Stormworks: Build and Rescue

Stormworks: Build and Rescue

3D Raytracing Render V0.4
13 kommentarer
Z0ctb0x 2. maj 2024 kl. 5:52 
wut! +1
Justyourchamp 3. dec. 2023 kl. 22:04 
Hey I would like to get in contact in relation to my upcoming project of a 3d stormworks game engine about lighting
shaddywoohooman 23. juni 2022 kl. 16:42 
dude thats amazing
Walker75842 7. juni 2022 kl. 16:47 
@random_potato25 we already do, search rabbit os pro, it is a fully functional computer
tomwashere 26. maj 2022 kl. 18:19 
this is quick. nicely optimized!
Nezyu 22. maj 2022 kl. 23:01 
so you can code RTX into a game but my rtx graphics card cant run raytracing
kak the protogen 21. maj 2022 kl. 13:21 
my computer: BOOM
incriptonic 20. maj 2022 kl. 9:55 
pretty awesome, works great and takes half a second to render
random_potato25 19. maj 2022 kl. 17:09 
it wont be long before we have functioning computers
󠀡󠀡  [ophavsmand] 19. maj 2022 kl. 9:35 
working on the scene editor rn ( <To Be Continued| )
󠀡󠀡  [ophavsmand] 18. maj 2022 kl. 11:51 
But it may be possible to split the rendering process into several modules :seriousboss:
󠀡󠀡  [ophavsmand] 18. maj 2022 kl. 11:47 
Thanks, I'm thinking of adding a Lambert reflectance calculation, but I'm afraid I won't have enough code space. Also the code already supports multiple objects so i can add a scene editor but the problem is the same.
Mr Lennyn 18. maj 2022 kl. 9:27 
Damn! That's cool