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报告翻译问题
The option should be checked by default since it's the intended way to play this mod. Though unchecking it to again have the missions should also work. By the time you play LWotC you should usually already be fimiliar with the story missions so there is no real reason to again play them and the integrated option simply ... properly integrates those mechanics into the core game
Whenever I try I get an error that reads: Solider class defined but selected solider is not a required character template for 'Templar' class.
The other Templar mods I have are the one armed Templars and the Recruitable/Trainable Templars
It became more fun
Waited 3 hours of time playing @ss vanilla before realising there is DLC_2 load error.
Better add it as a dependency yo
I think you should just go through your mods one at a time and check each of its descriptions if it's compatible with LWOTC or long war. If it doesn't say so, then it probably isn't incompatible, but you should probably not play with it anyways.
Please use the Alternative Mod Launcher if you aren't already as well.
it's possible to reenable them via an .ini edit. In XComLW_Overhaul.ini find +DISABLE_REINFORCEMENT_FLARES[#] and set it to true or false for your difficulty.
-- from DerAva on the LWotC Reddit, the first hit when I googled; "LWOTC Reinforcement Flare"
Took me less than 5 minutes, your welcome <3 :)
Etc. Etc.
{链接已删除}https://www.ufopaedia.org/index.php?title=Difficulty_Levels_(LWOTC)
I would suggest to follow his example >>> "I googled which line to fix in which file"
Thanks for the response, that explains why I got unexpected results when using another "Not created Equal" mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3337324898
i just the wiki and it supposed to change the vanilla class skill,
I just use this mode and the requiment mod and cosmetic mod