Victoria 3

Victoria 3

Unemployment and Peasant Data
61 条留言
Ashardalon 2024 年 12 月 20 日 上午 7:15 
The production method tab and the construction method tab is nuked by this mod, we still can access it via the register, but until it is fixed, i won't subscribe again, sadly. :-(
Ashardalon 2024 年 12 月 20 日 上午 7:15 
The production method tab and the construction method tab is nuked by this mod, we still can access it via the register, but until it is fixed, i won't suvscribe again, sadly. :-(
YMKing 2024 年 5 月 20 日 下午 5:24 
need update ~~~
Airbass 2023 年 11 月 25 日 下午 1:53 
Please update it, it blocks the changing production methods.
leion247 2023 年 11 月 17 日 上午 4:33 
+1
S. Erdem 2023 年 9 月 28 日 上午 11:51 
bro fix it
Yankiwi 2023 年 8 月 6 日 下午 4:30 
This mod currently seems to block changing production methods
Rando 2023 年 7 月 26 日 下午 10:03 
Changing production doesnt work
【みずき】暁山瑞希 2023 年 6 月 26 日 上午 3:02 
same issue as gymbag (+1)
Cat ZZZ 2023 年 5 月 28 日 下午 6:18 
When I use this mod, I can't change all the production methods on the building page (it can be done without this mod), is it a problem with the mod? Or am I setting something wrong?
當我使用此mod時我無法在建築頁面更換所有的生產方式(不啟用此mod可以的),請問是mod的問題嗎?還是我有設置錯什麼了?
rbj10239 2023 年 5 月 25 日 下午 4:33 
spent half an hour going through each mod, to find out this mod of all of them caused the bug. Makes no sense why this would even affect production methods.
lgh3547 2023 年 5 月 1 日 上午 5:06 
yes, this mod need update
heliostellar 2023 年 4 月 24 日 下午 8:04 
I have the same issue as gymbag
gymbag? 2023 年 4 月 15 日 上午 9:26 
This mod has a BUG which prevents you from changing production methods
Alehandro 2023 年 4 月 14 日 上午 7:37 
What the hell is wrong with this mod? And why does it break the production methods submenu? I literally searched 40 minutes for the issue.
njblue00 2023 年 4 月 10 日 下午 3:39 
Please update
Achilles 2023 年 4 月 9 日 上午 7:29 
i searched for half an hour why i cant change my production methods with this mod eneabled with vicoria 3 ver. 1.2.
this mod did it. please update
Temu Bombadil 2023 年 4 月 2 日 上午 12:05 
This mod breaks your game
William Wilson II 2023 年 3 月 28 日 下午 3:26 
Yup, same with me.
Silver-Bird 2023 年 3 月 22 日 上午 6:48 
Can't change production method. same with m. please solve the problem.
setidam 2023 年 3 月 19 日 下午 2:43 
Same problem with 1.2 update
alesha2004 2023 年 3 月 13 日 下午 9:17 
agreed dude. Same with me
thereter 2023 年 3 月 13 日 下午 5:35 
Seems to be broken with latest update (1.2). Can't change production method using the buttons on the buildings tab. All other mods disabled.
Tosun Paşa 2023 年 1 月 16 日 上午 12:20 
Can you add a progress bar like in "More info in the Buildings Panel" mod?
1080p 2023 年 1 月 1 日 下午 7:50 
Since I first tried this mod, it's become an essential tool in my games. The misplaced glow effect for top notifications that is mentioned in some recent comments annoyed me enough to look for a fix.

I found that this fixes it for me: running the "More Spreadsheets" mod in addition.

