Space Engineers

Space Engineers

C-Mech 3.0 - Reloaded
10 comentarios
Mindless  [autor] 30 MAY 2021 a las 21:42 
I've done a few sliding quadrupedal tanks in the past. The effect was really great and smooth. The legs will have to be rebuilt completely to make them more stable.

SynTech did a fantastic 'gliding' mech. I'd hope to replicate something similar.
TIOWALDO 30 MAY 2021 a las 19:45 
You have commented on the vanilla version about sliding on the ground. That sounds cool.
Mindless  [autor] 30 MAY 2021 a las 9:00 
Yes! I agree!

Sadly no walking animation, I haven't played around with that too much. I'm a bit worried they won't be stable enough, but I have been thinking about finding a way to make them function better on land...
TIOWALDO 30 MAY 2021 a las 6:45 
Incredible design btw.
I like using desgnator turrets for mech aiming arms too, sadly they aren't in vanilla. We all should shout this to keen.
TIOWALDO 30 MAY 2021 a las 6:42 
Does it have walking animation?
Mindless  [autor] 26 MAY 2021 a las 5:08 
Not entirely. I will work on a less mod heavy version when I get the chance!


1. The cockpit hatch and hull use Blast Door Section and the hatch won't fit or look the same without it.

2. (ARMCO) repulsive mod is the only way to get it to fly in atmosphere. My previous model used hydrogen thrusters, but was a bit clunky and didn't have enough thrust.

3. The Laser Designator is essential to the arm functioning, Akiad's weaponry was used for the laser (but not essential)

Other than those three mods I could remodel it with vanilla components.
Thrust 26 MAY 2021 a las 2:17 
is it possible to make a modless version?
SuspiciousCheese 25 MAY 2021 a las 17:21 
Reactor, online.
Sensors, online.
Weapons, online.
All systems, nominal.
Wyv3rn 25 MAY 2021 a las 15:53 
"Warning, Hostile TitanFall"
NΞVADA 24 MAY 2021 a las 18:12 
Sweet!