Stellaris

Stellaris

Dawn Of Ascension
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更新于:9 月 22 日 下午 1:14
作者:Daniellm

- version bump, nothing needs fixing to my knowledge, maybe a desc here and there but all this shall be fixed in the next major update soon:tm:

更新于:7 月 28 日 下午 3:11
作者:Daniellm

更新于:5 月 18 日 下午 2:40
作者:Daniellm

- Fixed multiple job issues with unity buildings

- Fixed some loc issues

- Fixed entertainment building deleting itself

- fixed job amount on assembly building

- Fixed some wrong triggers on multiple buildings

更新于:5 月 12 日 下午 1:03
作者:Daniellm

fixed another upgrade loops, there should be no more of them to freeze your game

更新于:5 月 10 日 下午 2:53
作者:Daniellm

fixed titan weapons not appearing on ascendant ships

更新于:5 月 10 日 上午 11:53
作者:Daniellm

fixed affluence center tech requirement

更新于:5 月 9 日 上午 7:01
作者:Daniellm

Small hotfix

-fixed potential freeze mid-game due to an upgrade loop for titan weapons

-Granted wilderness access to FE+ buildings like in vanilla

更新于:5 月 6 日 下午 5:13
作者:Daniellm

small hotfix

-shipset no longer counts as bio ships

-added placeholder shipset desc

更新于:5 月 5 日 下午 4:54
作者:Daniellm

Dawn of ascension has been updated to 4.0!

-Buildings have been converted to the new system

-Added a bunch of scripted triggers for components

- Added new loc for some ships

- The celestial warden now have 12 shipyards to account for the newly buffed juggernaut

- Fixed a bunch of stuff idk

The mod is in working condition but does not currently support many of the new features in biogenesis, this will all come in the upcoming crisis update which will be released soon:tm:

Be patient, i am but one aurora cattus

更新于:3 月 26 日 下午 3:10
作者:Daniellm

- changed lance texture again

- changed titan texture again because nah fam, it just didn't look good