Total War: WARHAMMER III

Total War: WARHAMMER III

Guv's Better Norsca Overhaul Mod (Updated 6.0 / 2024-12-14)
91 kommentarer
MightNight 23. mar. kl. 7:34 
@Shiroe Yeah would you mind sharing the patch for SCM: Tribes of the North?
Guvenoren  [ophavsmand] 15. jan. kl. 4:16 
Ok, so I am doubtful if this mod is the actual culprit
Aimop95 14. jan. kl. 13:06 
Yes. And the chariots are technically different as well (marauder vs chaos chariot). That said, I've been giving the Mod creator of the sigvald mod more info on my mod conflict and we've noticed that when I use console commands to give myself all the tech tree for slaanesh, I can upgrade chaos chariots to gorebeast chariots. but when I wait turns to research the tech, despite researching the tech, it still won't allow me to upgrade. He says that specific interaction with the techall command is probably due to how he set up the tech tree (hid/disabled all the old undivided tech).
Guvenoren  [ophavsmand] 13. jan. kl. 23:42 
Weird. It's tied to Warband mechanics no?
Aimop95 13. jan. kl. 17:41 
Hello! Thanks for all your hard work on this mod! I wanted to ask you where I might look in your mod to solve a mod conflict with the mod "Lost & Found Chaos: Sigvald". What's happening is that whenever both of those mods are enabled, for Sigvald's faction, the tech Daemonic Mounts no longer allows Chaos chariots to upgrade to Gorebeast chariots.
Guvenoren  [ophavsmand] 14. dec. 2024 kl. 3:15 
No clue buddy
SleepyJoe69 1. okt. 2024 kl. 1:18 
Radius compatible?
Guvenoren  [ophavsmand] 31. aug. 2024 kl. 2:15 
I don't own a version like that, sry
Ender 30. aug. 2024 kl. 15:02 
@Shiroe could you share a patched version for Tribes of the North? I love that mod and would love to use this with that. My brain is too small for even the smallest of patches like that lol
Guvenoren  [ophavsmand] 30. aug. 2024 kl. 2:44 
Ye I am never personally going to make this compatible with other mods, because that'd be impossible to maintain. If anyone wants to make it compatible with other mods go for it!
Shiroe 30. aug. 2024 kl. 2:23 
just thought i'd mention it for anyone trying to use this together with SCM : tribes of the north , from what i could figure out with my peanut brain its the added character skill line causing the incompatibility , went into this mods pack file and deleted the tables related to character skills and now it loads into campaign just fine .
Obelus 16. juli 2024 kl. 10:39 
Does this still work Ok?
Guvenoren  [ophavsmand] 23. maj 2024 kl. 2:38 
Sure go ahead!
MichaelGFI 14. maj 2024 kl. 0:33 
@Guvenoren With your permission, I'd like to do a mod showcase video for this mod. Looks like it's stable and working but I'll hold off if you prefer.
Ender 9. maj 2024 kl. 11:53 
Yeah I'd love to see these two mods become compatible!
Vaxar Kun 7. maj 2024 kl. 5:41 
yea, but it wasnt the case prior to patch/DLC. Anyway, it is what it is
Guvenoren  [ophavsmand] 7. maj 2024 kl. 4:08 
Incompatibility I guess
Vaxar Kun 6. maj 2024 kl. 2:07 
when used together with Tribes of the North, this seems to make any campaign crash around 10% load in - not sure whats going on
Guvenoren  [ophavsmand] 4. maj 2024 kl. 11:13 
sigmars_disciple
It says it was updated 04-30. Which was the day of the patch.

@Deeyourself
?
MantisUK 4. maj 2024 kl. 11:05 
@sigmars_disciple don't work for me if I use them both
Deeyourelf 2. maj 2024 kl. 22:52 
Is this compatible with Shogun 2?
sigmars_disciple 1. maj 2024 kl. 21:22 
And the same is true for 5.0 then?
It's hard to predict as a user what the chances are. A lor of mods seem to require small updates

I think to save time, you might want to consider putting a status comment re: 5.0 on as many of your mods as you can ;)

Saving your time and those of the poor sould trying to get that mod count towards where it was with 4.2.3 (I'm truly sorry - I am!) <3
Guvenoren  [ophavsmand] 22. apr. 2024 kl. 0:26 
Because you took such time to write this, I am not sure but it would likely be okay. In regards to patch, unless it changed something for norsca, I think you'll be fine
sigmars_disciple 20. apr. 2024 kl. 16:57 
Hey Guv, first of all: yes - you may answer "no clue" again to my upcoming question - but you prob wanna give this a quick try yourself first. Unless you're sitting at home throwing darts at printouts of CA executives' faces, I guess. But if you still have love for this game and the mighty Norsca, let me be the first to ask you directly:

