Stellaris

Stellaris

Dawn Of Ascension
Počet komentářů: 566
Daniellm  [autor] 10. říj. v 6.17 
"automated industries" are all the FE buildings, not just nanite stuff.

but also no, there's a good 0% chance that i'm going to be giving 100% automation. there will be SOME automation in the future, but definitely not 100%
alfharobby 10. říj. v 5.04 
@Daniellm by the way do you have any plan to add Automation Building that fill 100% Workforce for Ascended non Virtual or Wilderness empire please.
in exchange the Virtual or Wilderness Empire get 100% Resource Production instead.

whenever i see Automation event during Ascension situation it got so awkward when all we got is only Nanite convert other strategic resource Building.
Daniellm  [autor] 10. říj. v 4.58 
I have considering living standards before yes. The crisis path version was going to get some.

@alfharobby i do not remember no. Also why would the Ascension civic be like tankbound?

@yotsen no. Experimenets takes time no matter how many resources you throw at it
Yotsen 10. říj. v 4.38 
What if... You could sacrifice ALL research boost speed for very fast progress down the situation?
alfharobby 10. říj. v 4.04 
@Daniellm Remember our Conversation at 27 August 2025, could you add Automation Workforce at Decision or your Ascension Civic just like Tankbound Civic please.
Superraiders 10. říj. v 3.18 
Yay update :> thanks a lot
大道不显 10. říj. v 1.28 
Have you ever considered adding a new living standard? A living standard specific to the country that has completed the ascension, because at this time the player's empire is already on par with the fallen empire.
Daniellm  [autor] 9. říj. v 22.37 
Soon? Probably not. At some point? Yea

Still on modding break
Mondschein 9. říj. v 13.16 
Hi,
nice work. I have the following question:
"Does NOT currently support NSC for the DoA shipset" -> can we expect a compatability patch here anytime soon?
Daniellm  [autor] 9. říj. v 6.35 
@superraiders sorry for the long wait, just got around to start fixing stuff. expect the update in like an hour or something
Daniellm  [autor] 9. říj. v 6.04 
no, but in the next major update (whenever i get around to actually finishing this) i'll have my own version
Destwin 9. říj. v 3.57 
Hi, can you make the gigas supertensile FE buildings available with this AP as well?
Superraiders 8. říj. v 8.38 
Weird, after a game restart the graphics work fine
Daniellm  [autor] 8. říj. v 7.41 
because all city sets and backgrounds were re-exported to higher resolutions in 4.1 and i have not done so yet
Superraiders 8. říj. v 7.31 
I just noticed that upon picking an FE city design, the city background looks glitched out like it doesn't fit the frame
Daniellm  [autor] 5. říj. v 13.33 
probably extremely simple
Superraiders 5. říj. v 13.10 
Thanks so much! Hope it's not too much trouble.
Daniellm  [autor] 5. říj. v 13.05 
@Superraiders i've been on modding break for a while but.. i can take a look at it tomorrow, fix a couple of known issues and such
Daniellm  [autor] 5. říj. v 13.04 
@大道不显 i swear i responded to this but for one reason or another, it seems like the comment never made it through.

Yes, both options are vastly different experiences.

Classic ascension is the original one, it's pretty short and doesn't offer much content. it only exists so acot users can use it.

Normal ascension is the "newest" one (though i technically am working on something newer)

it offers FAR more content, entire new tech tiers, new ships, more buildings, a lot more story and the ascension is far longer
Superraiders 5. říj. v 13.01 
Thanks! Gonna have to restart a run and avoid the Chosen One become Eternal Ruler path for now then. Would it be too much to ask for a notification once the spiritual issue is solved though? I really like what this mod offers.
大道不显 3. říj. v 4.34 
I would like to ask, do the two modes of the beginning have any effect?
Daniellm  [autor] 2. říj. v 3.26 
Not a sign of update. More a sign of a wrong potential trigger (for one reason or another)

