is it posible to add a mark with a note with the coordenades of the mark or get a button in the note propt line to autocomplete with the mark coordenades. both ingame map and paper maps?
Ariasla 7 ENE 2024 a las 12:32 
Can you add another option of grid styles, of Alpha-Alpha? Saying something like AZAF instead of AZ46 or whatever, feels better to me.