1.) Any insight whether this lovely mod is fine to run with the current 4.2.3 and
2-.) Would you foresee any problems that could occur if users are running it with the brand new monster 2 GB Norsca overhaul mod by SCM? (Do grab the submod by Rhox which is to be run with Mixer, I believe.... Turn off the Wolfribe, "Legendary Surtha Ek" and "Men Of The North" mods if you usually would run those) <3

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3227790113
Guvenoren  [ophavsmand] 3. dec. 2023 kl. 9:31 
No clue
Kris 30. nov. 2023 kl. 11:58 
Does this work with extra norsca factions like Egil Styrbjorn's Skaelings in mixu's LL?
Guvenoren  [ophavsmand] 21. nov. 2023 kl. 14:41 
Would be cool, but sounds scripty. I'd love that
Vaxar Kun 21. nov. 2023 kl. 10:03 
maybe you could add some temporary bonus after his army defeats another LL ? i mean he is a dueller and all that
Anyhow, makes sense you removed it
Guvenoren  [ophavsmand] 21. nov. 2023 kl. 7:57 
Yo,

So i removed the bonus vs large thingy bonus for Wulfrik. It was weird and just, not right. I changed it to something far more digestible, albeit maybe a bit boring. But oh well, the wanderer gets trinkets I guess.
Guvenoren  [ophavsmand] 23. okt. 2023 kl. 20:16 
Correct, in the right unit sets for the effect keys, yes
Vaxar Kun 23. okt. 2023 kl. 3:59 
right, it did work in the sense i could get more trrops from WoC but neither were marked ones. Anyhow, how could i add Wulrik's faction bonuses to Deco's expanded roster units? If it's not too difficulty to explain in a steam comment of course. I assume it's about adding the right units/unit sets to the effect scope?
Guvenoren  [ophavsmand] 19. okt. 2023 kl. 18:19 
I use them, should work
Vaxar Kun 19. okt. 2023 kl. 11:26 
neither was updated recently and neither seems to have indicated changes to WoC hence my question. But i'll try fixed allied outposts then, thanks
Guvenoren  [ophavsmand] 18. okt. 2023 kl. 21:41 
Check optional mods
Vaxar Kun 16. okt. 2023 kl. 12:28 
>Norsca now benefit a lot from borrowing units from Warriors of Chaos and Daemonic factions to bolster their warhosts.

always liked the idea, but never really seen it used much considering dark fortress allied recruitment is kinda a joke. Can you provide any solution to get more marked units?
Guvenoren  [ophavsmand] 13. okt. 2023 kl. 8:24 
Ok!
Flying Katz 13. okt. 2023 kl. 7:51 
I was crushed by Ulfric's counter-large unit forces, probably because I played the game in high difficulty
Guvenoren  [ophavsmand] 13. okt. 2023 kl. 7:42 
how so?
Flying Katz 13. okt. 2023 kl. 7:41 
Throgg's troll army still seems to be in an awkward position
Guvenoren  [ophavsmand] 10. okt. 2023 kl. 9:39 
Yes. No idea why
Kornelius 10. okt. 2023 kl. 0:19 
Hey did CA remove the Norsca totems from razing settlements?
Guvenoren  [ophavsmand] 4. okt. 2023 kl. 4:46 
Neat! :)
Guvenoren  [ophavsmand] 13. sep. 2023 kl. 2:45 
Excellent 👌
☞ PrimarcH ☚ 12. sep. 2023 kl. 22:24 
thks guve for your work!! is Amazing Mod and for now i not have problem thks!!:BFG2fist::heckyeah:
Guvenoren  [ophavsmand] 10. sep. 2023 kl. 20:22 
:)
Gimett 10. sep. 2023 kl. 12:14 
Thanks for the quick fix and awesome mod!
Guvenoren  [ophavsmand] 10. sep. 2023 kl. 10:43 
Noticed whats wrong. I will fix! Thanks for letting me know!
I am working on it asap
Guvenoren  [ophavsmand] 10. sep. 2023 kl. 7:17 
oh, really? I need to check
Gimett 9. sep. 2023 kl. 9:43 
The additional skill line for Norscan Warlords currently does not work. If you have the time could you please take a look at it? Most likely the 4.0 update broke it.