Space Engineers

Space Engineers

Clean and Vibrant Post Processing
9 kommentarer
Selphadur  [skaper] 5. okt. kl. 5.58 
It should not affect that.
Syphond 29. sep. kl. 4.06 
Does this mod adjust any atmospheric conditions. Traking down a mod in my list that allows radiation and metors on earthlike even though its not supposed too.
Meta Bluejay 6. juli kl. 10.05 
As long this mod reduces lag while on Single Player then I'll be able to build without any problems
andersenman 8. nov. 2024 kl. 8.18 
A mod that removes CA and Vi is a good mod.
Stratus 15. okt. 2024 kl. 22.59 
I truly hope this gets more attention.
Selphadur  [skaper] 7. okt. 2024 kl. 14.17 
Yes, it does
MandrakeJake 4. okt. 2024 kl. 11.15 
Does this require 'post processing' be turned on in graphics settings?
Selphadur  [skaper] 12. mars 2024 kl. 12.44 
Hi. I used to run it alongside Magic Nights and it looked amazing. Can't remember load order, though. Try running Magic Nights on top of this mod in load order. I can't vouch for Space Just Got real, as I used long time ago without any other similar mods. I never used it with mine.
L0R4X 9. mars 2024 kl. 21.15 
I saw this on Splitsie's Scrapyard Survival mod list. I've been a long time user of Screen Gunk be Gone so I thought I'd try this out. Do you know how it plays with Space Just Got Real? If I use this, Magic Nights and SJGR together is there a certain order I should put them in?