Space Engineers

Space Engineers

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C-Mech 3.0 - Reloaded
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Type: Blueprint
标签: ship, small_grid, safe
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2021 年 5 月 24 日 下午 3:20
2021 年 5 月 24 日 下午 4:06
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C-Mech 3.0 - Reloaded

在 Mindless 的 1 个合集中
TAO HEAVY INDUSTRIES
2 件物品
描述
The C-Mech series Exo-Suits are all-purpose combat units. The standard models are equipped with a Gatling gun, repulsor engines (suitable for both space and atmosphere navigation), and a combat pack. Their high manoeuvrability makes them ideal shock troops, able to jump into any terrain and provide impressive firepower. Further pack modules will allow for heavy weapons and support functions.


***Progress Notes***

New C-Mech model can be found here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2502128158

I will be maintaining the current model here with its many mods. It's definitely a challenge to slim down, but future models (including the link above) will aim to use less mods!


I hope you like the mech concept. I have tried to refine the overall functionality of the mech from my previous upload. The ship uses relatively low energy and has some additional batteries located in the pack. The repulsor engines are a bit over-powered, but allowed me to dramatically streamline the design.

The most exciting feature is the aiming system for the gatling cannon. I am using Whip's Turret AI Slaving Script at the moment, as it allows for a lot of features, but it makes using weaponcore a bit challenging. As I design using weaponcore I would recommend using all the mods listed to the side (it may still work without weaponcore/Whip's script, but I have not tried this).

Please let me know what you all think! It is surprisingly stable for all the hinges and rotors used. It does drift from time to time, not sure how to fix that one!
10 条留言
Mindless  [作者] 2021 年 5 月 30 日 下午 9:42 
I've done a few sliding quadrupedal tanks in the past. The effect was really great and smooth. The legs will have to be rebuilt completely to make them more stable.

SynTech did a fantastic 'gliding' mech. I'd hope to replicate something similar.
TIOWALDO 2021 年 5 月 30 日 下午 7:45 
You have commented on the vanilla version about sliding on the ground. That sounds cool.
Mindless  [作者] 2021 年 5 月 30 日 上午 9:00 
Yes! I agree!

Sadly no walking animation, I haven't played around with that too much. I'm a bit worried they won't be stable enough, but I have been thinking about finding a way to make them function better on land...
TIOWALDO 2021 年 5 月 30 日 上午 6:45 
Incredible design btw.
I like using desgnator turrets for mech aiming arms too, sadly they aren't in vanilla. We all should shout this to keen.
TIOWALDO 2021 年 5 月 30 日 上午 6:42 
Does it have walking animation?
Mindless  [作者] 2021 年 5 月 26 日 上午 5:08 
Not entirely. I will work on a less mod heavy version when I get the chance!


1. The cockpit hatch and hull use Blast Door Section and the hatch won't fit or look the same without it.

2. (ARMCO) repulsive mod is the only way to get it to fly in atmosphere. My previous model used hydrogen thrusters, but was a bit clunky and didn't have enough thrust.

3. The Laser Designator is essential to the arm functioning, Akiad's weaponry was used for the laser (but not essential)

Other than those three mods I could remodel it with vanilla components.
Thrust 2021 年 5 月 26 日 上午 2:17 
is it possible to make a modless version?
SuspiciousCheese 2021 年 5 月 25 日 下午 5:21 
Reactor, online.
Sensors, online.
Weapons, online.
All systems, nominal.
Wyv3rn 2021 年 5 月 25 日 下午 3:53 
"Warning, Hostile TitanFall"
NΞVADA 2021 年 5 月 24 日 下午 6:12 
Sweet!