Total War: WARHAMMER III

Total War: WARHAMMER III

Guv's Better Norsca Overhaul Mod (Updated 6.0 / 2024-12-14)
91 opmerkingen
MightNight 23 mrt om 7:34 
@Shiroe Yeah would you mind sharing the patch for SCM: Tribes of the North?
Guvenoren  [auteur] 15 jan om 4:16 
Ok, so I am doubtful if this mod is the actual culprit
Aimop95 14 jan om 13:06 
Yes. And the chariots are technically different as well (marauder vs chaos chariot). That said, I've been giving the Mod creator of the sigvald mod more info on my mod conflict and we've noticed that when I use console commands to give myself all the tech tree for slaanesh, I can upgrade chaos chariots to gorebeast chariots. but when I wait turns to research the tech, despite researching the tech, it still won't allow me to upgrade. He says that specific interaction with the techall command is probably due to how he set up the tech tree (hid/disabled all the old undivided tech).
Guvenoren  [auteur] 13 jan om 23:42 
Weird. It's tied to Warband mechanics no?
Aimop95 13 jan om 17:41 
Hello! Thanks for all your hard work on this mod! I wanted to ask you where I might look in your mod to solve a mod conflict with the mod "Lost & Found Chaos: Sigvald". What's happening is that whenever both of those mods are enabled, for Sigvald's faction, the tech Daemonic Mounts no longer allows Chaos chariots to upgrade to Gorebeast chariots.
Guvenoren  [auteur] 14 dec 2024 om 3:15 
No clue buddy
SleepyJoe69 1 okt 2024 om 1:18 
Radius compatible?
Guvenoren  [auteur] 31 aug 2024 om 2:15 
I don't own a version like that, sry
Ender 30 aug 2024 om 15:02 
@Shiroe could you share a patched version for Tribes of the North? I love that mod and would love to use this with that. My brain is too small for even the smallest of patches like that lol
Guvenoren  [auteur] 30 aug 2024 om 2:44 
Ye I am never personally going to make this compatible with other mods, because that'd be impossible to maintain. If anyone wants to make it compatible with other mods go for it!
Shiroe 30 aug 2024 om 2:23 
just thought i'd mention it for anyone trying to use this together with SCM : tribes of the north , from what i could figure out with my peanut brain its the added character skill line causing the incompatibility , went into this mods pack file and deleted the tables related to character skills and now it loads into campaign just fine .
Obelus 16 jul 2024 om 10:39 
Does this still work Ok?
Guvenoren  [auteur] 23 mei 2024 om 2:38 
Sure go ahead!
MichaelGFI 14 mei 2024 om 0:33 
@Guvenoren With your permission, I'd like to do a mod showcase video for this mod. Looks like it's stable and working but I'll hold off if you prefer.
Ender 9 mei 2024 om 11:53 
Yeah I'd love to see these two mods become compatible!
Vaxar Kun 7 mei 2024 om 5:41 
yea, but it wasnt the case prior to patch/DLC. Anyway, it is what it is
Guvenoren  [auteur] 7 mei 2024 om 4:08 
Incompatibility I guess
Vaxar Kun 6 mei 2024 om 2:07 
when used together with Tribes of the North, this seems to make any campaign crash around 10% load in - not sure whats going on
Guvenoren  [auteur] 4 mei 2024 om 11:13 
sigmars_disciple
It says it was updated 04-30. Which was the day of the patch.

@Deeyourself
?
MantisUK 4 mei 2024 om 11:05 
@sigmars_disciple don't work for me if I use them both
Deeyourelf 2 mei 2024 om 22:52 
Is this compatible with Shogun 2?
sigmars_disciple 1 mei 2024 om 21:22 
And the same is true for 5.0 then?
It's hard to predict as a user what the chances are. A lor of mods seem to require small updates

I think to save time, you might want to consider putting a status comment re: 5.0 on as many of your mods as you can ;)

Saving your time and those of the poor sould trying to get that mod count towards where it was with 4.2.3 (I'm truly sorry - I am!) <3
Guvenoren  [auteur] 22 apr 2024 om 0:26 
Because you took such time to write this, I am not sure but it would likely be okay. In regards to patch, unless it changed something for norsca, I think you'll be fine
sigmars_disciple 20 apr 2024 om 16:57 
Hey Guv, first of all: yes - you may answer "no clue" again to my upcoming question - but you prob wanna give this a quick try yourself first. Unless you're sitting at home throwing darts at printouts of CA executives' faces, I guess. But if you still have love for this game and the mighty Norsca, let me be the first to ask you directly:

1.) Any insight whether this lovely mod is fine to run with the current 4.2.3 and
2-.) Would you foresee any problems that could occur if users are running it with the brand new monster 2 GB Norsca overhaul mod by SCM? (Do grab the submod by Rhox which is to be run with Mixer, I believe.... Turn off the Wolfribe, "Legendary Surtha Ek" and "Men Of The North" mods if you usually would run those) <3

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3227790113
Guvenoren  [auteur] 3 dec 2023 om 9:31 
No clue
Kris 30 nov 2023 om 11:58 
Does this work with extra norsca factions like Egil Styrbjorn's Skaelings in mixu's LL?
Guvenoren  [auteur] 21 nov 2023 om 14:41 
Would be cool, but sounds scripty. I'd love that
Vaxar Kun 21 nov 2023 om 10:03 
maybe you could add some temporary bonus after his army defeats another LL ? i mean he is a dueller and all that
Anyhow, makes sense you removed it
Guvenoren  [auteur] 21 nov 2023 om 7:57 
Yo,

So i removed the bonus vs large thingy bonus for Wulfrik. It was weird and just, not right. I changed it to something far more digestible, albeit maybe a bit boring. But oh well, the wanderer gets trinkets I guess.
Guvenoren  [auteur] 23 okt 2023 om 20:16 
Correct, in the right unit sets for the effect keys, yes
Vaxar Kun 23 okt 2023 om 3:59 
right, it did work in the sense i could get more trrops from WoC but neither were marked ones. Anyhow, how could i add Wulrik's faction bonuses to Deco's expanded roster units? If it's not too difficulty to explain in a steam comment of course. I assume it's about adding the right units/unit sets to the effect scope?
Guvenoren  [auteur] 19 okt 2023 om 18:19 
I use them, should work
Vaxar Kun 19 okt 2023 om 11:26 
neither was updated recently and neither seems to have indicated changes to WoC hence my question. But i'll try fixed allied outposts then, thanks
Guvenoren  [auteur] 18 okt 2023 om 21:41 
Check optional mods
Vaxar Kun 16 okt 2023 om 12:28 
>Norsca now benefit a lot from borrowing units from Warriors of Chaos and Daemonic factions to bolster their warhosts.

always liked the idea, but never really seen it used much considering dark fortress allied recruitment is kinda a joke. Can you provide any solution to get more marked units?
Guvenoren  [auteur] 13 okt 2023 om 8:24 
Ok!
Flying Katz 13 okt 2023 om 7:51 
I was crushed by Ulfric's counter-large unit forces, probably because I played the game in high difficulty
Guvenoren  [auteur] 13 okt 2023 om 7:42 
how so?
Flying Katz 13 okt 2023 om 7:41 
Throgg's troll army still seems to be in an awkward position
Guvenoren  [auteur] 10 okt 2023 om 9:39 
Yes. No idea why
Kornelius 10 okt 2023 om 0:19 
Hey did CA remove the Norsca totems from razing settlements?
Guvenoren  [auteur] 4 okt 2023 om 4:46 
Neat! :)
Guvenoren  [auteur] 13 sep 2023 om 2:45 
Excellent 👌
☞ PrimarcH ☚ 12 sep 2023 om 22:24 
thks guve for your work!! is Amazing Mod and for now i not have problem thks!!:BFG2fist::heckyeah:
Guvenoren  [auteur] 10 sep 2023 om 20:22 
:)
Gimett 10 sep 2023 om 12:14 
Thanks for the quick fix and awesome mod!
Guvenoren  [auteur] 10 sep 2023 om 10:43 
Noticed whats wrong. I will fix! Thanks for letting me know!
I am working on it asap
Guvenoren  [auteur] 10 sep 2023 om 7:17 
oh, really? I need to check
Gimett 9 sep 2023 om 9:43 
The additional skill line for Norscan Warlords currently does not work. If you have the time could you please take a look at it? Most likely the 4.0 update broke it.