Space Engineers

Space Engineers

Clean and Vibrant Post Processing
9 件のコメント
Selphadur  [作成者] 10月5日 5時58分 
It should not affect that.
Syphond 9月29日 4時06分 
Does this mod adjust any atmospheric conditions. Traking down a mod in my list that allows radiation and metors on earthlike even though its not supposed too.
Meta Bluejay 7月6日 10時05分 
As long this mod reduces lag while on Single Player then I'll be able to build without any problems
andersenman 2024年11月8日 8時18分 
A mod that removes CA and Vi is a good mod.
Stratus 2024年10月15日 22時59分 
I truly hope this gets more attention.
Selphadur  [作成者] 2024年10月7日 14時17分 
Yes, it does
MandrakeJake 2024年10月4日 11時15分 
Does this require 'post processing' be turned on in graphics settings?
Selphadur  [作成者] 2024年3月12日 12時44分 
Hi. I used to run it alongside Magic Nights and it looked amazing. Can't remember load order, though. Try running Magic Nights on top of this mod in load order. I can't vouch for Space Just Got real, as I used long time ago without any other similar mods. I never used it with mine.
L0R4X 2024年3月9日 21時15分 
I saw this on Splitsie's Scrapyard Survival mod list. I've been a long time user of Screen Gunk be Gone so I thought I'd try this out. Do you know how it plays with Space Just Got Real? If I use this, Magic Nights and SJGR together is there a certain order I should put them in?