Space Engineers

Space Engineers

Clean and Vibrant Post Processing
9 kommentarer
Selphadur  [ophavsmand] 5. okt. kl. 5:58 
It should not affect that.
Syphond 29. sep. kl. 4:06 
Does this mod adjust any atmospheric conditions. Traking down a mod in my list that allows radiation and metors on earthlike even though its not supposed too.
Meta Bluejay 6. juli kl. 10:05 
As long this mod reduces lag while on Single Player then I'll be able to build without any problems
andersenman 8. nov. 2024 kl. 8:18 
A mod that removes CA and Vi is a good mod.
Stratus 15. okt. 2024 kl. 22:59 
I truly hope this gets more attention.
Selphadur  [ophavsmand] 7. okt. 2024 kl. 14:17 
Yes, it does
MandrakeJake 4. okt. 2024 kl. 11:15 
Does this require 'post processing' be turned on in graphics settings?
Selphadur  [ophavsmand] 12. mar. 2024 kl. 12:44 
Hi. I used to run it alongside Magic Nights and it looked amazing. Can't remember load order, though. Try running Magic Nights on top of this mod in load order. I can't vouch for Space Just Got real, as I used long time ago without any other similar mods. I never used it with mine.
L0R4X 9. mar. 2024 kl. 21:15 
I saw this on Splitsie's Scrapyard Survival mod list. I've been a long time user of Screen Gunk be Gone so I thought I'd try this out. Do you know how it plays with Space Just Got Real? If I use this, Magic Nights and SJGR together is there a certain order I should put them in?