Ill look into it
Superraiders 1. říj. v 22.15 
The FE spiritual building (I think it was celestial temple or something like that) is disappearing at the first day of every month. I think this is a sign of the mod being outdated?
Vivo 1. říj. v 14.40 
goated mod

keep up the great work daniel
mark07 1. říj. v 13.54 
@Daniellm sorry, it might be accidental, just please make sure to update the mod so it can't be considered outdated.
Daniellm  [autor] 1. říj. v 13.40 
? doa doesn't overwrite anything from acot so that's simply not possible
mark07 1. říj. v 10.27 
@Daniellm Please update this mod, it stops Precursor design ships from firing.
Daniellm  [autor] 28. zář. v 14.28 
should be fine, bioships is still not supported but yea
OP 28. zář. v 14.03 
is this good for 4.1?
wayneofwilson 28. zář. v 13.43 
Okay then.
Daniellm  [autor] 28. zář. v 11.25 
No
wayneofwilson 28. zář. v 8.32 
Is there a way to prevent the configuration screen from appearing when beginning a new game?
Daniellm  [autor] 25. zář. v 10.35 
Being an "ascended empire" is just a title/civic.

You get this by finishing the situation(s) that start when you take the Ascension perk from the mod
07Gasimli 25. zář. v 10.09 
I dont understand how this mod works as i have never become an Ascended Empire myself.
Daniellm  [autor] 15. zář. v 12.54 
that shipset is quite bad compared to the models i use.

nsc compatibility is planned but no ETA as i'm currently on modding break
Ekmah [FR] 15. zář. v 12.30 
Heya, is there a possibility for you to add compat for NSC3 ? I see in the preview while creating my empire that the provided shipset for Ascended Empire does not include NSC3 ships. There's an official Fallen Empire shipset for NCS3 (Extra shipset mod, link is in NSC3 desc), too!
Daniellm  [autor] 8. zář. v 3.24 
I'll add some more info with some tooltips in a future update :)

Appreciate the feedback
[Я_Я] OMG67 8. zář. v 2.40 
I just don't know if stealing from the fallen empires will give me extra technologies or more progress on the tech, or if it will research it fully when it ends, or if it will take longer than the other options (as examples).

I like the options, I would just like to know a bit more outside of lore and gameplay, the mod is amazing tho.
Daniellm  [autor] 8. zář. v 2.01 
No, but the options should be enough information?

Might add some extra tooltips but i find the event to tell you enough as is
[Я_Я] OMG67 7. zář. v 15.22 
Is there a wiki or some comment that tells me what each choice in certain event chains do? I'd like to know what happens when I choose each of the "The Possibilities Of Dark Matter" options without having to play 3 different games, and they take so many years to complete.

Thanks!
alfharobby 26. srp. v 14.32 
probably stick with building right.
Daniellm  [autor] 26. srp. v 14.31 
quite a different mechanic
alfharobby 26. srp. v 14.30 
Wilderness vanilla support Empire Wide Automation, though Virtual still need pop to run the free job it did generate pop whenever there's free job.

but again those two need either Origin or pop trait huh.
Daniellm  [autor] 26. srp. v 14.11 
i mean, you can't just add support for a modifier if the game itself doesn't know it exists.

idk if it is possible to add empire wide automation, but if the game doesn't natively support it, then it's not something i can just will into being
alfharobby 26. srp. v 14.00 
oof sorry i forgot there's no modifier addition from DOA.
so the Civic doesn't work as well huh.
Daniellm  [autor] 26. srp. v 11.51 
Without having actually touched the modifier myself yet. I'm quite certain that you can't do empire wide automation modifiers? But maybe if you can

Though acot is not a concern when developing new content until i actually start working on acot Ascension or something
alfharobby 26. srp. v 11.28 
@Daniellm I see, why not just make it an Empire or Planet Modifier.
maybe give said Automation Effect on your Ascension Civic instead.
it seem have better compatibility with other mod like ACOT & AOT.
Daniellm  [autor] 26. srp. v 11.20 
I don't have any specific plans yet but I have stuff in my notes about adding automation to the fe buildings or maybe the uplink. You will get automation in some capacity at least
alfharobby 26. srp. v 11.15 
@Daniellm by the way do you have any plan to add Automation Building that fill 100% Workforce for non Virtual or Wilderness empire please.
in exchange the Virtual or Wilderness Empire get 100% Resource Production instead.

whenever i see Automation event during Ascension situation it got so awkward when all we got is only Nanite convert other strategic resource Building.
Daniellm  [autor] 5. srp. v 14.51 
yes