Left 4 Dead 2

Left 4 Dead 2

Uzi with unfolded stock
27 条留言
мяFunreal  [作者] 2024 年 12 月 1 日 上午 7:44 
yeh. Those wobbly arms all look like as if either the player has way too much momentum in his arm movement and can't adjust, or as if the player is a robot with broken servos in his joints.
BENNI.RoR 2024 年 11 月 30 日 下午 8:08 
So glad I'm not the only one who absolutely hates these disgusting wobbly arm animations. It's as if everyone had jello arms or something. CoD is to blame.
мяFunreal  [作者] 2024 年 10 月 8 日 上午 9:40 
I don't think something being old means its outdated.
I still prefer nice fluid motion over wobbly anims. Just cause the wobblefest is new, does not mean its better or nicer to look at.
Priest 2024 年 10 月 8 日 上午 7:46 
Got it, thanks.
About outdated animation: They from 2012 and...Thats why they outdated for me, hahaha (yea, that really strange). Btw, i only don't like this animation for UZI and MAC 10 (they the same). If you look closely, it seems as if the character is not throwing away the magazine, but putting it back into the gun (just like with the desert eagle animation in cs go).
But perhaps this is due to the fact that they are made specifically for the standard FOV.
I still love how arby animated every weapon in the game and...Sad that he don't work with l4d2 anymore (seems like)
мяFunreal  [作者] 2024 年 10 月 8 日 上午 7:33 
The last update made all animations blended, so that the walk anim blends through the firing animation, making it nicer to look at while walking, or looking up/down while shooting.
But other than that, it is still the same.

I don't understand how animations can become outdated, really.
We're just drowning in a wave of "MW5 style" animation sets that look like the player is a robot with broken servos, where the viewmodel bounces back and forth after every small movement.
Adding a bounce interpolation to keyframes doesn't make anims look good. :V
Priest 2024 年 10 月 8 日 上午 7:21 
Hello.
Is the final animation now different from the your video or still the same? (in update notes you wrote that you have updated animation). Maybe is just me, but old arby animations outdated in this days. Only pistols and spas 12 looks still great (What I like about his spas 12 animation is that he knows how to correct reload that gun)
P.s Strange that Seph made this uzi with closed bolt, because real one with open bolt (just like MAC 10)
мяFunreal  [作者] 2024 年 9 月 13 日 下午 2:10 
Well, i could rip the stock off of this one if you want me to.
madapucker 2024 年 9 月 13 日 下午 12:09 
any chance you can make a stockless UZI like the one in GTA 4 The Ballad of Gay tony?
Crazy⚡️Horse 2024 年 7 月 7 日 上午 11:18 
what map is that on the pictures??
Henrietta 2024 年 3 月 14 日 上午 5:39 
what if you dynamically toggle the w_model with the flashlight bodygroup trick.
мяFunreal  [作者] 2022 年 11 月 17 日 下午 12:01 
from my armory collection.
GiraJorda 2022 年 11 月 16 日 下午 4:35 
where the sounds from?
Rozsko 2022 年 6 月 21 日 上午 5:48 
Excelent
dinkerlabzzz 2021 年 12 月 8 日 上午 3:24 
pretty lit af
QuantizedAnson 2021 年 11 月 9 日 上午 3:22 
Was it intended for the gun to look like it did teleport, if you equip the weapon while in constant movement?

I tried another Uzi mod that also uses Arby26's animations, but it did not have this issue ( smooth transition between equip / movement )
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2565673076
мяFunreal  [作者] 2021 年 9 月 18 日 下午 4:46 
done
scarecrow 2021 年 9 月 17 日 下午 3:51 
Another suggestion, show bullet drops when shooting.
scarecrow 2021 年 9 月 17 日 下午 3:17 
This mod is great. But the only suggestion I have, is to not let the cocking handle move at all, WHILE SHOOTING. The IMI Uzi is an open-bolt firearm that realistically has the cocking handle be in use, only when you need to reload and load a new round in the chamber.

(Cocking handle = that piece in the center of the top cover, between the sights.)
燕麦_0ats 2021 年 8 月 21 日 下午 5:29 
nice
< blank > 2021 年 7 月 21 日 下午 7:50 
Lol
Freddy The Flamingo 2021 年 6 月 15 日 下午 6:35 
This awesome item is back in business!
桂格超大芒果氷 2021 年 6 月 15 日 下午 6:18 
hehe boi
Јамеѕ 2021 年 6 月 15 日 下午 1:04 
Put this on the L4D1 Animations!
shades 2021 年 6 月 15 日 下午 12:37 
amogus...
мяFunreal  [作者] 2021 年 6 月 15 日 上午 4:59 
test_lake_newer.bsp
But that is useless info, because you won't find it anywhere.
阿鈣(TW) 2021 年 6 月 15 日 上午 4:51 
What is the name of the test map?
мяут 2021 年 6 月 15 日 上午 3:32 
nice work, thanks!