Half-Life: Alyx

Half-Life: Alyx

Boneworks: Arthur Ford for [S2FM]
Počet komentářů: 73
UML5 18. čvc. v 1.59 
I can do it.
With some caveats.
Facial flexes (VTA file) doesn't get compiled along with Crowbar.
Komegatze  [autor] 17. čvc. v 17.53 
ill do a materials upload if you know someone who can do the port
UML5 17. čvc. v 4.36 
Tried to port it over to Source 1, but to no avail.
I'll just wait for someone else to do it.
UML5 17. čvc. v 2.13 
No materials or do I have to port the materials myself?
Komegatze  [autor] 16. čvc. v 17.48 
Komegatze  [autor] 16. čvc. v 17.36 
I'll see what I can do
UML5 16. čvc. v 0.57 
I would be needing that FBX file for the Source 1 port.
Fragile 15. čvc. v 23.00 
No, I was going to use it on a personal project in Blender :doge:
Komegatze  [autor] 15. čvc. v 18.13 
are you needing it for a source 1 port?
Fragile 14. čvc. v 11.18 
Would it be possible to get them for you, it would be easier than having to port them trough source tools etc.
Komegatze  [autor] 5. čvc. v 7.52 
probably somewhere
Fragile 5. čvc. v 4.11 
Hey would you still happen to have the original ripped Blend or FBX files? :dealeruwu:
Komegatze  [autor] 21. kvě. v 11.48 
I messaged him and he says he doesnt think hes going to do that port. and unfortunately I cant help you because I dont know how to port any model to s1 either
UML5 21. kvě. v 2.27 
Detective Ed's not responding to my request.
For some reason.
How the hell do I port an S2FM model to SFM?
UML5 21. kvě. v 0.14 
Well, he's not answering me on Steam Forums.
Komegatze  [autor] 20. kvě. v 10.26 
I didn't port the model to Source FIlmmaker, I just provided the assets to Detective Ed. your gonna have to ask him
UML5 20. kvě. v 10.07 
Could you please port this to Source Filmmaker now that you've ported the Gordon Freeman model to SFM?
Komegatze  [autor] 26. úno. v 17.38 
I ripped it from the game
PENGUINO 26. úno. v 9.38 
how did you get the crablet model?
Komegatze  [autor] 9. led. v 17.25 
I know its on your end because I get comments like this all the time and thats the solution
Komegatze  [autor] 9. led. v 17.25 
and what is the one you put it in
UML5 9. led. v 2.31 
Yeah, even when I put it in the correct path, They were still red mesh.
Komegatze  [autor] 8. led. v 16.56 
It's cause you put them in the wrong file path
UML5 8. led. v 0.39 
Hey, dude, Uh, the textures are a red mesh.
UML5 21. pro. 2024 v 4.57 
So, can I make this compatible with S1FM using Source 2 Viewer?
PENGUINO 18. pro. 2024 v 8.38 
how do you get npc like nullbodys and crablet models?
UML5 28. lis. 2024 v 10.33 
Someone who has created this needs to find an S2FM to S1FM porter.
UML5 21. lis. 2024 v 2.49 
I think you should try and contact an S2FM to S1FM porter so that It could be in S1FM. I ONLY HAVE S1FM!
UML5 21. lis. 2024 v 2.48 
PORT THIS TO SFM PLEASE
heidi_hizzo 2. dub. 2024 v 23.33 
is nullbody breedable
ivet 22. bře. 2023 v 15.33 
oh what up son
Komegatze  [autor] 19. bře. 2023 v 21.56 
I do not think so
Red 19. bře. 2023 v 21.33 
dude. komegatze. are you apart of every top s2fm addon
Komegatze  [autor] 10. pro. 2022 v 6.39 
I don't know how to do source 1 ports sorry
volkswagenitalia 10. pro. 2022 v 6.21 
can you port it to s1fm?
pls
Komegatze  [autor] 18. říj. 2022 v 8.22 
are you putting it in your game or content directory?
TTG 18. říj. 2022 v 4.59 
when i put it in the directory as told it doesnt show up in s2fm but when i put it in hlvr_addons/source2 it works but as a red mesh with no textures
AGuy 29. zář. 2022 v 18.09 
Oh it is
Komegatze  [autor] 29. zář. 2022 v 18.05 
I think thats just a shadow
AGuy 29. zář. 2022 v 18.03 
His hair looks different in the 4th picture
Komegatze  [autor] 29. zář. 2022 v 17.57 
flop?
AGuy 29. zář. 2022 v 17.46 
How did you make the hair flop in the 4th picture?
NeverWrong🅱 21. srp. 2022 v 8.05 
Nicely done son
Komegatze  [autor] 2. čvn. 2022 v 11.42 
no problem!
tabg gaming 2. čvn. 2022 v 3.35 
it worked :)
thank you for the explenation
tabg gaming 2. čvn. 2022 v 2.52 
thank you i will try this
Komegatze  [autor] 1. čvn. 2022 v 19.09 
Komegatze  [autor] 1. čvn. 2022 v 13.38 
can I see a screenshot of how its in your file path
tabg gaming 1. čvn. 2022 v 13.37 
i pasted the materials and models folder like in normal sfm