Stormworks: Build and Rescue

Stormworks: Build and Rescue

3D Raytracing Render V0.4
Počet komentářů: 13
Z0ctb0x 2. kvě. 2024 v 5.52 
wut! +1
Justyourchamp 3. pro. 2023 v 22.04 
Hey I would like to get in contact in relation to my upcoming project of a 3d stormworks game engine about lighting
shaddywoohooman 23. čvn. 2022 v 16.42 
dude thats amazing
Walker75842 7. čvn. 2022 v 16.47 
@random_potato25 we already do, search rabbit os pro, it is a fully functional computer
tomwashere 26. kvě. 2022 v 18.19 
this is quick. nicely optimized!
Nezyu 22. kvě. 2022 v 23.01 
so you can code RTX into a game but my rtx graphics card cant run raytracing
kak the protogen 21. kvě. 2022 v 13.21 
my computer: BOOM
incriptonic 20. kvě. 2022 v 9.55 
pretty awesome, works great and takes half a second to render
random_potato25 19. kvě. 2022 v 17.09 
it wont be long before we have functioning computers
󠀡󠀡  [autor] 19. kvě. 2022 v 9.35 
working on the scene editor rn ( <To Be Continued| )
󠀡󠀡  [autor] 18. kvě. 2022 v 11.51 
But it may be possible to split the rendering process into several modules :seriousboss:
󠀡󠀡  [autor] 18. kvě. 2022 v 11.47 
Thanks, I'm thinking of adding a Lambert reflectance calculation, but I'm afraid I won't have enough code space. Also the code already supports multiple objects so i can add a scene editor but the problem is the same.
Mr Lennyn 18. kvě. 2022 v 9.27 
Damn! That's cool