Noita
Altar of Adaptation
32 条留言
denda2171 10 月 26 日 上午 3:21 
This mod has so much potential, but it's unrefined. Getting bloodlust and crit + on Sparkbolt in the first holy mountain without any debuffs like mana cost is crazy. It's a bit buggy, and with a little tweaking, it works well with other mods.
femboycatboy 2024 年 10 月 6 日 上午 10:13 
does not work.
silver 2024 年 10 月 2 日 上午 3:28 
can you add a ui scale setting some text is getting cut off my screen
Evaisa  [作者] 2024 年 9 月 23 日 上午 1:56 
i could look into adding support but I have been quite busy.
Evaisa  [作者] 2024 年 9 月 23 日 上午 1:56 
that's more of a prroblem with entangled worlds itself, it would have to synchronize the data stored on the spell card if it wants to support this mod
TigerBlade 2024 年 8 月 23 日 下午 1:58 
@Evaisa any way you can change the randomization of spell enchantments being applied to be randomized based on the seed? (procedural random) That way this mod works correctly in Noita Entangled Worlds (multiplayer). Right now, different clients have different spell enchantments, leading to crazy situations where spells set people on fire etc. unknowingly.
Evaisa  [作者] 2024 年 7 月 4 日 上午 8:00 
@Saice I updated the list url
Evaisa  [作者] 2024 年 4 月 20 日 上午 1:40 
yeah should for the most part
󠀡󠀡 2024 年 4 月 17 日 上午 1:26 
works with modded spells and modifiers?
Saice 2023 年 8 月 1 日 下午 3:25 
also, the wayback machine does not have the list in its archive
Saice 2023 年 8 月 1 日 下午 3:23 
the linked list of enchantments goes to a nonexistent page
Titanium Jesus 2022 年 9 月 11 日 上午 11:00 
It seems that modifying the spells themselves is working well, but trying to modify modifiers or multicasts has problems.

I like being able to change up the spells a bit and i think that part is done well.
anarcher 2022 年 9 月 10 日 下午 12:27 
You can, just disable the mod? Or does that crash the game on load?
aymalkin 2022 年 9 月 10 日 上午 9:17 
Kinda wish there were also a way to remove modifiers with this, because I've ruined more than a few good spells with a modifier that turned out to be actually pretty trash on that spell. Also, I'd really appreciate it if you could maybe look into what it is that makes this mod break Wand Debug, because that's just a really shitty choice to have. This mod is really fun and adds a lot to the game, but want debug is just essential.
RunYouCleverBoy 2022 年 7 月 30 日 上午 4:59 
very intresting "modular" interactions between spells)
Evaisa  [作者] 2022 年 7 月 23 日 上午 10:43 
You put it infront of another spell like you would a modifier and it applies itself onto that spell
anarcher 2022 年 7 月 23 日 上午 8:52 
For example, using the acid material spell, it seems to turn the projectile into acid?
Sorcia 2022 年 7 月 22 日 下午 4:44 
Modular
Turns the spell into a modifier.

But... How? What does it do? What? This is the most vague shit ever.
redandblue101 2022 年 7 月 15 日 下午 3:56 
Also this mod breaks wand dbg for some reason :(
redandblue101 2022 年 7 月 14 日 上午 1:43 
Also this is cool, but as with a lot of mods like this I feel like it would benefit from being in a unique location like the perk removal altar rather than in every HM

As is, its just kinda op and removes the need to craft your wands carefully because by just spending a bit I'm already decimating stuff with one spell without needing to build wands like in vanilla.

I think it would be really cool if this was a unique altar in, say, the temple or smthn so that it isnt something you can use all the time
The Bird of Anarchy 2022 年 7 月 5 日 下午 7:40 
damn you added the minecraft enchantment table to noita

no complaints from me
Moldos 2022 年 7 月 1 日 下午 9:31 
this is definitely one of if not my favourite mod 10/10
Currann 2022 年 6 月 20 日 下午 2:11 
The Leech enchant also appears to be uncastable, at least on Splitter bolt and Concentrated Light
Jork 2022 年 6 月 19 日 下午 2:25 
It's all working good now, thanks! :steamhappy:
Evaisa  [作者] 2022 年 6 月 19 日 上午 8:41 
Actually on second look, i see the issue and it should be fixed now.
Evaisa  [作者] 2022 年 6 月 19 日 上午 8:37 
I cannot reproduce that issue, could you please do what I mentioned in the bug reports discussion.
Jork 2022 年 6 月 18 日 下午 3:33 
As of today's update, I'm having a bug now where whenever I enchant something, it's no longer castable

Mana gets subtracted, but no spell comes out

Always Cast is working fine now though

I'll post this problem in Bug Reports also
Jork 2022 年 6 月 15 日 上午 9:35 
Nice mod, thanks so much! All your mods really make Noita even better, cheers :steamthumbsup:
Moruth 2022 年 6 月 12 日 上午 12:07 
sounds coolllllllll
Solaire 2022 年 6 月 11 日 下午 4:46 
sounds cool, good work
Ferguson 2022 年 6 月 11 日 上午 11:32 
Interesting Evaisa what a cool idea.
ZINE 2022 年 6 月 9 日 下午 9:38 
Now we just need a Minecraft Steve re-texture and an enchanting table re-texture. A Minecraft ost replacement pack similar to the DKC pack would probably be pretty uncanny.