I am not sure whether it matters, but load order I use is first "Unemployment and Peasant Data", then "More Spreadsheets".
Montyzu 2022 年 12 月 12 日 下午 4:13 
sorting being hardcoded is really a bummer, this is the only thing missing from this mod
SuperCoolDude 2022 年 12 月 9 日 下午 10:25 
Also bumping on the visual glitch, hope this can get fixed soon.
Santo João 2022 年 12 月 7 日 下午 5:41 
Great mod but like others have said there's a small visual glitch, the shiny circles aren't where they should be
Hawkeye 2022 年 12 月 6 日 下午 6:14 
bump on that visual glitch
CSDragon 2022 年 12 月 5 日 下午 9:21 
It's a fairly minor glitch, but for some reason this mod is making the shiny aura around the top notifications move towards the middle of the screen

I haven't seen any other adverse effects so far
Neyot 2022 年 11 月 20 日 上午 7:45 
For those that want JUST the % staffed text (and the number of peasants/unemployed in the state alongside it), I've made a mod which can then be used with other outliner mods:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2890589141
Adil3tr 2022 年 11 月 19 日 上午 9:01 
The amount of total unemployed alongside the staffing would be helpful, you could use it to see at a glance if you should expand the building.

And please show how much infrustructure/market access provinces have in the building construction list.
Thadom570 2022 年 11 月 13 日 下午 7:15 
Could you make your first picture changes Standalone, so it works with other mods, because i have a better looking outlier.
nola_epeeist 2022 年 11 月 8 日 上午 12:10 
I had the disappearing expected revenue thing in vanilla. Not saying this mod doesn't make it worse or cause that bug to be more frequent. But I'm not sure the bug originates here. If you can fix it by installing and uninstalling this mod, I'd call it a feature.
cyno up 2022 年 11 月 7 日 上午 1:17 
Can you add the quantity of infrastructure to the construction list?
Thadom570 2022 年 11 月 5 日 上午 11:16 
- Show staffed buildings as percentage. can you make that a stand alone mod, their are other mods that i think do more that are also included in this pack.
bholic0990 2022 年 11 月 4 日 上午 6:32 
Can you translate this content into Korean?
Beijing Biden 2022 年 11 月 2 日 下午 9:36 
I can second what @Oliver stated. I tested all my mods one by one, this mod is causing issues in specific unfortunately.
MJ 2022 年 11 月 2 日 下午 2:15 
Expected revenue does not show anymore.
Oliver 2022 年 11 月 2 日 下午 12:17 
It seems like this mod breaks the "expected revenue" info ledger when building (so when choosing which state to place a building in). The text becomes invisible.
Thadom570 2022 年 11 月 2 日 上午 5:01 
add infrastructure to your outliner too like this one.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2882723768
Dima 2022 年 11 月 2 日 上午 3:23 
Can you add Population to Building Construction List or percentage of unemployed+peasant to population?
Nice impruvment to Building Construction List could be total number of producing buildings in province. So you can differentiate if you have 100k unemploed with 20 producing buildings or with 0 in one province.
AdamCF 2022 年 11 月 1 日 下午 9:55 
I really wish Paradox change the way that buildings expansion uses to calculate benefits
Exodus 2022 年 11 月 1 日 下午 5:55 
I really wish the game had employment bars you could see in the buildings tab, like the cash reserves bar.
SMOE 2022 年 11 月 1 日 上午 10:02 
I think this mod affected the IG outliner. The clout %s are now on top of the stars that are used to pin the IG to the outiner.
Luk_Zloty 2022 年 11 月 1 日 上午 4:34 
Wolfman217 2022 年 11 月 1 日 上午 4:29 
Can we PLEASE get the number of unemployed a state has next to the number of peasants in the build menu. It's ridiculous that they have a number of peasants in state but NOT number of unemployed which is the more useful of the two.

Both are useful but obviously knowing the amount of unemployed in a state when building - especially higher tech industrial buildings - is a more important then the number of peasants.

Almost no peasants left in London (Home Counties) but oh look, there 100k unemployed. Maybe that's more useful to know.
Rime Pendragon 2022 年 11 月 1 日 上午 3:41 
Thanks Luk_Zloty
Arcimbaldo 2022 年 11 月 1 日 上午 2:34 
Would be great if the employment percentage was visible in each state's building list, as well as the national buildings list
DEMETRIUS7 2022 年 10 月 31 日 下午 5:57 
Thanks! Could you create a ledger or country ranking list with more items? Because I like to compare my country's data with that of others. Of course it would only be those data that are accessible, I don't mean the secret data of each country