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I still prefer nice fluid motion over wobbly anims. Just cause the wobblefest is new, does not mean its better or nicer to look at.
About outdated animation: They from 2012 and...Thats why they outdated for me, hahaha (yea, that really strange). Btw, i only don't like this animation for UZI and MAC 10 (they the same). If you look closely, it seems as if the character is not throwing away the magazine, but putting it back into the gun (just like with the desert eagle animation in cs go).
But perhaps this is due to the fact that they are made specifically for the standard FOV.
I still love how arby animated every weapon in the game and...Sad that he don't work with l4d2 anymore (seems like)
But other than that, it is still the same.
I don't understand how animations can become outdated, really.
We're just drowning in a wave of "MW5 style" animation sets that look like the player is a robot with broken servos, where the viewmodel bounces back and forth after every small movement.
Adding a bounce interpolation to keyframes doesn't make anims look good. :V
Is the final animation now different from the your video or still the same? (in update notes you wrote that you have updated animation). Maybe is just me, but old arby animations outdated in this days. Only pistols and spas 12 looks still great (What I like about his spas 12 animation is that he knows how to correct reload that gun)
P.s Strange that Seph made this uzi with closed bolt, because real one with open bolt (just like MAC 10)